camera, textures, scaling, tilemap
BIN
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Normal file
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||||
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||||
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||||
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mipmaps/generate=false
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||||
mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
|
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process/channel_remap/red=0
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process/channel_remap/green=1
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||||
process/channel_remap/blue=2
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process/channel_remap/alpha=3
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||||
process/fix_alpha_border=true
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||||
process/premult_alpha=false
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process/normal_map_invert_y=false
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||||
process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
assets/graphics/objects/bomb.png
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40
assets/graphics/objects/bomb.png.import
Normal file
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cgd6djkjrq6g0"
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path="res://.godot/imported/bomb.png-e0eaffdb050286147f1cd502b0cb6a8c.ctex"
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[deps]
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||||
dest_files=["res://.godot/imported/bomb.png-e0eaffdb050286147f1cd502b0cb6a8c.ctex"]
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||||
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[params]
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||||
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||||
compress/mode=0
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||||
compress/high_quality=false
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||||
compress/lossy_quality=0.7
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||||
compress/uastc_level=0
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||||
compress/rdo_quality_loss=0.0
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||||
compress/hdr_compression=1
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||||
compress/normal_map=0
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||||
compress/channel_pack=0
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mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
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roughness/src_normal=""
|
||||
process/channel_remap/red=0
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||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
assets/graphics/objects/cratetexture.png
Normal file
|
After Width: | Height: | Size: 707 B |
40
assets/graphics/objects/cratetexture.png.import
Normal file
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[remap]
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||||
importer="texture"
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type="CompressedTexture2D"
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uid="uid://ckfmdpaijf1rh"
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path="res://.godot/imported/cratetexture.png-85707279a6add08567d287efda907cb3.ctex"
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metadata={
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[deps]
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source_file="res://assets/graphics/objects/cratetexture.png"
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dest_files=["res://.godot/imported/cratetexture.png-85707279a6add08567d287efda907cb3.ctex"]
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||||
[params]
|
||||
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||||
compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
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||||
compress/rdo_quality_loss=0.0
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||||
compress/hdr_compression=1
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||||
compress/normal_map=0
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||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
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process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
assets/graphics/objects/pixil-frame-0.png
Normal file
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40
assets/graphics/objects/pixil-frame-0.png.import
Normal file
@ -0,0 +1,40 @@
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[remap]
|
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|
||||
importer="texture"
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type="CompressedTexture2D"
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uid="uid://cpjqgpeoi58u7"
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path="res://.godot/imported/pixil-frame-0.png-73143b3dad5786fe6239756542c3dd43.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
|
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|
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source_file="res://assets/graphics/objects/pixil-frame-0.png"
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||||
dest_files=["res://.godot/imported/pixil-frame-0.png-73143b3dad5786fe6239756542c3dd43.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
