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atlas = ExtResource("1_yqejl")
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atlas = ExtResource("1_yqejl")
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atlas = ExtResource("1_yqejl")
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atlas = ExtResource("1_yqejl")
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atlas = ExtResource("1_yqejl")
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atlas = ExtResource("1_nr56x")
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"texture": SubResource("AtlasTexture_v5p4t")
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height = 82.0

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size = Vector2(513, 63)

[sub_resource type="RectangleShape2D" id="RectangleShape2D_02sxe"]
size = Vector2(60, 50)

[node name="Demon" type="CharacterBody2D"]
texture_filter = 1
collision_layer = 2
collision_mask = 0
script = ExtResource("1_02sxe")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_02sxe")
animation = &"hurt"

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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debug_color = Color(0.49987894, 0.42888275, 1, 0.41960785)

[node name="DetectionArea" type="Area2D" parent="."]

[node name="CollisionShape2D" type="CollisionShape2D" parent="DetectionArea"]
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shape = SubResource("RectangleShape2D_yqejl")
debug_color = Color(0.3990774, 0.5954131, 0.3757497, 0.41960785)

[node name="AttackHitbox" type="Area2D" parent="."]

[node name="CollisionShape2D" type="CollisionShape2D" parent="AttackHitbox"]
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debug_color = Color(0.9642144, 0.14822191, 0.31210807, 0.41960785)
