State machine, player anis, bullet pool and graphics

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ArunKirupananthan committed 2026-10-13 20:59:26 -04:00
1 parent 4e9a117b77
commit ea9d513ff8
16 files changed
+480 -18

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@@ -16,3 +16,5 @@ func _process(delta: float) -> void:
func _on_body_entered(body: Node2D) -> void:
print ("Bullet hit something")
bulletDamageSignal.emit(body,self)
func setSpeed(value)->void:
speed = value