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process/size_limit=0
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||||
detect_3d/compress_to=1
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BIN
assets/graphics/player/bomb.png
Normal file
|
After Width: | Height: | Size: 57 KiB |
40
assets/graphics/player/bomb.png.import
Normal file
@ -0,0 +1,40 @@
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[remap]
|
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|
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://2mmshabempai"
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path="res://.godot/imported/bomb.png-7fb92c4a99cf9647cae5324a4fdf6712.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
|
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|
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source_file="res://assets/graphics/player/bomb.png"
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dest_files=["res://.godot/imported/bomb.png-7fb92c4a99cf9647cae5324a4fdf6712.ctex"]
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|
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
|
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
|
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compress/hdr_compression=1
|
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compress/normal_map=0
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compress/channel_pack=0
|
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mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
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roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.4 KiB |
BIN
assets/graphics/player/player jump 48x48.png
Normal file
|
After Width: | Height: | Size: 1021 B |
40
assets/graphics/player/player jump 48x48.png.import
Normal file
@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
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type="CompressedTexture2D"
|
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uid="uid://5py2wuhb4a4u"
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path="res://.godot/imported/player jump 48x48.png-3f2379396c4ee38ba6753cc20f4cda5f.ctex"
|
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metadata={
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"vram_texture": false
|
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}
|
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|
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[deps]
|
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|
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source_file="res://assets/graphics/player/player jump 48x48.png"
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dest_files=["res://.godot/imported/player jump 48x48.png-3f2379396c4ee38ba6753cc20f4cda5f.ctex"]
|
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|
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[params]
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|
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compress/mode=0
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compress/high_quality=false
|
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compress/lossy_quality=0.7
|
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
|
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
|
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mipmaps/generate=false
|
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mipmaps/limit=-1
|
||||
roughness/mode=0
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roughness/src_normal=""
|
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process/channel_remap/red=0
|
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process/channel_remap/green=1
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process/channel_remap/blue=2
|
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process/channel_remap/alpha=3
|
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process/fix_alpha_border=true
|
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process/premult_alpha=false
|
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process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
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||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
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detect_3d/compress_to=1
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@ -15,6 +15,14 @@ run/main_scene="uid://btxq5hrirovod"
|
||||
config/features=PackedStringArray("4.6", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=480
|
||||
window/size/viewport_height=270
|
||||
window/size/window_width_override=960
|
||||
window/size/window_height_override=540
|
||||
window/stretch/mode="viewport"
|
||||
|
||||
[file_customization]
|
||||
|
||||
folder_colors={
|
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@ -33,6 +41,11 @@ chuck={
|
||||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(227, 2),"global_position":Vector2(236, 50),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
|
||||
]
|
||||
}
|
||||
jump={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[physics]
|
||||
|
||||
|
||||
@ -1,11 +1,16 @@
|
||||
[gd_scene format=3 uid="uid://d4nnj62h6fjcq"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://f42eg5a0cckl" path="res://scripts/player_guy.gd" id="1_j5628"]
|
||||
[ext_resource type="Texture2D" uid="uid://5py2wuhb4a4u" path="res://assets/graphics/player/player jump 48x48.png" id="2_86iwx"]
