enemies, more levels(fix everything)
This commit is contained in:
parent
28b59ef4fe
commit
e4820d9bb9
BIN
assets/graphics/enemies/slime_purple.png
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mipmaps/generate=false
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mipmaps/limit=-1
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process/channel_remap/blue=2
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@ -15,6 +15,10 @@ run/main_scene="uid://btxq5hrirovod"
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config/features=PackedStringArray("4.6", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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gameController="*uid://jsnpm50wknk2"
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[display]
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window/size/viewport_width=480
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@ -2,6 +2,7 @@
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[ext_resource type="Texture2D" uid="uid://cpjqgpeoi58u7" path="res://assets/graphics/objects/pixil-frame-0.png" id="2_pw53m"]
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@ -24,3 +25,9 @@ texture_filter = 1
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[node name="PixilFrame0(1)" type="Sprite2D" parent="." unique_id=1662173842]
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texture = ExtResource("3_leuu7")
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@ -1,15 +1,15 @@
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[gd_scene format=4 uid="uid://btxq5hrirovod"]
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[ext_resource type="PackedScene" uid="uid://d4nnj62h6fjcq" path="res://scene/character_body_2d.tscn" id="6_sng2h"]
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[ext_resource type="PackedScene" uid="uid://ctfxiipsy88op" path="res://slimy.tscn" id="7_ll5lq"]
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[ext_resource type="Texture2D" uid="uid://cmp7cdbeppphh" path="res://assets/graphics/Enviromentsf/Terrain (32x32).png" id="7_qpk70"]
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@ -22,12 +22,14 @@ texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:0/0/terrains_peering_bit/right_side = 0
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0:0/0/terrains_peering_bit/bottom_right_corner = 0
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0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:0/0/terrains_peering_bit/right_side = 0
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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@ -36,6 +38,7 @@ texture_region_size = Vector2i(32, 32)
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2:0/0 = 0
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2:0/0/terrain_set = 0
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2:0/0/terrain = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:0/0/terrains_peering_bit/bottom_side = 0
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
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2:0/0/terrains_peering_bit/left_side = 0
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@ -106,6 +109,7 @@ texture_region_size = Vector2i(32, 32)
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0:1/0 = 0
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0:1/0/terrain_set = 0
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0:1/0/terrain = 0
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:1/0/terrains_peering_bit/right_side = 0
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0:1/0/terrains_peering_bit/bottom_right_corner = 0
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0:1/0/terrains_peering_bit/bottom_side = 0
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@ -115,6 +119,7 @@ texture_region_size = Vector2i(32, 32)
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2:1/0 = 0
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2:1/0/terrain_set = 0
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2:1/0/terrain = 0
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:1/0/terrains_peering_bit/bottom_side = 0
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2:1/0/terrains_peering_bit/bottom_left_corner = 0
