[gd_scene format=4 uid="uid://bportqr2j3d7s"] [ext_resource type="Script" uid="uid://bfh1ec3bb5oki" path="res://Scripts/scene_manager.gd" id="2_3dryh"] [ext_resource type="Texture2D" uid="uid://dca0bekdpu84" path="res://Assets/Environment/BG/sky.png" id="2_h4fw4"] [ext_resource type="Texture2D" uid="uid://fdttdiukun15" path="res://Assets/Environment/Terrain (32x32).png" id="2_i6g32"] [ext_resource type="PackedScene" uid="uid://dyb6tnhpivflf" path="res://Scenes/trigger.tscn" id="3_i6g32"] [ext_resource type="Texture2D" uid="uid://cg22tty2vuet8" path="res://Assets/Environment/BG/midground.png" id="3_ldgsr"] [ext_resource type="Texture2D" uid="uid://c7bikbpg5swtd" path="res://Assets/Environment/Veges/veg_32x32.png" id="3_v158k"] [ext_resource type="PackedScene" uid="uid://b5y6rb2t0eaqr" path="res://Scenes/crate.tscn" id="3_wowpa"] [ext_resource type="Texture2D" uid="uid://dl14otm4thnq2" path="res://Assets/Environment/Veges/mushroom_32x64.png" id="4_h4fw4"] [ext_resource type="Texture2D" uid="uid://b73qg48wsqvai" path="res://Assets/Environment/BG/foreground.png" id="4_o5yvi"] [ext_resource type="PackedScene" uid="uid://en40721f6qwj" path="res://Scenes/player.tscn" id="4_wowpa"] [ext_resource type="PackedScene" uid="uid://0d4qe2gqj0g7" path="res://Scenes/coin.tscn" id="12_rku1e"] [ext_resource type="PackedScene" uid="uid://cirhfajnm0tgv" path="res://Scenes/slime.tscn" id="13_rfjv2"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_1l0tm"] texture = ExtResource("2_i6g32") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -16, 16, -16, 16, 16) 0:0/0/terrains_peering_bit/right_side = 0 0:0/0/terrains_peering_bit/bottom_right_corner = 0 0:0/0/terrains_peering_bit/bottom_side = 0 1:0/0 = 0 1:0/0/terrain_set = 0 1:0/0/terrain = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -0.63726044, 16, -16, -16, -16, -16, -0.95589256) 1:0/0/terrains_peering_bit/right_side = 0 1:0/0/terrains_peering_bit/bottom_right_corner = 0 1:0/0/terrains_peering_bit/bottom_side = 0 1:0/0/terrains_peering_bit/bottom_left_corner = 0 1:0/0/terrains_peering_bit/left_side = 0 2:0/0 = 0 2:0/0/terrain_set = 0 2:0/0/terrain = 0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -16, 16, -16, 16, 16) 2:0/0/terrains_peering_bit/bottom_side = 0 2:0/0/terrains_peering_bit/bottom_left_corner = 0 2:0/0/terrains_peering_bit/left_side = 0 4:0/0 = 0 4:0/0/terrain_set = 0 4:0/0/terrain = 0 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:0/0/terrains_peering_bit/bottom_side = 0 6:0/0 = 0 6:0/0/terrain_set = 0 6:0/0/terrain = 0 6:0/0/terrains_peering_bit/right_side = 0 6:0/0/terrains_peering_bit/bottom_side = 0 6:0/0/terrains_peering_bit/bottom_left_corner = 0 6:0/0/terrains_peering_bit/left_side = 0 6:0/0/terrains_peering_bit/top_left_corner = 0 6:0/0/terrains_peering_bit/top_side = 0 6:0/0/terrains_peering_bit/top_right_corner = 0 7:0/0 = 0 7:0/0/terrain_set = 0 7:0/0/terrain = 0 7:0/0/terrains_peering_bit/right_side = 0 7:0/0/terrains_peering_bit/bottom_right_corner = 0 7:0/0/terrains_peering_bit/bottom_side = 0 7:0/0/terrains_peering_bit/left_side = 0 7:0/0/terrains_peering_bit/top_left_corner = 0 7:0/0/terrains_peering_bit/top_side = 0 7:0/0/terrains_peering_bit/top_right_corner = 0 9:0/0 = 0 9:0/0/terrain_set = 0 9:0/0/terrain = 0 9:0/0/terrains_peering_bit/right_side = 0 9:0/0/terrains_peering_bit/bottom_right_corner = 0 9:0/0/terrains_peering_bit/bottom_side = 0 9:0/0/terrains_peering_bit/bottom_left_corner = 0 9:0/0/terrains_peering_bit/left_side = 0 9:0/0/terrains_peering_bit/top_side = 0 10:0/0 = 0 10:0/0/terrain_set = 0 10:0/0/terrain = 0 10:0/0/terrains_peering_bit/right_side = 0 10:0/0/terrains_peering_bit/bottom_side = 0 10:0/0/terrains_peering_bit/bottom_left_corner = 0 10:0/0/terrains_peering_bit/left_side = 0 10:0/0/terrains_peering_bit/top_left_corner = 0 10:0/0/terrains_peering_bit/top_side = 0 12:0/0 = 0 12:0/0/terrain_set = 0 12:0/0/terrain = 0 12:0/0/terrains_peering_bit/right_side = 0 12:0/0/terrains_peering_bit/bottom_right_corner = 0 12:0/0/terrains_peering_bit/bottom_side = 0 12:0/0/terrains_peering_bit/top_side = 0 13:0/0 = 0 13:0/0/terrain_set = 0 13:0/0/terrain = 0 13:0/0/terrains_peering_bit/bottom_side = 0 13:0/0/terrains_peering_bit/bottom_left_corner = 0 13:0/0/terrains_peering_bit/left_side = 0 13:0/0/terrains_peering_bit/top_side = 0 15:0/0 = 0 15:0/0/terrain_set = 0 15:0/0/terrain = 0 15:0/0/terrains_peering_bit/right_side = 0 15:0/0/terrains_peering_bit/bottom_side = 0 15:0/0/terrains_peering_bit/left_side = 0 15:0/0/terrains_peering_bit/top_side = 0 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 0 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -16, -0.63726044, -16, 0, 16) 0:1/0/terrains_peering_bit/right_side = 0 0:1/0/terrains_peering_bit/bottom_right_corner = 0 0:1/0/terrains_peering_bit/bottom_side = 0 0:1/0/terrains_peering_bit/top_side = 0 0:1/0/terrains_peering_bit/top_right_corner = 0 1:1/0 = 0 1:1/0/terrain_set = 0 2:1/0 = 0 2:1/0/terrain_set = 0 2:1/0/terrain = 0 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, -16, -0.63726044, -16, 0, 16) 2:1/0/terrains_peering_bit/bottom_side = 0 2:1/0/terrains_peering_bit/bottom_left_corner = 0 2:1/0/terrains_peering_bit/left_side = 0 2:1/0/terrains_peering_bit/top_left_corner = 0 2:1/0/terrains_peering_bit/top_side = 0 4:1/0 = 0 4:1/0/terrain_set = 0 4:1/0/terrain = 0 4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:1/0/terrains_peering_bit/bottom_side = 0 4:1/0/terrains_peering_bit/top_side = 0 6:1/0 = 0 6:1/0/terrain_set = 0 6:1/0/terrain = 0 6:1/0/terrains_peering_bit/right_side = 0 6:1/0/terrains_peering_bit/bottom_right_corner = 0 6:1/0/terrains_peering_bit/bottom_side = 0 6:1/0/terrains_peering_bit/bottom_left_corner = 0 6:1/0/terrains_peering_bit/left_side = 0 6:1/0/terrains_peering_bit/top_left_corner = 0 6:1/0/terrains_peering_bit/top_side = 0 7:1/0 = 0 7:1/0/terrain_set = 0 7:1/0/terrain = 0 7:1/0/terrains_peering_bit/right_side = 0 7:1/0/terrains_peering_bit/bottom_right_corner = 0 7:1/0/terrains_peering_bit/bottom_side = 0 7:1/0/terrains_peering_bit/bottom_left_corner = 0 7:1/0/terrains_peering_bit/left_side = 0 7:1/0/terrains_peering_bit/top_side = 0 7:1/0/terrains_peering_bit/top_right_corner = 0 9:1/0 = 0 9:1/0/terrain_set = 0 9:1/0/terrain = 0 9:1/0/terrains_peering_bit/right_side = 0 9:1/0/terrains_peering_bit/bottom_right_corner = 0 9:1/0/terrains_peering_bit/bottom_side = 0 9:1/0/terrains_peering_bit/top_side = 0 9:1/0/terrains_peering_bit/top_right_corner = 0 10:1/0 = 0 10:1/0/terrain_set = 0 10:1/0/terrain = 0 10:1/0/terrains_peering_bit/right_side = 0 10:1/0/terrains_peering_bit/bottom_side = 0 10:1/0/terrains_peering_bit/left_side = 0 10:1/0/terrains_peering_bit/top_left_corner = 0 10:1/0/terrains_peering_bit/top_side = 0 10:1/0/terrains_peering_bit/top_right_corner = 0 12:1/0 = 0 12:1/0/terrain_set = 0 12:1/0/terrain = 0 12:1/0/terrains_peering_bit/right_side = 0 12:1/0/terrains_peering_bit/bottom_side = 0 12:1/0/terrains_peering_bit/top_side = 0 12:1/0/terrains_peering_bit/top_right_corner = 0 13:1/0 = 0 13:1/0/terrain_set = 0 13:1/0/terrain = 0 13:1/0/terrains_peering_bit/right_side = 0 13:1/0/terrains_peering_bit/bottom_side = 0 13:1/0/terrains_peering_bit/left_side = 0 13:1/0/terrains_peering_bit/top_left_corner = 0 13:1/0/terrains_peering_bit/top_side = 0 15:1/0 = 0 15:1/0/terrain_set = 0 15:1/0/terrain = 0 15:1/0/terrains_peering_bit/right_side = 0 15:1/0/terrains_peering_bit/bottom_side = 0 15:1/0/terrains_peering_bit/bottom_left_corner = 0 15:1/0/terrains_peering_bit/top_side = 0 15:1/0/terrains_peering_bit/top_right_corner = 0 16:1/0 = 0 16:1/0/terrain_set = 0 16:1/0/terrain = 0 16:1/0/terrains_peering_bit/right_side = 0 16:1/0/terrains_peering_bit/bottom_right_corner = 0 16:1/0/terrains_peering_bit/bottom_side = 0 16:1/0/terrains_peering_bit/left_side = 0 16:1/0/terrains_peering_bit/top_left_corner = 0 16:1/0/terrains_peering_bit/top_side = 0 0:2/0 = 0 0:2/0/terrain_set = 0 0:2/0/terrain = 0 0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -16, 16, -16, 16, 16) 0:2/0/terrains_peering_bit/right_side = 0 0:2/0/terrains_peering_bit/top_side = 0 0:2/0/terrains_peering_bit/top_right_corner = 0 1:2/0 = 0 1:2/0/terrain_set = 0 1:2/0/terrain = 0 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -0.63726044, 16, 16, -16, 16, -16, -0.95589256) 1:2/0/terrains_peering_bit/right_side = 0 1:2/0/terrains_peering_bit/left_side = 0 1:2/0/terrains_peering_bit/top_left_corner = 0 1:2/0/terrains_peering_bit/top_side = 0 1:2/0/terrains_peering_bit/top_right_corner = 0 2:2/0 = 0 2:2/0/terrain_set = 0 2:2/0/terrain = 0 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -16, 16, -16, 16, 16) 2:2/0/terrains_peering_bit/left_side = 0 2:2/0/terrains_peering_bit/top_left_corner = 0 2:2/0/terrains_peering_bit/top_side = 0 4:2/0 = 0 4:2/0/terrain_set = 0 4:2/0/terrain = 0 4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:2/0/terrains_peering_bit/top_side = 0 6:3/0 = 0 6:3/0/terrain_set = 0 6:3/0/terrain = 0 6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.31863022, -16, -0.31863022, 16, -16, 16) 6:3/0/terrains_peering_bit/right_side = 0 6:3/0/terrains_peering_bit/bottom_side = 0 6:3/0/terrains_peering_bit/top_side = 0 6:3/0/terrains_peering_bit/top_right_corner = 0 7:3/0 = 0 7:3/0/terrain_set = 0 7:3/0/terrain = 0 7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, -16, -0.63726044, -16, 0, 16) 7:3/0/terrains_peering_bit/bottom_side = 0 7:3/0/terrains_peering_bit/left_side = 0 7:3/0/terrains_peering_bit/top_left_corner = 0 7:3/0/terrains_peering_bit/top_side = 0 9:3/0 = 0 9:3/0/terrain_set = 0 9:3/0/terrain = 0 9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -0.63726044, -16, -0.95589256, -16, -16, 0.63726044, -16, 16, -16) 9:3/0/terrains_peering_bit/right_side = 0 9:3/0/terrains_peering_bit/bottom_side = 0 9:3/0/terrains_peering_bit/bottom_left_corner = 0 9:3/0/terrains_peering_bit/left_side = 0 10:3/0 = 0 10:3/0/terrain_set = 0 10:3/0/terrain = 0 10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -0.63726044, -16, -0.95589256, -16, -16, 0.63726044, -16, 16, -16) 10:3/0/terrains_peering_bit/right_side = 0 10:3/0/terrains_peering_bit/bottom_right_corner = 0 10:3/0/terrains_peering_bit/bottom_side = 0 10:3/0/terrains_peering_bit/left_side = 0 12:3/0 = 0 