Bullets firing and scene manager witih teleportation and force push
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@@ -0,0 +1,25 @@
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[gd_scene format=3 uid="uid://bbascciqs68u"]
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[ext_resource type="Script" uid="uid://k5itsiku45rk" path="res://scripts/player.gd" id="1_3vyb7"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_daopg"]
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[node name="Player" type="CharacterBody2D" unique_id=680748920]
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script = ExtResource("1_3vyb7")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=308149451]
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shape = SubResource("CapsuleShape2D_daopg")
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debug_color = Color(0.42452708, 0.6028724, 0.041758128, 0.41960785)
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[node name="RightCast" type="RayCast2D" parent="." unique_id=1878095713]
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target_position = Vector2(16, 0)
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[node name="LeftCast" type="RayCast2D" parent="." unique_id=1441120401]
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target_position = Vector2(-16, 0)
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[node name="RightSpawn" type="Marker2D" parent="." unique_id=1621013334]
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position = Vector2(16, -7)
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[node name="LeftSpawn" type="Marker2D" parent="." unique_id=774488423]
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position = Vector2(-16, -7)
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