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2:1/0/terrains_peering_bit/left_side = 0
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@ -123,6 +128,7 @@ texture_region_size = Vector2i(32, 32)
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4:1/0 = 0
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4:1/0/terrain_set = 0
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4:1/0/terrain = 0
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:1/0/terrains_peering_bit/bottom_side = 0
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4:1/0/terrains_peering_bit/top_side = 0
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6:1/0 = 0
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@ -199,12 +205,14 @@ texture_region_size = Vector2i(32, 32)
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0:2/0 = 0
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0:2/0/terrain_set = 0
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0:2/0/terrain = 0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:2/0/terrains_peering_bit/right_side = 0
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0:2/0/terrains_peering_bit/top_side = 0
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0:2/0/terrains_peering_bit/top_right_corner = 0
|
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1:2/0 = 0
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1:2/0/terrain_set = 0
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1:2/0/terrain = 0
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1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:2/0/terrains_peering_bit/right_side = 0
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1:2/0/terrains_peering_bit/left_side = 0
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1:2/0/terrains_peering_bit/top_left_corner = 0
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@ -213,16 +221,19 @@ texture_region_size = Vector2i(32, 32)
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2:2/0 = 0
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2:2/0/terrain_set = 0
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||||
2:2/0/terrain = 0
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
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2:2/0/terrains_peering_bit/left_side = 0
|
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2:2/0/terrains_peering_bit/top_left_corner = 0
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2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
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4:2/0/terrain_set = 0
|
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4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
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6:3/0/terrain_set = 0
|
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6:3/0/terrain = 0
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6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.8676758, -16, 2.2304153, 16, -16, 16)
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||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
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||||
6:3/0/terrains_peering_bit/top_side = 0
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||||
@ -230,6 +241,7 @@ texture_region_size = Vector2i(32, 32)
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||||
7:3/0 = 0
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||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
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7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-2.8676777, -16, 16, -16, 16, 16, -2.8676777, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
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||||
@ -237,46 +249,56 @@ texture_region_size = Vector2i(32, 32)
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||||
9:3/0 = 0
|
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9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
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9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 1.2745247)
|
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9:3/0/terrains_peering_bit/bottom_side = 0
|
