64 lines
1.6 KiB
INI
64 lines
1.6 KiB
INI
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[docks]
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dock_3_selected_tab_idx=0
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dock_4_selected_tab_idx=0
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dock_5_selected_tab_idx=1
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dock_floating={}
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dock_filesystem_h_split_offset=240
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dock_filesystem_v_split_offset=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://Scripts/")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://Scripts/", "res://Scenes/")
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dock_node_current_tab=0
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dock_history_include_scene=true
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dock_history_include_global=true
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dock_bottom=[]
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dock_closed=[]
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dock_split_2=0
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dock_split_3=0
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dock_hsplit_1=0
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dock_hsplit_2=270
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dock_hsplit_3=-270
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dock_hsplit_4=0
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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[EditorNode]
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open_scenes=PackedStringArray("res://Scenes/game.tscn", "res://Scenes/Lil_Guy.tscn", "res://Scenes/Crate.tscn", "res://Scenes/Bullet.tscn")
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current_scene="res://Scenes/Bullet.tscn"
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center_split_offset=0
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=2
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selected_bottom_panel_item=0
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[EditorWindow]
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screen=0
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mode="maximized"
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position=Vector2i(66, 69)
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[ScriptEditor]
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open_scripts=["res://Scripts/Bullet.gd", "res://Scripts/crate.gd", "res://Scripts/gamecontroller.gd", "res://Scripts/player.gd", "res://Scripts/scene_manager.gd"]
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selected_script="res://Scripts/scene_manager.gd"
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open_help=[]
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script_split_offset=200
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list_split_offset=0
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zoom_factor=1.0
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[GameView]
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floating_window_rect=Rect2i(411, 191, 1164, 695)
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floating_window_screen=0
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[ShaderEditor]
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open_shaders=[]
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split_offset=200
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selected_shader=""
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text_shader_zoom_factor=1.0
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