SeptemberGameAB/scripts/bullet.gd

16 lines
393 B
GDScript

class_name Bullet
extends Area2D
@export var speed : float = 700
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
position += transform.x * speed * delta
func set_speed(value) -> void:
speed = value