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9:3/0/terrains_peering_bit/bottom_left_corner = 0
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9:3/0/terrains_peering_bit/left_side = 0
|
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10:3/0 = 0
|
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10:3/0/terrain_set = 0
|
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10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 1.2745247)
|
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10:3/0/terrains_peering_bit/bottom_right_corner = 0
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||||
10:3/0/terrains_peering_bit/bottom_side = 0
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12:3/0 = 0
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13:3/0 = 0
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13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 1.2745247)
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15:3/0 = 0
|
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15:3/0/terrain_set = 0
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15:3/0/terrain = 0
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15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
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15:3/0/terrains_peering_bit/right_side = 0
|
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15:3/0/terrains_peering_bit/bottom_right_corner = 0
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||||
15:3/0/terrains_peering_bit/bottom_side = 0
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||||
16:3/0 = 0
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||||
16:3/0/terrain_set = 0
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||||
16:3/0/terrain = 0
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||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/bottom_left_corner = 0
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||||
16:3/0/terrains_peering_bit/left_side = 0
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||||
0:4/0 = 0
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0:4/0/terrain_set = 0
|
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0:4/0/terrain = 0
|
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0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
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0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
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1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.8676758, -16, 2.2304153, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
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||||
@ -284,6 +306,7 @@ texture_region_size = Vector2i(32, 32)
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||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-2.8676777, -16, 16, -16, 16, 16, -2.8676777, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
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||||
7:4/0/terrains_peering_bit/left_side = 0
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||||
@ -291,11 +314,13 @@ texture_region_size = Vector2i(32, 32)
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||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.2304153, 16, 1.2745247, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
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||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.2304153, 16, 1.2745247, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
@ -309,11 +334,13 @@ texture_region_size = Vector2i(32, 32)
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||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
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15:4/0/terrains_peering_bit/right_side = 0
|
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15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
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16:4/0/terrain = 0
|
||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
@ -326,7 +353,6 @@ terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_ll5lq")
|
||||
|
||||
[node name="Game" type="Node2D" unique_id=1249397989]
|
||||
script = ExtResource("1_qpk70")
|
||||
|
||||
[node name="SceneManager" type="Node2D" parent="." unique_id=1165789663]
