Add player health, lives, death, and cutscene system

Added player damage, invulnerability frames, knockback, and death handling. Enemies stop attacking after player death and player controls are disabled. Added a persistent three-life system with ambulance cutscenes after the first two deaths and a final Game Over cutscene after the third death.
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doctorbatmanwho-creator committed 2026-08-27 21:31:58 -04:00
1 parent 13f95562a7
commit 53fd05c165
19 files changed
+195 -20

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@@ -716,7 +716,7 @@ z_index = 10
texture_filter = 1
position = Vector2(0, -6)
sprite_frames = SubResource("SpriteFrames_nn08x")
animation = &"idle"
animation = &"death"
autoplay = "idle"
[node name="ChildGraphic" type="AnimatedSprite2D" parent="."]