[gd_scene load_steps=21 format=4 uid="uid://cjfq3xh83s4lx"] [ext_resource type="Script" path="res://scripts/game_controller.gd" id="1_i2kjs"] [ext_resource type="Texture2D" uid="uid://rlqmv0rsngck" path="res://assets/graphics/backgrounds/block.png" id="2_ivhqb"] [ext_resource type="Texture2D" uid="uid://b2mosbamx56dy" path="res://assets/graphics/backgrounds/forestbackground.png" id="3_v2c6p"] [ext_resource type="Texture2D" uid="uid://fgsy1t7aad4h" path="res://assets/graphics/backgrounds/shrubs.png" id="4_dd6ry"] [ext_resource type="Texture2D" uid="uid://dhrsounc1dm08" path="res://assets/graphics/terrains/Terrain (32x32).png" id="5_rj1h0"] [ext_resource type="Texture2D" uid="uid://crgkpv5i8envv" path="res://assets/graphics/terrains/veg_32x32.png" id="6_0fjpt"] [ext_resource type="Texture2D" uid="uid://d4b2rhjlv8080" path="res://assets/graphics/terrains/mushroom_32x32.png" id="7_swxyu"] [ext_resource type="PackedScene" uid="uid://c0tjxqfvsxh5a" path="res://scenes/crate.tscn" id="8_ehkap"] [ext_resource type="Script" path="res://scripts/crate.gd" id="9_utv17"] [ext_resource type="PackedScene" uid="uid://b0d1gs2knc2l8" path="res://scenes/player.tscn" id="10_285d3"] [ext_resource type="Script" path="res://scripts/scene_manager.gd" id="11_auoe0"] [ext_resource type="PackedScene" uid="uid://c81n274ug0a7g" path="res://scenes/trigger.tscn" id="12_xf3ii"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4lp3e"] texture = ExtResource("5_rj1h0") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:0/0/terrains_peering_bit/right_side = 0 0:0/0/terrains_peering_bit/bottom_right_corner = 0 0:0/0/terrains_peering_bit/bottom_side = 0 1:0/0 = 0 1:0/0/terrain_set = 0 1:0/0/terrain = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:0/0/terrains_peering_bit/right_side = 0 1:0/0/terrains_peering_bit/bottom_right_corner = 0 1:0/0/terrains_peering_bit/bottom_side = 0 1:0/0/terrains_peering_bit/bottom_left_corner = 0 1:0/0/terrains_peering_bit/left_side = 0 2:0/0 = 0 2:0/0/terrain_set = 0 2:0/0/terrain = 0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:0/0/terrains_peering_bit/bottom_side = 0 2:0/0/terrains_peering_bit/bottom_left_corner = 0 2:0/0/terrains_peering_bit/left_side = 0 4:0/0 = 0 4:0/0/terrain_set = 0 4:0/0/terrain = 0 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:0/0/terrains_peering_bit/bottom_side = 0 6:0/0 = 0 6:0/0/terrain_set = 0 6:0/0/terrain = 0 6:0/0/terrains_peering_bit/right_side = 0 6:0/0/terrains_peering_bit/bottom_side = 0 6:0/0/terrains_peering_bit/bottom_left_corner = 0 6:0/0/terrains_peering_bit/left_side = 0 6:0/0/terrains_peering_bit/top_left_corner = 0 6:0/0/terrains_peering_bit/top_side = 0 6:0/0/terrains_peering_bit/top_right_corner = 0 7:0/0 = 0 7:0/0/terrain_set = 0 7:0/0/terrain = 0 7:0/0/terrains_peering_bit/right_side = 0 7:0/0/terrains_peering_bit/bottom_right_corner = 0 7:0/0/terrains_peering_bit/bottom_side = 0 7:0/0/terrains_peering_bit/left_side = 0 7:0/0/terrains_peering_bit/top_left_corner = 0 7:0/0/terrains_peering_bit/top_side = 0 7:0/0/terrains_peering_bit/top_right_corner = 0 9:0/0 = 0 9:0/0/terrain_set = 0 9:0/0/terrain = 0 9:0/0/terrains_peering_bit/right_side = 0 9:0/0/terrains_peering_bit/bottom_right_corner = 0 9:0/0/terrains_peering_bit/bottom_side = 0 9:0/0/terrains_peering_bit/bottom_left_corner = 0 9:0/0/terrains_peering_bit/left_side = 0 9:0/0/terrains_peering_bit/top_side = 0 10:0/0 = 0 10:0/0/terrain_set = 0 10:0/0/terrain = 0 10:0/0/terrains_peering_bit/right_side = 0 10:0/0/terrains_peering_bit/bottom_side = 0 10:0/0/terrains_peering_bit/bottom_left_corner = 0 10:0/0/terrains_peering_bit/left_side = 0 10:0/0/terrains_peering_bit/top_left_corner = 0 10:0/0/terrains_peering_bit/top_side = 0 12:0/0 = 0 12:0/0/terrain_set = 0 12:0/0/terrain = 0 12:0/0/terrains_peering_bit/right_side = 0 12:0/0/terrains_peering_bit/bottom_right_corner = 0 12:0/0/terrains_peering_bit/bottom_side = 0 12:0/0/terrains_peering_bit/left_side = 0 12:0/0/terrains_peering_bit/top_side = 0 13:0/0 = 0 13:0/0/terrain_set = 0 13:0/0/terrain = 0 13:0/0/terrains_peering_bit/right_side = 0 13:0/0/terrains_peering_bit/bottom_side = 0 13:0/0/terrains_peering_bit/bottom_left_corner = 0 13:0/0/terrains_peering_bit/left_side = 0 13:0/0/terrains_peering_bit/top_side = 0 15:0/0 = 0 15:0/0/terrain_set = 0 15:0/0/terrain = 0 15:0/0/terrains_peering_bit/right_side = 0 15:0/0/terrains_peering_bit/bottom_side = 0 15:0/0/terrains_peering_bit/left_side = 0 15:0/0/terrains_peering_bit/top_side = 0 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 0 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:1/0/terrains_peering_bit/right_side = 0 0:1/0/terrains_peering_bit/bottom_right_corner = 0 0:1/0/terrains_peering_bit/bottom_side = 0 0:1/0/terrains_peering_bit/top_side = 0 0:1/0/terrains_peering_bit/top_right_corner = 0 1:1/0 = 0 1:1/0/terrain_set = 0 2:1/0 = 0 2:1/0/terrain_set = 0 2:1/0/terrain = 0 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:1/0/terrains_peering_bit/bottom_side = 0 2:1/0/terrains_peering_bit/bottom_left_corner = 0 2:1/0/terrains_peering_bit/left_side = 0 2:1/0/terrains_peering_bit/top_left_corner = 0 2:1/0/terrains_peering_bit/top_side = 0 4:1/0 = 0 4:1/0/terrain_set = 0 4:1/0/terrain = 0 4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:1/0/terrains_peering_bit/bottom_side = 0 4:1/0/terrains_peering_bit/top_side = 0 6:1/0 = 0 6:1/0/terrain_set = 0 6:1/0/terrain = 0 6:1/0/terrains_peering_bit/right_side = 0 6:1/0/terrains_peering_bit/bottom_right_corner = 0 6:1/0/terrains_peering_bit/bottom_side = 0 6:1/0/terrains_peering_bit/bottom_left_corner = 0 6:1/0/terrains_peering_bit/left_side = 0 6:1/0/terrains_peering_bit/top_left_corner = 0 6:1/0/terrains_peering_bit/top_side = 0 7:1/0 = 0 7:1/0/terrain_set = 0 7:1/0/terrain = 0 7:1/0/terrains_peering_bit/right_side = 0 7:1/0/terrains_peering_bit/bottom_right_corner = 0 7:1/0/terrains_peering_bit/bottom_side = 0 7:1/0/terrains_peering_bit/bottom_left_corner = 0 7:1/0/terrains_peering_bit/left_side = 0 7:1/0/terrains_peering_bit/top_side = 0 7:1/0/terrains_peering_bit/top_right_corner = 0 9:1/0 = 0 9:1/0/terrain_set = 0 9:1/0/terrain = 0 9:1/0/terrains_peering_bit/right_side = 0 9:1/0/terrains_peering_bit/bottom_right_corner = 0 9:1/0/terrains_peering_bit/bottom_side = 0 9:1/0/terrains_peering_bit/left_side = 0 9:1/0/terrains_peering_bit/top_side = 0 9:1/0/terrains_peering_bit/top_right_corner = 0 10:1/0 = 0 10:1/0/terrain_set = 0 10:1/0/terrain = 0 10:1/0/terrains_peering_bit/right_side = 0 10:1/0/terrains_peering_bit/bottom_side = 0 10:1/0/terrains_peering_bit/left_side = 0 10:1/0/terrains_peering_bit/top_left_corner = 0 10:1/0/terrains_peering_bit/top_side = 0 10:1/0/terrains_peering_bit/top_right_corner = 0 12:1/0 = 0 12:1/0/terrain_set = 0 12:1/0/terrain = 0 12:1/0/terrains_peering_bit/right_side = 0 12:1/0/terrains_peering_bit/bottom_side = 0 12:1/0/terrains_peering_bit/left_side = 0 12:1/0/terrains_peering_bit/top_side = 0 