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"texture": SubResource("AtlasTexture_y6y60")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vmcrb")
}],
"loop": true,
"name": &"run",
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}]

[sub_resource type="CircleShape2D" id="CircleShape2D_2poj3"]

[node name="CharacterBody2D" type="CharacterBody2D"]
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position = Vector2(2, -1)
collision_mask = 3
script = ExtResource("1_0y7nr")
metadata/_edit_group_ = true

[node name="PunchHitbox" type="Area2D" parent="."]
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position = Vector2(50.5, -5)
collision_layer = 4
collision_mask = 2
monitoring = false

[node name="CollisionShape2D" type="CollisionShape2D" parent="PunchHitbox"]
shape = SubResource("RectangleShape2D_miouo")
debug_color = Color(0.97765833, 0.1351085, 0.16903454, 0.41960785)

[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(-7, -43)

[node name="PlayerGraphic" type="AnimatedSprite2D" parent="."]
z_index = 10
texture_filter = 1
position = Vector2(0, -6)
sprite_frames = SubResource("SpriteFrames_nn08x")
animation = &"idle"
autoplay = "idle"

[node name="ChildGraphic" type="AnimatedSprite2D" parent="."]
visible = false
z_index = 10
texture_filter = 1
position = Vector2(0, -10)
sprite_frames = SubResource("SpriteFrames_teras")
animation = &"falling"
autoplay = "idle"
frame_progress = 0.07655463

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2(1.6423842, 3.448035)
shape = SubResource("CircleShape2D_2poj3")
debug_color = Color(0.613557, 0.363647, 0.991688, 0.42)

[node name="RightCast" type="RayCast2D" parent="."]
target_position = Vector2(25, 0)

[node name="LeftCast" type="RayCast2D" parent="."]
target_position = Vector2(-24, 0)

[node name="RightSpawn" type="Node2D" parent="."]
position = Vector2(17, -3)

[node name="LeftSpawn" type="Node2D" parent="."]
position = Vector2(-14, -3)

[connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"]
[connection signal="animation_finished" from="ChildGraphic" to="." method="_on_animation_finished"]
