Bullets firing and scene manager witih teleportation and force push
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[gd_scene format=3 uid="uid://n3nikeltgorc"]
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[ext_resource type="Script" uid="uid://bm4rr2spukcxt" path="res://scripts/crate.gd" id="1_b66cd"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_kvpdf"]
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size = Vector2(18.97712, 20)
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[node name="Crate" type="RigidBody2D" unique_id=1917613907]
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script = ExtResource("1_b66cd")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=551067750]
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position = Vector2(-0.51144075, 0)
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scale = Vector2(1.0000001, 1.0000001)
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shape = SubResource("RectangleShape2D_kvpdf")
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debug_color = Color(0.7640784, 0.29976174, 0.010127576, 0.41960785)
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