12:1/0/terrains_peering_bit/top_right_corner = 0 13:1/0 = 0 13:1/0/terrain_set = 0 13:1/0/terrain = 0 13:1/0/terrains_peering_bit/right_side = 0 13:1/0/terrains_peering_bit/bottom_side = 0 13:1/0/terrains_peering_bit/left_side = 0 13:1/0/terrains_peering_bit/top_left_corner = 0 13:1/0/terrains_peering_bit/top_side = 0 15:1/0 = 0 15:1/0/terrain_set = 0 15:1/0/terrain = 0 15:1/0/terrains_peering_bit/right_side = 0 15:1/0/terrains_peering_bit/bottom_side = 0 15:1/0/terrains_peering_bit/bottom_left_corner = 0 15:1/0/terrains_peering_bit/left_side = 0 15:1/0/terrains_peering_bit/top_side = 0 15:1/0/terrains_peering_bit/top_right_corner = 0 16:1/0 = 0 16:1/0/terrain_set = 0 16:1/0/terrain = 0 16:1/0/terrains_peering_bit/right_side = 0 16:1/0/terrains_peering_bit/bottom_right_corner = 0 16:1/0/terrains_peering_bit/bottom_side = 0 16:1/0/terrains_peering_bit/left_side = 0 16:1/0/terrains_peering_bit/top_left_corner = 0 16:1/0/terrains_peering_bit/top_side = 0 0:2/0 = 0 0:2/0/terrain_set = 0 0:2/0/terrain = 0 0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:2/0/terrains_peering_bit/right_side = 0 0:2/0/terrains_peering_bit/top_side = 0 0:2/0/terrains_peering_bit/top_right_corner = 0 1:2/0 = 0 1:2/0/terrain_set = 0 1:2/0/terrain = 0 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:2/0/terrains_peering_bit/right_side = 0 1:2/0/terrains_peering_bit/left_side = 0 1:2/0/terrains_peering_bit/top_left_corner = 0 1:2/0/terrains_peering_bit/top_side = 0 1:2/0/terrains_peering_bit/top_right_corner = 0 2:2/0 = 0 2:2/0/terrain_set = 0 2:2/0/terrain = 0 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:2/0/terrains_peering_bit/left_side = 0 2:2/0/terrains_peering_bit/top_left_corner = 0 2:2/0/terrains_peering_bit/top_side = 0 4:2/0 = 0 4:2/0/terrain_set = 0 4:2/0/terrain = 0 4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:2/0/terrains_peering_bit/top_side = 0 6:3/0 = 0 6:3/0/terrain_set = 0 6:3/0/terrain = 0 6:3/0/terrains_peering_bit/right_side = 0 6:3/0/terrains_peering_bit/bottom_side = 0 6:3/0/terrains_peering_bit/top_side = 0 6:3/0/terrains_peering_bit/top_right_corner = 0 7:3/0 = 0 7:3/0/terrain_set = 0 7:3/0/terrain = 0 7:3/0/terrains_peering_bit/bottom_side = 0 7:3/0/terrains_peering_bit/left_side = 0 7:3/0/terrains_peering_bit/top_left_corner = 0 7:3/0/terrains_peering_bit/top_side = 0 9:3/0 = 0 9:3/0/terrain_set = 0 9:3/0/terrain = 0 9:3/0/terrains_peering_bit/right_side = 0 9:3/0/terrains_peering_bit/bottom_side = 0 9:3/0/terrains_peering_bit/bottom_left_corner = 0 9:3/0/terrains_peering_bit/left_side = 0 10:3/0 = 0 10:3/0/terrain_set = 0 10:3/0/terrain = 0 10:3/0/terrains_peering_bit/right_side = 0 10:3/0/terrains_peering_bit/bottom_right_corner = 0 10:3/0/terrains_peering_bit/bottom_side = 0 10:3/0/terrains_peering_bit/left_side = 0 12:3/0 = 0 12:3/0/terrain_set = 0 12:3/0/terrain = 0 12:3/0/terrains_peering_bit/right_side = 0 12:3/0/terrains_peering_bit/bottom_side = 0 12:3/0/terrains_peering_bit/top_side = 0 13:3/0 = 0 13:3/0/terrain_set = 0 13:3/0/terrain = 0 13:3/0/terrains_peering_bit/right_side = 0 13:3/0/terrains_peering_bit/bottom_side = 0 13:3/0/terrains_peering_bit/left_side = 0 15:3/0 = 0 15:3/0/terrain_set = 0 15:3/0/terrain = 0 15:3/0/terrains_peering_bit/right_side = 0 15:3/0/terrains_peering_bit/bottom_side = 0 16:3/0 = 0 16:3/0/terrain_set = 0 16:3/0/terrain = 0 16:3/0/terrains_peering_bit/bottom_side = 0 16:3/0/terrains_peering_bit/left_side = 0 0:4/0 = 0 0:4/0/terrain_set = 0 0:4/0/terrain = 