GodotGameWorkshop/Scenes
doctorbatmanwho-creator 341fad629c Skeleton level progress: wardrobe system, spawn markers, combat areas, and new environmental assets
- Added reusable wardrobe scene
- Created combat and return spawn markers
- Began skeleton level encounter structure
- Added graveyard/closet environmental assets
- Added childhood-themed storytelling objects
- Continued parallax background development
2026-06-11 21:25:59 -04:00
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Levels Skeleton level progress: wardrobe system, spawn markers, combat areas, and new environmental assets 2026-06-11 21:25:59 -04:00
bullet.tscn player damage, player death, bad guy dictionary, bad guy damage, bad guy death, ui, player damage animation, player death animation 2025-07-07 21:01:52 -04:00
coin.tscn parralax background, two terrains, collectible coin, some graphics, physics layer 2025-06-23 21:06:26 -04:00
crate.tscn player damage, player death, bad guy dictionary, bad guy damage, bad guy death, ui, player damage animation, player death animation 2025-07-07 21:01:52 -04:00
Player.tscn Built demon level environment and added decorative assets 2026-06-09 23:27:00 -04:00
slime.tscn player damage, player death, bad guy dictionary, bad guy damage, bad guy death, ui, player damage animation, player death animation 2025-07-07 21:01:52 -04:00
trigger.tscn static body, rigid body, character body, area2d, gamecontroller, custom signal 2025-06-02 20:57:16 -04:00
ui.tscn player damage, player death, bad guy dictionary, bad guy damage, bad guy death, ui, player damage animation, player death animation 2025-07-07 21:01:52 -04:00
Wardrobe.tscn Skeleton level progress: wardrobe system, spawn markers, combat areas, and new environmental assets 2026-06-11 21:25:59 -04:00