|
||||
unique_name_in_owner = true
|
||||
@ -339,11 +365,11 @@ position = Vector2(421, 536.99994)
|
||||
script = ExtResource("3_17rxn")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="platform" unique_id=469432658]
|
||||
position = Vector2(-37.416748, -25.440765)
|
||||
position = Vector2(-708, -79.72034)
|
||||
shape = SubResource("RectangleShape2D_mwb40")
|
||||
|
||||
[node name="left wall" type="StaticBody2D" parent="." unique_id=1287017623]
|
||||
position = Vector2(749.99994, 381.00003)
|
||||
position = Vector2(1166, 111.00003)
|
||||
rotation = 2.5344458
|
||||
script = ExtResource("3_17rxn")
|
||||
metadata/_edit_group_ = true
|
||||
@ -391,24 +417,29 @@ shape = SubResource("CircleShape2D_e2o6t")
|
||||
position = Vector2(226, 231)
|
||||
|
||||
[node name="cube" parent="cube container" unique_id=1851497894 instance=ExtResource("5_ym5sv")]
|
||||
position = Vector2(429.00003, 372)
|
||||
position = Vector2(70.00003, -91.00001)
|
||||
scale = Vector2(0.97196096, 1.0195743)
|
||||
|
||||
[node name="cube2" parent="cube container" unique_id=1345370216 instance=ExtResource("5_ym5sv")]
|
||||
position = Vector2(496.00012, -234.00003)
|
||||
position = Vector2(467, -106.00002)
|
||||
scale = Vector2(0.97196096, 1.0195743)
|
||||
|
||||
[node name="cube3" parent="cube container" unique_id=321996969 instance=ExtResource("5_ym5sv")]
|
||||
position = Vector2(353, -237.99998)
|
||||
position = Vector2(250.00002, -80)
|
||||
scale = Vector2(0.97196096, 1.0195743)
|
||||
|
||||
[node name="CharacterBody2D" parent="." unique_id=44928680 instance=ExtResource("6_sng2h")]
|
||||
position = Vector2(337, 11)
|
||||
position = Vector2(398, 51)
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=1238523064]
|
||||
position = Vector2(1, 0)
|
||||
tile_map_data = PackedByteArray("AAAHAA8AAAAEAAAAAAAHABAAAAAEAAEAAAAIAA8AAAAEAAAAAAAIABAAAAAEAAEAAAAJAA8AAAAEAAAAAAAJABAAAAAEAAEAAAAKAA8AAAAEAAAAAAAKABAAAAAEAAEAAAALAA8AAAAEAAAAAAALABAAAAAEAAEAAAAMAA8AAAAEAAAAAAAMABAAAAAEAAEAAAANAA8AAAAEAAAAAAANABAAAAAEAAEAAAAOAA8AAAAEAAAAAAAOABAAAAAEAAEAAAAPAA8AAAAEAAAAAAAPABAAAAAEAAEAAAAQAA8AAAAEAAAAAAAQABAAAAAEAAEAAAARAA8AAAAEAAAAAAARABAAAAAEAAEAAAAGAA8AAAAEAAAAAAAGABAAAAAEAAEAAAATAA8AAAAEAAQAAAATAA4AAAAAAAQAAAAUAA4AAAACAAQAAAAUAA0AAAAAAAQAAAAVAA0AAAACAAQAAAAVAAwAAAAAAAQAAAAWAAwAAAABAAQAAAAXAAwAAAACAAQAAAAXAAsAAAAAAAQAAAAYAAsAAAABAAQAAAAZAAsAAAACAAQAAAAZAAoAAAAAAAQAAAAaAAoAAAACAAQAAAAaAAkAAAAAAAQAAAAbAAkAAAAQAAQAAAAbAAgAAAAEAAAAAAAcAAgAAAAEAAQAAAAcAAkAAAAEAAQAAAAaAAgAAAAEAAQAAAAZAAkAAAAEAAQAAAAYAAoAAAAEAAQAAAAWAAsAAAAEAAQAAAATAA0AAAAEAAQAAAASAA4AAAAEAAQAAAAVAA4AAAAEAAQAAAAWAA0AAAAEAAQAAAAXAAoAAAAEAAQAAAAYAAwAAAAEAAQAAAA=")
|
||||
tile_map_data = PackedByteArray("AAAFAAoAAAAAAAAAAAAFAAsAAAAAAAEAAAAFAAwAAAAAAAIAAAAGAAoAAAABAAAAAAAGAAsAAAABAAEAAAAGAAwAAAABAAIAAAAHAAoAAAACAAAAAAAHAAsAAAACAAEAAAAHAAwAAAACAAIAAAAIAAoAAAAAAAAAAAAIAAsAAAAAAAEAAAAIAAwAAAAAAAIAAAAJAAoAAAABAAAAAAAJAAsAAAABAAEAAAAJAAwAAAABAAIAAAAKAAoAAAACAAAAAAAKAAsAAAACAAEAAAAKAAwAAAACAAIAAAALAAoAAAAAAAAAAAALAAsAAAAAAAEAAAALAAwAAAAAAAIAAAAMAAoAAAABAAAAAAAMAAsAAAABAAEAAAAMAAwAAAABAAIAAAANAAoAAAACAAAAAAANAAsAAAACAAEAAAANAAwAAAACAAIAAAAOAAoAAAAAAAAAAAAOAAsAAAAAAAEAAAAOAAwAAAAAAAIAAAAPAAoAAAABAAAAAAAPAAsAAAABAAEAAAAPAAwAAAABAAIAAAAQAAoAAAACAAAAAAAQAAsAAAACAAEAAAAQAAwAAAACAAIAAAARAAoAAAAAAAAAAAARAAsAAAAAAAEAAAARAAwAAAAAAAIAAAASAAoAAAABAAAAAAASAAsAAAABAAEAAAASAAwAAAABAAIAAAATAAoAAAACAAAAAAATAAsAAAACAAEAAAATAAwAAAACAAIAAAAUAAoAAAAAAAAAAAAUAAsAAAAAAAEAAAAUAAwAAAAAAAIAAAAVAAoAAAABAAAAAAAVAAsAAAABAAEAAAAVAAwAAAABAAIAAAAWAAoAAAACAAAAAAAWAAsAAAACAAEAAAAWAAwAAAACAAIAAAAXAAoAAAAAAAAAAAAXAAsAAAAAAAEAAAAXAAwAAAAAAAIAAAAYAAoAAAABAAAAAAAYAAsAAAABAAEAAAAYAAwAAAABAAIAAAAZAAoAAAACAAAAAAAZAAsAAAACAAEAAAAZAAwAAAACAAIAAAAIAAYAAAAAAAAAAAAIAAcAAAAAAAEAAAAIAAgAAAAAAAIAAAAJAAcAAAABAAEAAAAKAAcAAAABAAEAAAALAAcAAAABAAEAAAAMAAcAAAABAAEAAAANAAcAAAABAAEAAAAOAAcAAAABAAEAAAAPAAcAAAABAAEAAAAQAAcAAAABAAEAAAARAAcAAAABAAEAAAASAAcAAAABAAEAAAATAAcAAAABAAEAAAAUAAcAAAABAAEAAAAVAAcAAAABAAEAAAAWAAcAAAABAAEAAAAXAAcAAAABAAEAAAAJAAgAAAABAAIAAAAKAAgAAAABAAIAAAALAAgAAAABAAIAAAAMAAgAAAABAAIAAAANAAgAAAABAAIAAAAOAAgAAAABAAIAAAAPAAgAAAABAAIAAAAQAAgAAAABAAIAAAARAAgAAAABAAIAAAASAAgAAAABAAIAAAATAAgAAAABAAIAAAAUAAgAAAABAAIAAAAVAAgAAAABAAIAAAAWAAgAAAABAAIAAAAXAAgAAAABAAIAAAAJAAYAAAABAAAAAAAKAAYAAAABAAAAAAALAAYAAAABAAAAAAAMAAYAAAABAAAAAAANAAYAAAABAAAAAAAOAAYAAAABAAAAAAAPAAYAAAABAAAAAAAQAAYAAAABAAAAAAARAAYAAAABAAAAAAASAAYAAAABAAAAAAATAAYAAAABAAAAAAAUAAYAAAABAAAAAAAVAAYAAAABAAAAAAAWAAYAAAABAAAAAAAXAAYAAAABAAAAAAAYAAYAAAACAAAAAAAYAAcAAAACAAEAAAAYAAgAAAACAAIAAAA=")