|
||||
[ext_resource type="Texture2D" uid="uid://p72rbg7thsvi" path="res://assets/graphics/player/idle/Player Idle 48x48.png" id="2_qug0s"]
|
||||
[ext_resource type="Texture2D" uid="uid://b74hvan7k63nk" path="res://assets/graphics/player/run/player run 48x48.png" id="3_gd05a"]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_80nbo"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_7uqae"]
|
||||
atlas = ExtResource("2_86iwx")
|
||||
region = Rect2(96, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_gd05a"]
|
||||
atlas = ExtResource("2_qug0s")
|
||||
region = Rect2(0, 0, 48, 48)
|
||||
@ -46,6 +51,14 @@ region = Rect2(384, 0, 48, 48)
|
||||
atlas = ExtResource("2_qug0s")
|
||||
region = Rect2(432, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_3v645"]
|
||||
atlas = ExtResource("2_86iwx")
|
||||
region = Rect2(0, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_h055f"]
|
||||
atlas = ExtResource("2_86iwx")
|
||||
region = Rect2(48, 0, 48, 48)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mu2pl"]
|
||||
atlas = ExtResource("3_gd05a")
|
||||
region = Rect2(0, 0, 48, 48)
|
||||
@ -82,6 +95,14 @@ region = Rect2(336, 0, 48, 48)
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_7uqae")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"fall",
|
||||
"speed": 12.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_gd05a")
|
||||
}, {
|
||||
"duration": 1.0,
|
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@ -117,6 +138,17 @@ animations = [{
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_3v645")
|
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}, {
|
||||
"duration": 1.0,
|
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"texture": SubResource("AtlasTexture_h055f")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"jump",
|
||||
"speed": 12.0
|
||||
}, {
|
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"frames": [{
|
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"duration": 1.0,
|
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"texture": SubResource("AtlasTexture_mu2pl")
|
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}, {
|
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"duration": 1.0,
|
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@ -165,7 +197,13 @@ position = Vector2(-20, -8)
|
||||
|
||||
[node name="player graphic" type="AnimatedSprite2D" parent="." unique_id=1007399411]
|
||||
texture_filter = 1
|
||||
position = Vector2(2, -1)
|
||||
position = Vector2(2, -19)
|
||||
scale = Vector2(2.1458333, 2.0416667)
|
||||
sprite_frames = SubResource("SpriteFrames_mu2pl")
|
||||
animation = &"run"
|
||||
animation = &"idle"
|
||||
autoplay = "idle"
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="." unique_id=157042894]
|
||||
zoom = Vector2(0.5, 0.5)
|
||||
|
||||
[connection signal="animation_finished" from="player graphic" to="." method="_on_animation_finished"]
|
||||
|
||||
@ -1,13 +1,26 @@
|
||||
[gd_scene format=3 uid="uid://d0wbtenf13iol"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bsqvllp6h53jr" path="res://scripts/cube.gd" id="1_jbd7x"]
|
||||
[ext_resource type="Texture2D" uid="uid://cpjqgpeoi58u7" path="res://assets/graphics/objects/pixil-frame-0.png" id="2_pw53m"]
|
||||
|
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_7j3e2"]
|
||||
size = Vector2(54, 55)
|
||||
|
||||
[node name="cube" type="RigidBody2D" unique_id=1851497894 groups=["fragile"]]
|
||||
position = Vector2(17, 7)
|
||||
script = ExtResource("1_jbd7x")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=250973730]
|
||||
position = Vector2(17, 17.5)
|
||||
shape = SubResource("RectangleShape2D_7j3e2")
|
||||
debug_color = Color(0.15505362, 0.53664047, 0.94464076, 0.41960785)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=509710592]
|
||||
|
||||
[node name="PixilFrame0" type="Sprite2D" parent="." unique_id=727761054]
|
||||
texture_filter = 1
|
||||
position = Vector2(17.000002, 17.5)
|
||||
scale = Vector2(1.35, 1.375)
|
||||
texture = ExtResource("2_pw53m")
|
||||
|
||||
331
scene/game.tscn
@ -1,4 +1,4 @@
|
||||
[gd_scene format=3 uid="uid://btxq5hrirovod"]
|
||||
[gd_scene format=4 uid="uid://btxq5hrirovod"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://jsnpm50wknk2" path="res://scripts/game.gd" id="1_qpk70"]
|
||||
[ext_resource type="Script" uid="uid://cxlpex21vgnla" path="res://scripts/scenemanager.gd" id="2_ll5lq"]
|
||||
@ -6,15 +6,325 @@
|
||||
[ext_resource type="Script" uid="uid://cdxh14mtlvhl6" path="res://scripts/trigger_circle.gd" id="4_yq8tf"]
|
||||
[ext_resource type="PackedScene" uid="uid://d0wbtenf13iol" path="res://scene/cube.tscn" id="5_ym5sv"]
|
||||
[ext_resource type="PackedScene" uid="uid://d4nnj62h6fjcq" path="res://scene/character_body_2d.tscn" id="6_sng2h"]
|
||||
[ext_resource type="Texture2D" uid="uid://cmp7cdbeppphh" path="res://assets/graphics/Enviromentsf/Terrain (32x32).png" id="7_qpk70"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_mwb40"]
|
||||
size = Vector2(368.333, 64.236694)
|
||||
size = Vector2(385.1665, 55.118347)
|
||||
|
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_mwb40"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_e2o6t"]
|
||||
radius = 153.83757
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ll5lq"]
|
||||
texture = ExtResource("7_qpk70")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 0
|
||||
0:0/0/terrains_peering_bit/right_side = 0
|
||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0 = 0
