AprilGodotGame/.godot/editor/script_editor_cache.cfg

70 lines
1.3 KiB
INI

[res://Scripts/player.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 18,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 0,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://Scripts/gamecontroller.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 47,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 37,
"scroll_position": 15.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://Scripts/scene_manager.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 26,
"scroll_position": 16.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://Scripts/crate.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 17,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 0,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://Scripts/Bullet.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 16,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}