|
||||
tile_set = SubResource("TileSet_17rxn")
|
||||
|
||||
[node name="enemies" type="Node2D" parent="." unique_id=626081473]
|
||||
|
||||
[node name="slimy" parent="enemies" unique_id=1550071708 instance=ExtResource("7_ll5lq")]
|
||||
position = Vector2(384, 164)
|
||||
|
||||
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
||||
[connection signal="triggerActiveSignal" from="Area2D" to="." method="on_trigger"]
|
||||
|
||||
439
scene/level2.tscn
Normal file
439
scene/level2.tscn
Normal file
@ -0,0 +1,439 @@
|
||||
[gd_scene format=4 uid="uid://cniita4lh1wkv"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cxlpex21vgnla" path="res://scripts/scenemanager.gd" id="1_lnfv4"]
|
||||
[ext_resource type="Script" uid="uid://cebn6t5n1cwib" path="res://scripts/platform.gd" id="2_lnov8"]
|
||||
[ext_resource type="Script" uid="uid://cdxh14mtlvhl6" path="res://scripts/trigger_circle.gd" id="3_kj7ci"]
|
||||
[ext_resource type="PackedScene" uid="uid://d0wbtenf13iol" path="res://scene/cube.tscn" id="4_yilmc"]
|
||||
[ext_resource type="PackedScene" uid="uid://d4nnj62h6fjcq" path="res://scene/character_body_2d.tscn" id="5_epjhv"]
|
||||
[ext_resource type="Texture2D" uid="uid://cmp7cdbeppphh" path="res://assets/graphics/Enviromentsf/Terrain (32x32).png" id="6_vwck2"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_mwb40"]
|
||||
size = Vector2(385.1665, 68.55917)
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_mwb40"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_e2o6t"]
|
||||
radius = 153.83757
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ll5lq"]
|
||||
texture = ExtResource("6_vwck2")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:0/0/terrains_peering_bit/right_side = 0
|
||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0 = 0
|
||||
1:0/0/terrain_set = 0
|
||||
1:0/0/terrain = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:0/0/terrains_peering_bit/right_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:0/0/terrains_peering_bit/left_side = 0
|
||||
2:0/0 = 0
|
||||
2:0/0/terrain_set = 0
|
||||
2:0/0/terrain = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:0/0/terrains_peering_bit/left_side = 0
|
||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0 = 0
|
||||
6:0/0/terrain_set = 0
|
||||
6:0/0/terrain = 0
|
||||
6:0/0/terrains_peering_bit/right_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/left_side = 0
|
||||
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/top_side = 0
|
||||
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:0/0 = 0
|
||||
7:0/0/terrain_set = 0
|
||||
7:0/0/terrain = 0
|
||||
7:0/0/terrains_peering_bit/right_side = 0
|
||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||
7:0/0/terrains_peering_bit/left_side = 0
|
||||
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:0/0/terrains_peering_bit/top_side = 0
|
||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:0/0 = 0
|
||||
9:0/0/terrain_set = 0
|
||||
9:0/0/terrain = 0
|
||||
9:0/0/terrains_peering_bit/right_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:0/0/terrains_peering_bit/left_side = 0
|
||||
9:0/0/terrains_peering_bit/top_side = 0
|
||||
10:0/0 = 0
|
||||
10:0/0/terrain_set = 0
|
||||
10:0/0/terrain = 0
|
||||
10:0/0/terrains_peering_bit/right_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/left_side = 0
|
||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/top_side = 0
|
||||
12:0/0 = 0
|
||||
12:0/0/terrain_set = 0
|
||||
12:0/0/terrain = 0
|
||||
12:0/0/terrains_peering_bit/right_side = 0
|
||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||
12:0/0/terrains_peering_bit/top_side = 0
|
||||
13:0/0 = 0
|
||||
13:0/0/terrain_set = 0
|
||||
13:0/0/terrain = 0
|
||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:0/0/terrains_peering_bit/left_side = 0
|
||||
13:0/0/terrains_peering_bit/top_side = 0
|
||||
15:0/0 = 0
|
||||
15:0/0/terrain_set = 0
|
||||
15:0/0/terrain = 0
|
||||
