[gd_scene format=4 uid="uid://bmghctv58ymhx"] [ext_resource type="Script" uid="uid://ci5kwydrjchlr" path="res://scripts/gamecontoller.gd" id="1_lnu2h"] [ext_resource type="Script" uid="uid://ccrtmkeh3wxoc" path="res://scripts/scenemanager.gd" id="2_lbhrr"] [ext_resource type="PackedScene" uid="uid://bf2snjwsm1g01" path="res://scenes/trigger.tscn" id="2_lnu2h"] [ext_resource type="PackedScene" uid="uid://n3nikeltgorc" path="res://scenes/crate.tscn" id="3_iywne"] [ext_resource type="Texture2D" uid="uid://bqakmwe3qjd6f" path="res://assets/graphics/terrain/Terrain (32x32).png" id="3_p57ef"] [ext_resource type="Texture2D" uid="uid://dl7pi3on53f4o" path="res://assets/graphics/terrain/veg_32x32.png" id="4_gee14"] [ext_resource type="PackedScene" uid="uid://bbascciqs68u" path="res://scenes/player.tscn" id="4_iywne"] [ext_resource type="Texture2D" uid="uid://cv5gem318pcqe" path="res://assets/graphics/terrain/mushroom_32x64.png" id="5_0tnpc"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"] texture = ExtResource("3_p57ef") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:0/0/terrains_peering_bit/right_side = 0 0:0/0/terrains_peering_bit/bottom_right_corner = 0 0:0/0/terrains_peering_bit/bottom_side = 0 1:0/0 = 0 1:0/0/terrain_set = 0 1:0/0/terrain = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:0/0/terrains_peering_bit/right_side = 0 1:0/0/terrains_peering_bit/bottom_right_corner = 0 1:0/0/terrains_peering_bit/bottom_side = 0 1:0/0/terrains_peering_bit/bottom_left_corner = 0 1:0/0/terrains_peering_bit/left_side = 0 2:0/0 = 0 2:0/0/terrain_set = 0 2:0/0/terrain = 0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:0/0/terrains_peering_bit/bottom_side = 0 2:0/0/terrains_peering_bit/bottom_left_corner = 0 2:0/0/terrains_peering_bit/left_side = 0 4:0/0 = 0 4:0/0/terrain_set = 0 4:0/0/terrain = 0 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:0/0/terrains_peering_bit/bottom_side = 0 6:0/0 = 0 6:0/0/terrain_set = 0 6:0/0/terrain = 0 6:0/0/terrains_peering_bit/right_side = 0 6:0/0/terrains_peering_bit/bottom_side = 0 6:0/0/terrains_peering_bit/bottom_left_corner = 0 6:0/0/terrains_peering_bit/left_side = 0 6:0/0/terrains_peering_bit/top_left_corner = 0 6:0/0/terrains_peering_bit/top_side = 0 6:0/0/terrains_peering_bit/top_right_corner = 0 7:0/0 = 0 7:0/0/terrain_set = 0 7:0/0/terrain = 0 7:0/0/terrains_peering_bit/right_side = 0 7:0/0/terrains_peering_bit/bottom_right_corner = 0 7:0/0/terrains_peering_bit/bottom_side = 0 7:0/0/terrains_peering_bit/left_side = 0 7:0/0/terrains_peering_bit/top_left_corner = 0 7:0/0/terrains_peering_bit/top_side = 0 7:0/0/terrains_peering_bit/top_right_corner = 0 9:0/0 = 0 9:0/0/terrain_set = 0 9:0/0/terrain = 0 9:0/0/terrains_peering_bit/right_side = 0 9:0/0/terrains_peering_bit/bottom_right_corner = 0 9:0/0/terrains_peering_bit/bottom_side = 0 9:0/0/terrains_peering_bit/bottom_left_corner = 0 9:0/0/terrains_peering_bit/left_side = 0 9:0/0/terrains_peering_bit/top_side = 0 10:0/0 = 0 10:0/0/terrain_set = 0 10:0/0/terrain = 0 10:0/0/terrains_peering_bit/right_side = 0 10:0/0/terrains_peering_bit/bottom_side = 0 10:0/0/terrains_peering_bit/bottom_left_corner = 0 10:0/0/terrains_peering_bit/left_side = 0 10:0/0/terrains_peering_bit/top_left_corner = 0 10:0/0/terrains_peering_bit/top_side = 0 12:0/0 = 0 12:0/0/terrain_set = 0 12:0/0/terrain = 0 12:0/0/terrains_peering_bit/right_side = 0 12:0/0/terrains_peering_bit/bottom_right_corner = 0 12:0/0/terrains_peering_bit/bottom_side = 0 12:0/0/terrains_peering_bit/left_side = 0 12:0/0/terrains_peering_bit/top_side = 0 13:0/0 = 0 13:0/0/terrain_set = 0 13:0/0/terrain = 0 13:0/0/terrains_peering_bit/right_side = 0 13:0/0/terrains_peering_bit/bottom_side = 0 13:0/0/terrains_peering_bit/bottom_left_corner = 0 13:0/0/terrains_peering_bit/left_side = 0 13:0/0/terrains_peering_bit/top_side = 0 15:0/0 = 0 15:0/0/terrain_set = 0 15:0/0/terrain = 0 15:0/0/terrains_peering_bit/right_side = 0 15:0/0/terrains_peering_bit/bottom_side = 0 15:0/0/terrains_peering_bit/left_side = 0 15:0/0/terrains_peering_bit/top_side = 0 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 0 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.63726044, -16, 0, 16, -16, 16) 0:1/0/terrains_peering_bit/right_side = 0 0:1/0/terrains_peering_bit/bottom_right_corner = 0 0:1/0/terrains_peering_bit/bottom_side = 0 0:1/0/terrains_peering_bit/top_side = 0 0:1/0/terrains_peering_bit/top_right_corner = 0 1:1/0 = 0 2:1/0 = 0 2:1/0/terrain_set = 0 2:1/0/terrain = 0 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.63726044, -16, 16, -16, 16, 16, 0.63726044, 16) 2:1/0/terrains_peering_bit/bottom_side = 0 2:1/0/terrains_peering_bit/bottom_left_corner = 0 2:1/0/terrains_peering_bit/left_side = 0 2:1/0/terrains_peering_bit/top_left_corner = 0 2:1/0/terrains_peering_bit/top_side = 0 4:1/0 = 0 4:1/0/terrain_set = 0 4:1/0/terrain = 0 4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:1/0/terrains_peering_bit/bottom_side = 0 4:1/0/terrains_peering_bit/top_side = 0 6:1/0 = 0 6:1/0/terrain_set = 0 6:1/0/terrain = 0 6:1/0/terrains_peering_bit/right_side = 0 6:1/0/terrains_peering_bit/bottom_right_corner = 0 6:1/0/terrains_peering_bit/bottom_side = 0 6:1/0/terrains_peering_bit/bottom_left_corner = 0 6:1/0/terrains_peering_bit/left_side = 0 6:1/0/terrains_peering_bit/top_left_corner = 0 6:1/0/terrains_peering_bit/top_side = 0 7:1/0 = 0 7:1/0/terrain_set = 0 7:1/0/terrain = 0 7:1/0/terrains_peering_bit/right_side = 0 7:1/0/terrains_peering_bit/bottom_right_corner = 0 7:1/0/terrains_peering_bit/bottom_side = 0 7:1/0/terrains_peering_bit/bottom_left_corner = 0 7:1/0/terrains_peering_bit/left_side = 0 7:1/0/terrains_peering_bit/top_side = 0 7:1/0/terrains_peering_bit/top_right_corner = 0 9:1/0 = 0 9:1/0/terrain_set = 0 9:1/0/terrain = 0 9:1/0/terrains_peering_bit/right_side = 0 9:1/0/terrains_peering_bit/bottom_right_corner = 0 9:1/0/terrains_peering_bit/bottom_side = 0 9:1/0/terrains_peering_bit/top_side = 0 9:1/0/terrains_peering_bit/top_right_corner = 0 10:1/0 = 0 10:1/0/terrain_set = 0 10:1/0/terrain = 0 10:1/0/terrains_peering_bit/right_side = 0 10:1/0/terrains_peering_bit/bottom_side = 0 10:1/0/terrains_peering_bit/left_side = 0 10:1/0/terrains_peering_bit/top_left_corner = 0 10:1/0/terrains_peering_bit/top_side = 0 10:1/0/terrains_peering_bit/top_right_corner = 0 12:1/0 = 0 12:1/0/terrain_set = 0 12:1/0/terrain = 0 12:1/0/terrains_peering_bit/right_side = 0 12:1/0/terrains_peering_bit/bottom_side = 0 12:1/0/terrains_peering_bit/left_side = 0 12:1/0/terrains_peering_bit/top_side = 0 