|
||||
1:0/0/terrain_set = 0
|
||||
1:0/0/terrain = 0
|
||||
1:0/0/terrains_peering_bit/right_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:0/0/terrains_peering_bit/left_side = 0
|
||||
2:0/0 = 0
|
||||
2:0/0/terrain_set = 0
|
||||
2:0/0/terrain = 0
|
||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
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2:0/0/terrains_peering_bit/left_side = 0
|
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4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 0
|
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
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6:0/0 = 0
|
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6:0/0/terrain_set = 0
|
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6:0/0/terrain = 0
|
||||
6:0/0/terrains_peering_bit/right_side = 0
|
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6:0/0/terrains_peering_bit/bottom_side = 0
|
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6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
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6:0/0/terrains_peering_bit/left_side = 0
|
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6:0/0/terrains_peering_bit/top_left_corner = 0
|
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6:0/0/terrains_peering_bit/top_side = 0
|
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6:0/0/terrains_peering_bit/top_right_corner = 0
|
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7:0/0 = 0
|
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7:0/0/terrain_set = 0
|
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7:0/0/terrain = 0
|
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7:0/0/terrains_peering_bit/right_side = 0
|
||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
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7:0/0/terrains_peering_bit/bottom_side = 0
|
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7:0/0/terrains_peering_bit/left_side = 0
|
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7:0/0/terrains_peering_bit/top_left_corner = 0
|
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7:0/0/terrains_peering_bit/top_side = 0
|
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7:0/0/terrains_peering_bit/top_right_corner = 0
|
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9:0/0 = 0
|
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9:0/0/terrain_set = 0
|
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9:0/0/terrain = 0
|
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9:0/0/terrains_peering_bit/right_side = 0
|
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9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
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9:0/0/terrains_peering_bit/bottom_side = 0
|
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9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
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9:0/0/terrains_peering_bit/left_side = 0
|
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9:0/0/terrains_peering_bit/top_side = 0
|
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10:0/0 = 0
|
||||
10:0/0/terrain_set = 0
|
||||
10:0/0/terrain = 0
|
||||
10:0/0/terrains_peering_bit/right_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/left_side = 0
|
||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/top_side = 0
|
||||
12:0/0 = 0
|
||||
12:0/0/terrain_set = 0
|
||||
12:0/0/terrain = 0
|
||||
12:0/0/terrains_peering_bit/right_side = 0
|
||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||
12:0/0/terrains_peering_bit/top_side = 0
|
||||
13:0/0 = 0
|
||||
13:0/0/terrain_set = 0
|
||||
13:0/0/terrain = 0
|
||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:0/0/terrains_peering_bit/left_side = 0
|
||||
13:0/0/terrains_peering_bit/top_side = 0
|
||||
15:0/0 = 0
|
||||
15:0/0/terrain_set = 0
|
||||
15:0/0/terrain = 0
|
||||
15:0/0/terrains_peering_bit/right_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0 = 0
|
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0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:1/0 = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
|
||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/top_side = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
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6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/terrains_peering_bit/right_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/terrains_peering_bit/right_side = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0 = 0
|
||||
13:3/0 = 0
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
||||
15:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 0
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
|
||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
|
||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_17rxn"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "leafy dirt"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_ll5lq")
|
||||
|
||||
[node name="Game" type="Node2D" unique_id=1249397989]
|
||||
script = ExtResource("1_qpk70")
|
||||
|
||||
@ -29,11 +339,12 @@ position = Vector2(421, 536.99994)
|
||||
script = ExtResource("3_17rxn")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="platform" unique_id=469432658]
|
||||
position = Vector2(-37.416748, -25.440765)
|
||||
shape = SubResource("RectangleShape2D_mwb40")
|
||||
|
||||
[node name="left wall" type="StaticBody2D" parent="." unique_id=1287017623]