12:3/0/terrain_set = 0 12:3/0/terrain = 0 12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -0.95589256, -16, -16, 0.63726044, -16, 16, -16, 16, -0.95589256, 16, 16, 0.31863022, 16) 12:3/0/terrains_peering_bit/right_side = 0 12:3/0/terrains_peering_bit/bottom_side = 0 12:3/0/terrains_peering_bit/top_side = 0 12:3/0/terrains_peering_bit/top_right_corner = 0 13:3/0 = 0 13:3/0/terrain_set = 0 13:3/0/terrain = 0 13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -0.95589256, -16, -16, 0.63726044, -16, 16, -16, 16, -0.95589256, 16, 16, 0.31863022, 16) 13:3/0/terrains_peering_bit/right_side = 0 13:3/0/terrains_peering_bit/bottom_side = 0 13:3/0/terrains_peering_bit/left_side = 0 15:3/0 = 0 15:3/0/terrain_set = 0 15:3/0/terrain = 0 15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -16, 16, -16, 16, 16) 15:3/0/terrains_peering_bit/right_side = 0 15:3/0/terrains_peering_bit/bottom_side = 0 16:3/0 = 0 16:3/0/terrain_set = 0 16:3/0/terrain = 0 16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -16, 16, -16, 16, 16) 16:3/0/terrains_peering_bit/bottom_side = 0 16:3/0/terrains_peering_bit/left_side = 0 0:4/0 = 0 0:4/0/terrain_set = 0 0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:4/0/terrains_peering_bit/right_side = 0 1:4/0 = 0 1:4/0/terrain_set = 0 1:4/0/terrain = 0 1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:4/0/terrains_peering_bit/right_side = 0 1:4/0/terrains_peering_bit/left_side = 0 2:4/0 = 0 2:4/0/terrain_set = 0 2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:4/0/terrains_peering_bit/left_side = 0 4:4/0 = 0 4:4/0/terrain_set = 0 4:4/0/terrain = 0 4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 6:4/0 = 0 6:4/0/terrain_set = 0 6:4/0/terrain = 0 6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.31863022, -16, -0.31863022, 16, -16, 16) 6:4/0/terrains_peering_bit/right_side = 0 6:4/0/terrains_peering_bit/bottom_right_corner = 0 6:4/0/terrains_peering_bit/bottom_side = 0 6:4/0/terrains_peering_bit/top_side = 0 7:4/0 = 0 7:4/0/terrain_set = 0 7:4/0/terrain = 0 7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, -16, -0.63726044, -16, 0, 16) 7:4/0/terrains_peering_bit/bottom_side = 0 7:4/0/terrains_peering_bit/bottom_left_corner = 0 7:4/0/terrains_peering_bit/left_side = 0 7:4/0/terrains_peering_bit/top_side = 0 9:4/0 = 0 9:4/0/terrain_set = 0 9:4/0/terrain = 0 9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -0.63726044, 16, 16, -16, 16, -16, -0.95589256, 0.9446926, -0.78716993, 0.63726044, -16, 16, -16) 9:4/0/terrains_peering_bit/right_side = 0 9:4/0/terrains_peering_bit/left_side = 0 9:4/0/terrains_peering_bit/top_left_corner = 0 9:4/0/terrains_peering_bit/top_side = 0 10:4/0 = 0 10:4/0/terrain_set = 0 10:4/0/terrain = 0 10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -0.95589256, -16, -16, 0.63726044, -16, 0.95589066, -0.95589256, 16, -0.95589256, 16, 16, 0.31863022, 16) 10:4/0/terrains_peering_bit/right_side = 0 10:4/0/terrains_peering_bit/left_side = 0 10:4/0/terrains_peering_bit/top_side = 0 10:4/0/terrains_peering_bit/top_right_corner = 0 12:4/0 = 0 12:4/0/terrain_set = 0 12:4/0/terrain = 0 12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -0.95589256, -16, -16, 0.63726044, -16, 16, -16, 16, -0.95589256, 16, 16, 0.31863022, 16) 12:4/0/terrains_peering_bit/right_side = 0 12:4/0/terrains_peering_bit/left_side = 0 12:4/0/terrains_peering_bit/top_side = 0 13:4/0 = 0 13:4/0/terrain_set = 0 