19 lines
623 B
GDScript3
19 lines
623 B
GDScript3
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extends Control
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@onready var health: Label = $VBoxContainer/HBoxContainer/MarginContainer/Health
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@onready var timer: Label = $VBoxContainer/HBoxContainer/MarginContainer3/Timer
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@onready var coins: Label = $VBoxContainer/HBoxContainer/MarginContainer2/Coins
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass
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func healthUpdate(healthRemaining):
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health.text = "Health: "+str(healthRemaining)
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func timerUpdate(timeRemaining):
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timer.text = str(timeRemaining)
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func coinsUpdate(coinsRemaining, startingCoins):
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coins.text = "Coins: "+str(coinsRemaining)+"/"+str(startingCoins)
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