0 0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:4/0/terrains_peering_bit/right_side = 0 1:4/0 = 0 1:4/0/terrain_set = 0 1:4/0/terrain = 0 1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:4/0/terrains_peering_bit/right_side = 0 1:4/0/terrains_peering_bit/left_side = 0 2:4/0 = 0 2:4/0/terrain_set = 0 2:4/0/terrain = 0 2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:4/0/terrains_peering_bit/left_side = 0 4:4/0 = 0 4:4/0/terrain_set = 0 4:4/0/terrain = 0 4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 6:4/0 = 0 6:4/0/terrain_set = 0 6:4/0/terrain = 0 6:4/0/terrains_peering_bit/right_side = 0 6:4/0/terrains_peering_bit/bottom_right_corner = 0 6:4/0/terrains_peering_bit/bottom_side = 0 6:4/0/terrains_peering_bit/top_side = 0 7:4/0 = 0 7:4/0/terrain_set = 0 7:4/0/terrain = 0 7:4/0/terrains_peering_bit/bottom_side = 0 7:4/0/terrains_peering_bit/bottom_left_corner = 0 7:4/0/terrains_peering_bit/left_side = 0 7:4/0/terrains_peering_bit/top_side = 0 9:4/0 = 0 9:4/0/terrain_set = 0 9:4/0/terrain = 0 9:4/0/terrains_peering_bit/right_side = 0 9:4/0/terrains_peering_bit/left_side = 0 9:4/0/terrains_peering_bit/top_left_corner = 0 9:4/0/terrains_peering_bit/top_side = 0 10:4/0 = 0 10:4/0/terrain_set = 0 10:4/0/terrain = 0 10:4/0/terrains_peering_bit/right_side = 0 10:4/0/terrains_peering_bit/left_side = 0 10:4/0/terrains_peering_bit/top_side = 0 10:4/0/terrains_peering_bit/top_right_corner = 0 12:4/0 = 0 12:4/0/terrain_set = 0 12:4/0/terrain = 0 12:4/0/terrains_peering_bit/right_side = 0 12:4/0/terrains_peering_bit/left_side = 0 12:4/0/terrains_peering_bit/top_side = 0 13:4/0 = 0 13:4/0/terrain_set = 0 13:4/0/terrain = 0 13:4/0/terrains_peering_bit/bottom_side = 0 13:4/0/terrains_peering_bit/left_side = 0 13:4/0/terrains_peering_bit/top_side = 0 15:4/0 = 0 15:4/0/terrain_set = 0 15:4/0/terrain = 0 15:4/0/terrains_peering_bit/right_side = 0 15:4/0/terrains_peering_bit/top_side = 0 16:4/0 = 0 16:4/0/terrain_set = 0 16:4/0/terrain = 0 16:4/0/terrains_peering_bit/left_side = 0 16:4/0/terrains_peering_bit/top_side = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_sjypo"] texture = ExtResource("6_0fjpt") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 1 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4pmhr"] texture = ExtResource("7_swxyu") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 1 0:0/0/terrains_peering_bit/bottom_side = 1 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 1 0:1/0/terrains_peering_bit/bottom_side = 1 0:1/0/terrains_peering_bit/top_side = 1 [sub_resource type="TileSet" id="TileSet_dmbey"] tile_size = Vector2i(32, 32) physics_layer_0/collision_layer = 1 terrain_set_0/mode = 0 terrain_set_0/terrain_0/name = "ground" terrain_set_0/terrain_0/color = Color(0.493068, 0.236134, 0.0743113, 1) terrain_set_0/terrain_1/name = "vegetation" terrain_set_0/terrain_1/color = Color(0.424015, 0.485311, 0.156372, 1) terrain_set_1/mode = 0 sources/1 = SubResource("TileSetAtlasSource_4lp3e") sources/2 = SubResource("TileSetAtlasSource_sjypo") sources/3 = SubResource("TileSetAtlasSource_4pmhr") [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ukrrp"] distance = -212.0 [sub_resource type="RectangleShape2D" id="RectangleShape2D_nynyi"] size = Vector2(96, 20) [sub_resource type="CircleShape2D" id="CircleShape2D_5skqu"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_xevc8"] size = Vector2(12.7899, 20) [node name="Game" type="Node2D"] scale = Vector2(1.00342, 1) script = ExtResource("1_i2kjs") [node name="sky" type="Parallax2D" parent="."] repeat_size = Vector2(320, 180) metadata/_edit_lock_ = true [node name="Sprite2D" type="Sprite2D" parent="sky"] position = Vector2(160, 90) texture = ExtResource("2_ivhqb") [node name="farbg" type="Parallax2D" parent="."] scroll_scale = Vector2(0.5, 0.5) repeat_size = Vector2(320, 0) [node name="Sprite2D" type="Sprite2D" parent="farbg"] position = Vector2(160, 450) texture = ExtResource("3_v2c6p") [node name="midground" type="Parallax2D" parent="."] repeat_size = Vector2(320, 0) [node name="Sprite2D" type="Sprite2D" parent="midground"] position = Vector2(160, 550) texture = ExtResource("4_dd6ry") [node name="TileMapLayer" type="TileMapLayer" parent="."] texture_filter = 1 tile_map_data = 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tile_set = SubResource("TileSet_dmbey") [node name="level" type="Node2D" parent="."] [node name="StaticBody2D2" type="StaticBody2D" parent="level"] [node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D2"] position = Vector2(295, 431) scale = Vector2(9.37136, 1) shape = SubResource("WorldBoundaryShape2D_ukrrp") [node name="StaticBody2D4" type="StaticBody2D" parent="level"] position = Vector2(161.448, 545) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D4"] shape = SubResource("RectangleShape2D_nynyi") [node name="StaticBody2D6" type="StaticBody2D" parent="level"] position = Vector2(576.03, 550) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D6"] shape = SubResource("RectangleShape2D_nynyi") [node name="StaticBody2D7" type="StaticBody2D" parent="level"] position = Vector2(61.7887, 591) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D7"] shape = SubResource("RectangleShape2D_nynyi") [node name="crates" type="Node2D" parent="."] scale = Vector2(1.00102, 1) [node name="crate1" parent="crates" instance=ExtResource("8_ehkap")] position = Vector2(620.876, 381) scale = Vector2(0.961, 1) script = ExtResource("9_utv17") [node name="crate2" parent="crates" instance=ExtResource("8_ehkap")] position = Vector2(665.723, 305) scale = Vector2(0.961, 1) script = ExtResource("9_utv17") [node name="crate3" parent="crates" instance=ExtResource("8_ehkap")] position = Vector2(740.467, 404) scale = Vector2(0.961, 1) script = ExtResource("9_utv17") [node name="crate4" parent="crates" instance=ExtResource("8_ehkap")] position = Vector2(821.191, 315) scale = Vector2(0.961, 1) script = ExtResource("9_utv17") [node name="CharacterBody2D" parent="." instance=ExtResource("10_285d3")] position = Vector2(407, 65) [node name="SceneManager" type="Node" parent="."] unique_name_in_owner = true script = ExtResource("11_auoe0") [node name="Triggers" type="Node2D" parent="."] [node name="Trigger" parent="Triggers" instance=ExtResource("12_xf3ii")] position = Vector2(984.633, 590) scale = Vector2(4.89056, -5.15013) effect = "destroy" [node name="CollisionShape2D" type="CollisionShape2D" parent="Triggers/Trigger"] shape = SubResource("CircleShape2D_5skqu") debug_color = Color(0.852174, 0.268268, 0.648794, 0.42) [node name="powerup" parent="Triggers" instance=ExtResource("12_xf3ii")] position = Vector2(485.34, 352) rotation = 3.14159 scale = Vector2(4.28659, -3.95816) effect = "powerup" [node name="CollisionShape2D" type="CollisionShape2D" parent="Triggers/powerup"] position = Vector2(-21.1567, 36.8858) scale = Vector2(0.998303, 1.01771) shape = SubResource("RectangleShape2D_xevc8") debug_color = Color(0.161783, 0.629796, 0.397798, 0.42)