|
||||
position = Vector2(-143, 215)
|
||||
rotation = 1.4884713
|
||||
position = Vector2(749.99994, 381.00003)
|
||||
rotation = 2.5344458
|
||||
script = ExtResource("3_17rxn")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
@ -77,21 +388,27 @@ metadata/_edit_group_ = true
|
||||
shape = SubResource("CircleShape2D_e2o6t")
|
||||
|
||||
[node name="cube container" type="Node2D" parent="." unique_id=22976120]
|
||||
position = Vector2(226, 231)
|
||||
|
||||
[node name="cube" parent="cube container" unique_id=1851497894 instance=ExtResource("5_ym5sv")]
|
||||
position = Vector2(429.00003, 372)
|
||||
scale = Vector2(0.97196096, 1.0195743)
|
||||
|
||||
[node name="cube2" parent="cube container" unique_id=1345370216 instance=ExtResource("5_ym5sv")]
|
||||
position = Vector2(921, -508.99997)
|
||||
position = Vector2(496.00012, -234.00003)
|
||||
scale = Vector2(0.97196096, 1.0195743)
|
||||
|
||||
[node name="cube3" parent="cube container" unique_id=321996969 instance=ExtResource("5_ym5sv")]
|
||||
position = Vector2(978.99994, -294)
|
||||
position = Vector2(353, -237.99998)
|
||||
scale = Vector2(0.97196096, 1.0195743)
|
||||
|
||||
[node name="CharacterBody2D" parent="." unique_id=44928680 instance=ExtResource("6_sng2h")]
|
||||
position = Vector2(263, 481)
|
||||
position = Vector2(337, 11)
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=1238523064]
|
||||
position = Vector2(1, 0)
|
||||
tile_map_data = PackedByteArray("AAAHAA8AAAAEAAAAAAAHABAAAAAEAAEAAAAIAA8AAAAEAAAAAAAIABAAAAAEAAEAAAAJAA8AAAAEAAAAAAAJABAAAAAEAAEAAAAKAA8AAAAEAAAAAAAKABAAAAAEAAEAAAALAA8AAAAEAAAAAAALABAAAAAEAAEAAAAMAA8AAAAEAAAAAAAMABAAAAAEAAEAAAANAA8AAAAEAAAAAAANABAAAAAEAAEAAAAOAA8AAAAEAAAAAAAOABAAAAAEAAEAAAAPAA8AAAAEAAAAAAAPABAAAAAEAAEAAAAQAA8AAAAEAAAAAAAQABAAAAAEAAEAAAARAA8AAAAEAAAAAAARABAAAAAEAAEAAAAGAA8AAAAEAAAAAAAGABAAAAAEAAEAAAATAA8AAAAEAAQAAAATAA4AAAAAAAQAAAAUAA4AAAACAAQAAAAUAA0AAAAAAAQAAAAVAA0AAAACAAQAAAAVAAwAAAAAAAQAAAAWAAwAAAABAAQAAAAXAAwAAAACAAQAAAAXAAsAAAAAAAQAAAAYAAsAAAABAAQAAAAZAAsAAAACAAQAAAAZAAoAAAAAAAQAAAAaAAoAAAACAAQAAAAaAAkAAAAAAAQAAAAbAAkAAAAQAAQAAAAbAAgAAAAEAAAAAAAcAAgAAAAEAAQAAAAcAAkAAAAEAAQAAAAaAAgAAAAEAAQAAAAZAAkAAAAEAAQAAAAYAAoAAAAEAAQAAAAWAAsAAAAEAAQAAAATAA0AAAAEAAQAAAASAA4AAAAEAAQAAAAVAA4AAAAEAAQAAAAWAA0AAAAEAAQAAAAXAAoAAAAEAAQAAAAYAAwAAAAEAAQAAAA=")
|
||||
tile_set = SubResource("TileSet_17rxn")
|
||||
|
||||
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
||||
[connection signal="triggerActiveSignal" from="Area2D" to="." method="on_trigger"]
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
[gd_scene format=3 uid="uid://c5mayb1i4ypqm"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://wctwda5bor10" path="res://scripts/grenade.gd" id="1_gju2f"]
|
||||
[ext_resource type="Texture2D" uid="uid://cgd6djkjrq6g0" path="res://assets/graphics/objects/bomb.png" id="2_gt16k"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_pu16u"]
|
||||
|
||||
@ -13,4 +14,9 @@ script = ExtResource("1_gju2f")
|
||||
shape = SubResource("CircleShape2D_pu16u")
|
||||
debug_color = Color(0.45701438, 0.5945938, 3.85046e-07, 0.41960785)
|
||||
|
||||
[node name="Bomb" type="Sprite2D" parent="." unique_id=462696120]
|
||||
position = Vector2(3, -2.0000005)
|
||||
scale = Vector2(0.97499996, 1.0500001)
|
||||
texture = ExtResource("2_gt16k")
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||
|
||||
@ -5,8 +5,9 @@ const JUMP_VELOCITY = -500.0
|
||||
var direction
|
||||
enum FaceDirection{LEFT, RIGHT}
|
||||
var facing:FaceDirection = FaceDirection.RIGHT
|
||||
enum player_state{IDLE,RUNNING}
|
||||
enum player_state{IDLE,RUNNING,JUMPING,FALLING}
|
||||
var current_player_state:player_state = player_state.IDLE
|
||||
var upJump:bool = false
|
||||
|
||||
@onready var player_graphic: AnimatedSprite2D = $"player graphic"
|
||||
|
||||
@ -46,6 +47,10 @@ func handle_input()->void:
|
||||
shoveDirection = -1
|
||||
pushTarget.apply_central_impulse(Vector2(shoveDirection,0)*700)
|
||||
|
||||
if Input.is_action_just_pressed("jump") and is_on_floor():
|
||||
velocity.y = JUMP_VELOCITY
|
||||
upJump = true
|
||||
current_player_state = player_state.JUMPING
|
||||
# Get the input direction and handle the movement/deceleration.
|
||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||
direction = Input.get_axis("ui_left", "ui_right")
|
||||
@ -56,6 +61,8 @@ func handle_input()->void:
|
||||
facing = FaceDirection.RIGHT
|
||||
player_graphic.flip_h = false
|
||||
|
||||
|
||||
|
||||
func handle_movement(delta)->void:
|
||||
if not is_on_floor():
|
||||
velocity += get_gravity() * delta
|
||||
@ -90,6 +97,11 @@ func handle_state()->void:
|
||||
current_player_state = player_state.RUNNING
|
||||
player_state.RUNNING when velocity.x ==0:
|
||||
current_player_state = player_state.IDLE
|
||||
player_state.JUMPING when velocity.y >0:
|
||||
current_player_state = player_state.FALLING
|
||||
player_state.FALLING when is_on_floor():
|
||||
current_player_state = player_state.IDLE
|
||||
|
||||
|
||||
func handle_animation()->void:
|
||||
match current_player_state:
|
||||
@ -97,3 +109,13 @@ func handle_animation()->void:
|
||||
player_graphic.play("idle")
|
||||
player_state.RUNNING:
|
||||
player_graphic.play("run")
|
||||
player_state.JUMPING:
|
||||
if upJump:
|
||||
player_graphic.play("jump")
|
||||
player_state.FALLING:
|
||||
player_graphic.play("fall")
|
||||
|
||||
func _on_animation_finished() -> void:
|
||||
match current_player_state:
|
||||
player_state.JUMPING:
|
||||
upJump = false
|
||||
|
||||