GodotGameWorkshop/Scenes
doctorbatmanwho-creator 53fd05c165 Add player health, lives, death, and cutscene system
Added player damage, invulnerability frames, knockback, and death handling. Enemies stop attacking after player death and player controls are disabled. Added a persistent three-life system with ambulance cutscenes after the first two deaths and a final Game Over cutscene after the third death.
2026-08-27 21:31:58 -04:00
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Characters Add player health, lives, death, and cutscene system 2026-08-27 21:31:58 -04:00
Items Added demon enemy prototype 2026-06-15 19:00:32 -04:00
Levels Implemented demon enemy combat, enemy knockback, and directional player attacks 2026-06-18 20:27:14 -04:00
ambulance_cutscene.tscn Add player health, lives, death, and cutscene system 2026-08-27 21:31:58 -04:00
bullet.tscn player damage, player death, bad guy dictionary, bad guy damage, bad guy death, ui, player damage animation, player death animation 2025-07-07 21:01:52 -04:00
final_death_cutscene.tscn Add player health, lives, death, and cutscene system 2026-08-27 21:31:58 -04:00
trigger.tscn static body, rigid body, character body, area2d, gamecontroller, custom signal 2025-06-02 20:57:16 -04:00
ui.tscn player damage, player death, bad guy dictionary, bad guy damage, bad guy death, ui, player damage animation, player death animation 2025-07-07 21:01:52 -04:00