Skeleton level progress: wardrobe system, spawn markers, combat areas, and new environmental assets

- Added reusable wardrobe scene
- Created combat and return spawn markers
- Began skeleton level encounter structure
- Added graveyard/closet environmental assets
- Added childhood-themed storytelling objects
- Continued parallax background development
This commit is contained in:
doctorbatmanwho-creator committed 2026-06-11 21:25:59 -04:00
1 parent bbb8c76ab9
commit 341fad629c
27 files changed
+1006 -56

No files matched your search

Binary file not shown.

After

Width:  |  Height:  |  Size: 83 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://xnn6o3vgrnyl"
path="res://.godot/imported/1_parallax-grave-back-trees.png-7bec9e5c849d8b4e537adcd698592beb.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/Terrains/Background/Graveyard/1_parallax-grave-back-trees.png"
dest_files=["res://.godot/imported/1_parallax-grave-back-trees.png-7bec9e5c849d8b4e537adcd698592beb.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 47 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bdoq4klm2h3xw"
path="res://.godot/imported/1_parallax-grave-mid-trees.png-8c77039cf7001ce42329a9a01af10fdb.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/Terrains/Background/Graveyard/1_parallax-grave-mid-trees.png"
dest_files=["res://.godot/imported/1_parallax-grave-mid-trees.png-8c77039cf7001ce42329a9a01af10fdb.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 47 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://fpi4s8wle7hq"
path="res://.godot/imported/2_parallax-grave-mid-trees.png-3c4f4498ab4341ff6b3a6f8561f8520f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/Terrains/Background/Graveyard/2_parallax-grave-mid-trees.png"
dest_files=["res://.godot/imported/2_parallax-grave-mid-trees.png-3c4f4498ab4341ff6b3a6f8561f8520f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 34 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c4mr5woa76b3y"
path="res://.godot/imported/parallax-rod-hangers.png-f02042f6a5099b369ef5abcdba412814.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/Terrains/Background/Graveyard/parallax-rod-hangers.png"
dest_files=["res://.godot/imported/parallax-rod-hangers.png-f02042f6a5099b369ef5abcdba412814.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 72 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://defq1skb78lvn"
path="res://.godot/imported/backpack.png-4eb76b1d9ee0c9cd36c8625beb61a7d8.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/Terrains/Items/Graveyard/backpack.png"
dest_files=["res://.godot/imported/backpack.png-4eb76b1d9ee0c9cd36c8625beb61a7d8.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 214 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b4146fu52p18y"
path="res://.godot/imported/closed-wardrobe.png-19044f4cf67667a7377d6d9aeaa21ad3.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/Terrains/Items/Graveyard/closed-wardrobe.png"
dest_files=["res://.godot/imported/closed-wardrobe.png-19044f4cf67667a7377d6d9aeaa21ad3.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 78 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bqeigjeet88t8"
path="res://.godot/imported/laundry.png-b410a341bb01e97069467ff649744d50.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/Terrains/Items/Graveyard/laundry.png"
dest_files=["res://.godot/imported/laundry.png-b410a341bb01e97069467ff649744d50.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 128 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cohiewmxfcpt3"
path="res://.godot/imported/mirror.png-110086a979ce2d16f9316a83033d770b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/Terrains/Items/Graveyard/mirror.png"
dest_files=["res://.godot/imported/mirror.png-110086a979ce2d16f9316a83033d770b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 258 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c1cttdrixt2nx"
path="res://.godot/imported/opened-wardrobe.png-a9dafecf242d5780091811e904bf8fac.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/Terrains/Items/Graveyard/opened-wardrobe.png"
dest_files=["res://.godot/imported/opened-wardrobe.png-a9dafecf242d5780091811e904bf8fac.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 117 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b1abq20dk3w86"
path="res://.godot/imported/small dresser.png-ee0e68fc859b8a7edc56c2088bcae0cf.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/Terrains/Items/Graveyard/small dresser.png"
dest_files=["res://.godot/imported/small dresser.png-ee0e68fc859b8a7edc56c2088bcae0cf.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

After

Width:  |  Height:  |  Size: 60 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cs8d635bhjsd4"
path="res://.godot/imported/smaller night terrain blue.png-dc75a62b0a16e3b909f1e68e9c57f077.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Assets/Graphics/Terrains/Tileset/smaller night terrain blue.png"
dest_files=["res://.godot/imported/smaller night terrain blue.png-dc75a62b0a16e3b909f1e68e9c57f077.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1