12:1/0/terrains_peering_bit/top_right_corner = 0 13:1/0 = 0 13:1/0/terrain_set = 0 13:1/0/terrain = 0 13:1/0/terrains_peering_bit/right_side = 0 13:1/0/terrains_peering_bit/bottom_side = 0 13:1/0/terrains_peering_bit/left_side = 0 13:1/0/terrains_peering_bit/top_left_corner = 0 13:1/0/terrains_peering_bit/top_side = 0 15:1/0 = 0 15:1/0/terrain_set = 0 15:1/0/terrain = 0 15:1/0/terrains_peering_bit/right_side = 0 15:1/0/terrains_peering_bit/bottom_side = 0 15:1/0/terrains_peering_bit/bottom_left_corner = 0 15:1/0/terrains_peering_bit/left_side = 0 15:1/0/terrains_peering_bit/top_side = 0 15:1/0/terrains_peering_bit/top_right_corner = 0 16:1/0 = 0 16:1/0/terrain_set = 0 16:1/0/terrain = 0 16:1/0/terrains_peering_bit/right_side = 0 16:1/0/terrains_peering_bit/bottom_right_corner = 0 16:1/0/terrains_peering_bit/bottom_side = 0 16:1/0/terrains_peering_bit/left_side = 0 16:1/0/terrains_peering_bit/top_left_corner = 0 16:1/0/terrains_peering_bit/top_side = 0 0:2/0 = 0 0:2/0/terrain_set = 0 0:2/0/terrain = 0 0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -10.514814, 16, -16, 9.558922) 0:2/0/terrains_peering_bit/right_side = 0 0:2/0/terrains_peering_bit/top_side = 0 0:2/0/terrains_peering_bit/top_right_corner = 0 1:2/0 = 0 1:2/0/terrain_set = 0 1:2/0/terrain = 0 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -0.63726044, 16, -0.31863022, 16, 16, -16, 16) 1:2/0/terrains_peering_bit/right_side = 0 1:2/0/terrains_peering_bit/left_side = 0 1:2/0/terrains_peering_bit/top_left_corner = 0 1:2/0/terrains_peering_bit/top_side = 0 1:2/0/terrains_peering_bit/top_right_corner = 0 2:2/0 = 0 2:2/0/terrain_set = 0 2:2/0/terrain = 0 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:2/0/terrains_peering_bit/left_side = 0 2:2/0/terrains_peering_bit/top_left_corner = 0 2:2/0/terrains_peering_bit/top_side = 0 4:2/0 = 0 4:2/0/terrain_set = 0 4:2/0/terrain = 0 4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:2/0/terrains_peering_bit/top_side = 0 6:3/0 = 0 6:3/0/terrain_set = 0 6:3/0/terrain = 0 6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -3.186308, -16, -2.8676777, 16, -16, 16) 6:3/0/terrains_peering_bit/right_side = 0 6:3/0/terrains_peering_bit/bottom_side = 0 6:3/0/terrains_peering_bit/top_side = 0 6:3/0/terrains_peering_bit/top_right_corner = 0 7:3/0 = 0 7:3/0/terrain_set = 0 7:3/0/terrain = 0 7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.9117851, -16, 16, -16, 16, 16, 1.9117851, 16) 7:3/0/terrains_peering_bit/bottom_side = 0 7:3/0/terrains_peering_bit/left_side = 0 7:3/0/terrains_peering_bit/top_left_corner = 0 7:3/0/terrains_peering_bit/top_side = 0 9:3/0 = 0 9:3/0/terrain_set = 0 9:3/0/terrain = 0 9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -1.2745228, -16, -0.95589256) 9:3/0/terrains_peering_bit/right_side = 0 9:3/0/terrains_peering_bit/bottom_side = 0 9:3/0/terrains_peering_bit/bottom_left_corner = 0 9:3/0/terrains_peering_bit/left_side = 0 10:3/0 = 0 10:3/0/terrain_set = 0 10:3/0/terrain = 0 10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -1.2745228, -16, -0.95589256) 10:3/0/terrains_peering_bit/right_side = 0 10:3/0/terrains_peering_bit/bottom_right_corner = 0 10:3/0/terrains_peering_bit/bottom_side = 0 10:3/0/terrains_peering_bit/left_side = 0 12:3/0 = 0 12:3/0/terrain_set = 0 12:3/0/terrain = 0 