13:4/0/terrain = 0 13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -0.95589256, -16, -16, 0.63726044, -16, 16, -16, 16, -0.95589256, 16, 16, 0.31863022, 16) 13:4/0/terrains_peering_bit/bottom_side = 0 13:4/0/terrains_peering_bit/left_side = 0 13:4/0/terrains_peering_bit/top_side = 0 15:4/0 = 0 15:4/0/terrain_set = 0 15:4/0/terrain = 0 15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -0.95589256, -16, -16, 0.63726044, -16, 16, -16, 16, -0.95589256, 16, 16, 0.31863022, 16) 15:4/0/terrains_peering_bit/right_side = 0 15:4/0/terrains_peering_bit/top_side = 0 16:4/0 = 0 16:4/0/terrain_set = 0 16:4/0/terrain = 0 16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -0.95589256, -16, -16, 0.63726044, -16, 16, -16, 16, -0.95589256, 16, 16, 0.31863022, 16) 16:4/0/terrains_peering_bit/left_side = 0 16:4/0/terrains_peering_bit/top_side = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ldgsr"] texture = ExtResource("3_v158k") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 1 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_o5yvi"] texture = ExtResource("4_h4fw4") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrains_peering_bit/bottom_side = 1 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 1 0:1/0/terrains_peering_bit/top_side = 1 [sub_resource type="TileSet" id="TileSet_v158k"] tile_size = Vector2i(32, 32) physics_layer_0/collision_layer = 1 terrain_set_0/mode = 0 terrain_set_0/terrain_0/name = "LeafyGreen" terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) terrain_set_0/terrain_1/name = "Veg" terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1) sources/0 = SubResource("TileSetAtlasSource_1l0tm") sources/1 = SubResource("TileSetAtlasSource_ldgsr") sources/2 = SubResource("TileSetAtlasSource_o5yvi") [sub_resource type="RectangleShape2D" id="RectangleShape2D_2poj3"] [node name="Game" type="Node2D" unique_id=1651082265] [node name="bg" type="Node2D" parent="." unique_id=511849296] [node name="sky" type="Parallax2D" parent="bg" unique_id=377970151] repeat_size = Vector2(480, 270) [node name="Sprite2D" type="Sprite2D" parent="bg/sky" unique_id=41190636] texture = ExtResource("2_h4fw4") offset = Vector2(240, 135) [node name="midground" type="Parallax2D" parent="bg" unique_id=727091655] texture_filter = 1 scroll_scale = Vector2(1.05, 1) repeat_size = Vector2(420, 0) [node name="Sprite2D" type="Sprite2D" parent="bg/midground" unique_id=348870820] texture = ExtResource("3_ldgsr") offset = Vector2(240, 200) [node name="foreground" type="Parallax2D" parent="bg" unique_id=1915745737] texture_filter = 1 scroll_scale = Vector2(1.5, 1) repeat_size = Vector2(480, 0) [node name="Sprite2D" type="Sprite2D" parent="bg/foreground" unique_id=814408590] texture = ExtResource("4_o5yvi") offset = Vector2(240, 260) [node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=1853393222] texture_filter = 1 position = Vector2(-191, -185) tile_map_data = PackedByteArray("AAAOAA4AAAAPAAQAAAAPAA4AAAABAAQAAAAQAA4AAAABAAQAAAARAA4AAAABAAQAAAASAA4AAAAQAAQAAAANABEAAAABAAAAAAAOABEAAAABAAAAAAANABIAAAAHAAAAAAAOABIAAAAGAAAAAAAPABIAAAAGAAAAAAAPABEAAAABAAAAAAALAA8AAAACAAAAAAALABAAAAAGAAEAAAAMABAAAAACAAAAAAAQABEAAAACAAAAAAAQABIAAAAGAAEAAAARABIAAAACAAAAAAATABMAAAAEAAQAAAAVABIAAAAAAAAAAAAWABIAAAAHAAEAAAAWABEAAAAAAAAAAAAVAA4AAAAPAAQAAAAWAA4AAAAKAAQAAAAWAA0AAAAAAAAAAAAXAA0AAAAJAAMAAAAYAA0AAAAQAAQAAAAXAA4AAAACAAIAAAAXABEAAAABAAAAAAAXABIAAAAGAAAAAAAVABMAAAAAAAIAAAAWABMAAAABAAIAAAAXABMAAAABAAIAAAAYABMAAAACAAIAAAAYABIAAAACAAEAAAAYABEAAAAJAAMAAAAZABAAAAAAAAAAAAAaABAAAAAGAAAAAAAZABEAAAAKAAQAAAAaABEAAAACAAIAAAAaAA8AAAAAAAAAAAAbAA8AAAACAAAAAAAbABAAAAACAAIAAAARABMAAAACAAIAAAAQABMAAAABAAIAAAAPABMAAAABAAIAAAAOABMAAAABAAIAAAALABEAAAABAAIAAAAMABEAAAAQAAEAAAAMABIAAAAAAAIAAAANABMAAAAAAAIAAAAKABAAAAAHAAAAAAAKABEAAAAAAAIAAAAJABAAAAAAAAIAAAAKAA8AAAABAAAAAAAJAA8AAAAAAAAAAAAYAAwAAQAAAAAAAAAPABAAAgAAAAEAAAAKAA4AAQAAAAAAAAAPAA8AAgAAAAAAAAATABIAAQAAAAAAAAA=") tile_set = SubResource("TileSet_v158k") [node name="SceneManager" type="Node2D" parent="." unique_id=1701867043] position = Vector2(-191, -185) script = ExtResource("2_3dryh") [node name="Floor" type="StaticBody2D" parent="." unique_id=1930890804] position = Vector2(319, 123) scale = Vector2(3.880005, 1) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Floor" unique_id=208628971] shape = SubResource("RectangleShape2D_2poj3") [node name="Floor4" type="StaticBody2D" parent="." unique_id=41291254] position = Vector2(439, 120) scale = Vector2(3.880005, 1) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Floor4" unique_id=1311190264] shape = SubResource("RectangleShape2D_2poj3") [node name="Floor2" type="StaticBody2D" parent="." unique_id=1987202329] position = Vector2(627.00006, 71) scale = Vector2(3.880005, 1) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Floor2" unique_id=758727610] shape = SubResource("RectangleShape2D_2poj3") [node name="Floor3" type="StaticBody2D" parent="." unique_id=1726195228] position = Vector2(562.99994, 94) rotation = -0.69889295 scale = Vector2(3.880005, 1) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Floor3" unique_id=92737610] shape = SubResource("RectangleShape2D_2poj3") [node name="Trigger" parent="." unique_id=1055766094 instance=ExtResource("3_i6g32")] position = Vector2(449, 311) [node name="Player" parent="." unique_id=478864706 instance=ExtResource("4_wowpa")] position = Vector2(347.00006, 235) [node name="Camera2D" type="Camera2D" parent="Player" unique_id=1158692498] offset = Vector2(0, -60) [node name="Crates" type="Node2D" parent="." unique_id=799685623] position = Vector2(-191, -185) [node name="Crate" parent="Crates" unique_id=38246509 instance=ExtResource("3_wowpa")] position = Vector2(643, 387) [node name="Crate2" parent="Crates" unique_id=1259430642 instance=ExtResource("3_wowpa")] position = Vector2(716, 382) [node name="Crate" parent="." unique_id=990352720 instance=ExtResource("3_wowpa")] position = Vector2(394, 247) [node name="Coins" type="Node2D" parent="." unique_id=218739547] [node name="coin" parent="Coins" unique_id=1463876970 instance=ExtResource("12_rku1e")] position = Vector2(284, 257) [node name="coin2" parent="Coins" unique_id=572764533 instance=ExtResource("12_rku1e")] position = Vector2(569, 219) [node name="coin3" parent="Coins" unique_id=947271598 instance=ExtResource("12_rku1e")] position = Vector2(534, 350) [node name="Enemies" type="Node2D" parent="." unique_id=1647071497] [node name="slime" parent="Enemies" unique_id=469808451 instance=ExtResource("13_rfjv2")] position = Vector2(304, 250) [node name="slime2" parent="Enemies" unique_id=1262992036 instance=ExtResource("13_rfjv2")] position = Vector2(551, 219) [node name="slime3" parent="Enemies" unique_id=1319056782 instance=ExtResource("13_rfjv2")] position = Vector2(554, 348) [connection signal="areaTriggerSignal" from="Trigger" to="." method="_on_trigger"]