Xbox controller, terrains and tilemap layer with physics and worked in gimp
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@@ -6,7 +6,7 @@ signal destroySignal(Body)
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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get_window().grab_focus()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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