aprilGame/project.godot

39 lines
1011 B
Plaintext
Raw Normal View History

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="AprilGame"
run/main_scene="uid://btxq5hrirovod"
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="res://icon.svg"
[file_customization]
folder_colors={
"res://scripts/": "blue"
}
2026-04-28 01:08:27 +00:00
[input]
"magic push"={
"deadzone": 0.2,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(449, 17),"global_position":Vector2(458, 65),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
rendering_device/driver.windows="d3d12"