12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 12:3/0/terrains_peering_bit/right_side = 0 12:3/0/terrains_peering_bit/bottom_side = 0 12:3/0/terrains_peering_bit/top_side = 0 13:3/0 = 0 13:3/0/terrain_set = 0 13:3/0/terrain = 0 13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 13:3/0/terrains_peering_bit/right_side = 0 13:3/0/terrains_peering_bit/bottom_side = 0 13:3/0/terrains_peering_bit/left_side = 0 15:3/0 = 0 15:3/0/terrain_set = 0 15:3/0/terrain = 0 15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 15:3/0/terrains_peering_bit/right_side = 0 15:3/0/terrains_peering_bit/bottom_side = 0 16:3/0 = 0 16:3/0/terrain_set = 0 16:3/0/terrain = 0 16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 16:3/0/terrains_peering_bit/bottom_side = 0 16:3/0/terrains_peering_bit/left_side = 0 0:4/0 = 0 0:4/0/terrain_set = 0 0:4/0/terrain = 0 0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:4/0/terrains_peering_bit/right_side = 0 1:4/0 = 0 1:4/0/terrain_set = 0 1:4/0/terrain = 0 1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:4/0/terrains_peering_bit/right_side = 0 1:4/0/terrains_peering_bit/left_side = 0 2:4/0 = 0 2:4/0/terrain_set = 0 2:4/0/terrain = 0 2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:4/0/terrains_peering_bit/left_side = 0 4:4/0 = 0 4:4/0/terrain_set = 0 4:4/0/terrain = 0 4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 6:4/0 = 0 6:4/0/terrain_set = 0 6:4/0/terrain = 0 6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -3.186308, -16, -2.8676777, 16, -16, 16) 6:4/0/terrains_peering_bit/right_side = 0 6:4/0/terrains_peering_bit/bottom_right_corner = 0 6:4/0/terrains_peering_bit/bottom_side = 0 6:4/0/terrains_peering_bit/top_side = 0 7:4/0 = 0 7:4/0/terrain_set = 0 7:4/0/terrain = 0 7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.9117851, -16, 16, -16, 16, 16, 1.9117851, 16) 7:4/0/terrains_peering_bit/bottom_side = 0 7:4/0/terrains_peering_bit/bottom_left_corner = 0 7:4/0/terrains_peering_bit/left_side = 0 7:4/0/terrains_peering_bit/top_side = 0 9:4/0 = 0 9:4/0/terrain_set = 0 9:4/0/terrain = 0 9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.5490456, 16, 2.2304153, 16, 16, -16, 16) 9:4/0/terrains_peering_bit/right_side = 0 9:4/0/terrains_peering_bit/left_side = 0 9:4/0/terrains_peering_bit/top_left_corner = 0 9:4/0/terrains_peering_bit/top_side = 0 10:4/0 = 0 10:4/0/terrain_set = 0 10:4/0/terrain = 0 10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.5490456, 16, 2.2304153, 16, 16, -16, 16) 10:4/0/terrains_peering_bit/right_side = 0 10:4/0/terrains_peering_bit/left_side = 0 10:4/0/terrains_peering_bit/top_side = 0 10:4/0/terrains_peering_bit/top_right_corner = 0 12:4/0 = 0 12:4/0/terrain_set = 0 12:4/0/terrain = 0 12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 12:4/0/terrains_peering_bit/right_side = 0 12:4/0/terrains_peering_bit/left_side = 0 12:4/0/terrains_peering_bit/top_side = 0 13:4/0 = 0 13:4/0/terrain_set = 0 13:4/0/terrain = 0 13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 13:4/0/terrains_peering_bit/bottom_side = 0 13:4/0/terrains_peering_bit/left_side = 0 13:4/0/terrains_peering_bit/top_side = 0 15:4/0 = 0 15:4/0/terrain_set = 0 15:4/0/terrain = 0 15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 15:4/0/terrains_peering_bit/right_side = 0 15:4/0/terrains_peering_bit/top_side = 0 16:4/0 = 0 16:4/0/terrain_set = 0 16:4/0/terrain = 0 16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 16:4/0/terrains_peering_bit/left_side = 0 16:4/0/terrains_peering_bit/top_side = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vtaks"] texture = ExtResource("4_gee14") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 1 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"] texture = ExtResource("5_0tnpc") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrains_peering_bit/bottom_side = 1 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 1 0:1/0/terrains_peering_bit/top_side = 1 [sub_resource type="TileSet" id="TileSet_daopg"] tile_size = Vector2i(32, 32) physics_layer_0/collision_layer = 1 terrain_set_0/mode = 0 terrain_set_0/terrain_0/name = "leafy dirt" terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) terrain_set_0/terrain_1/name = "Veg" terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1) sources/0 = SubResource("TileSetAtlasSource_u5sy4") sources/1 = SubResource("TileSetAtlasSource_vtaks") sources/2 = SubResource("TileSetAtlasSource_kvpfn") [sub_resource type="RectangleShape2D" id="RectangleShape2D_daopg"] size = Vector2(156, 39.5) [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_daopg"] distance = -534.0 [node name="Game" type="Node2D" unique_id=2025408499] script = ExtResource("1_lnu2h") [node name="SceneManager" type="Node2D" parent="." unique_id=46020717] script = ExtResource("2_lbhrr") [node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=1003642503] texture_filter = 1 position = Vector2(-36, 52) tile_map_data = PackedByteArray("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") tile_set = SubResource("TileSet_daopg") [node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=50045338] position = Vector2(204, 366) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" unique_id=1746367507] shape = SubResource("RectangleShape2D_daopg") [node name="RigidBody2D" parent="." unique_id=1917613907 instance=ExtResource("3_iywne")] position = Vector2(-132.00002, 24.999996) [node name="Player" parent="." unique_id=680748920 instance=ExtResource("4_iywne")] position = Vector2(343, 306) [node name="StaticBody2D2" type="StaticBody2D" parent="." unique_id=2128236600] position = Vector2(346, 57) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2" unique_id=1639942213] shape = SubResource("WorldBoundaryShape2D_daopg") [node name="Triggers" type="Node2D" parent="." unique_id=1735917497] [node name="trigger" parent="Triggers" unique_id=1921053799 instance=ExtResource("2_lnu2h")] position = Vector2(492, 471) [node name="trigger2" parent="Triggers" unique_id=520292665 instance=ExtResource("2_lnu2h")] position = Vector2(204, 338) effect = "teleport" [node name="Crate" parent="Triggers" unique_id=6318362 instance=ExtResource("3_iywne")] position = Vector2(430, 339) [node name="trigger3" parent="Triggers" unique_id=2118176855 instance=ExtResource("2_lnu2h")] position = Vector2(161, 482.99997) [node name="Crate" parent="." unique_id=1661527763 instance=ExtResource("3_iywne")] position = Vector2(382, 352) [node name="Crate2" parent="." unique_id=1011126838 instance=ExtResource("3_iywne")] position = Vector2(407, 235)