15:0/0/terrains_peering_bit/right_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:1/0 = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/top_side = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/terrains_peering_bit/right_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/terrains_peering_bit/right_side = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:2/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.8676758, -16, 2.2304153, 16, -16, 16)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-2.8676777, -16, 16, -16, 16, 16, -2.8676777, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 1.2745247)
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 1.2745247)
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0 = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 1.2745247)
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
||||
15:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.8676758, -16, 2.2304153, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-2.8676777, -16, 16, -16, 16, 16, -2.8676777, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.2304153, 16, 1.2745247, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.2304153, 16, 1.2745247, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 0
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
|
||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
|
||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
|
||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_17rxn"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "leafy dirt"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_ll5lq")
|
||||
|
||||
[node name="Game" type="Node2D" unique_id=1249397989]
|
||||
|
||||
[node name="SceneManager" type="Node2D" parent="." unique_id=1165789663]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(661, 24)
|
||||
scale = Vector2(0.97016877, 1.0195743)
|
||||
script = ExtResource("1_lnfv4")
|
||||
|
||||
[node name="platform" type="StaticBody2D" parent="." unique_id=817692358]
|
||||
position = Vector2(421, 536.99994)
|
||||
script = ExtResource("2_lnov8")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="platform" unique_id=469432658]
|
||||
position = Vector2(-708, -79.72034)
|
||||
shape = SubResource("RectangleShape2D_mwb40")
|
||||
|
||||
[node name="left wall" type="StaticBody2D" parent="." unique_id=1287017623]
|
||||
position = Vector2(1166, 111.00003)
|
||||
rotation = 2.5344458
|
||||
script = ExtResource("2_lnov8")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="left wall" unique_id=1720529410]
|
||||
shape = SubResource("RectangleShape2D_mwb40")
|
||||
|
||||
[node name="right wall" type="StaticBody2D" parent="." unique_id=820553779]
|
||||
position = Vector2(-483, 92)
|
||||
rotation = -1.6017642
|
||||
script = ExtResource("2_lnov8")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="right wall" unique_id=22403495]
|
||||
shape = SubResource("RectangleShape2D_mwb40")
|
||||
|
||||
[node name="conveyor" type="StaticBody2D" parent="." unique_id=1750621226]
|
||||
position = Vector2(261.99988, 492.00006)
|
||||
rotation = -1.5922282
|
||||
scale = Vector2(0.86305076, 3.6811934)
|
||||
constant_linear_velocity = Vector2(250, 0)
|
||||
|
||||
[node name="wall left" type="CollisionShape2D" parent="conveyor" unique_id=482160421]
|
||||
position = Vector2(406.85486, -406.34064)
|
||||
rotation = 1.6034058
|
||||
scale = Vector2(0.9552965, 0.99587345)
|
||||
shape = SubResource("RectangleShape2D_mwb40")
|
||||
|
||||
[node name="world border" type="StaticBody2D" parent="." unique_id=920368740]
|
||||
position = Vector2(563, 988)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="world border" unique_id=1075301728]
|
||||
shape = SubResource("WorldBoundaryShape2D_mwb40")
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="." unique_id=733267557]
|
||||
position = Vector2(945, 535)
|
||||
script = ExtResource("3_kj7ci")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" unique_id=762446279]
|
||||
shape = SubResource("CircleShape2D_e2o6t")
|
||||
|
||||
[node name="cube container" type="Node2D" parent="." unique_id=22976120]
|
||||
position = Vector2(226, 231)
|
||||
|
||||
[node name="cube" parent="cube container" unique_id=1851497894 instance=ExtResource("4_yilmc")]
|
||||
position = Vector2(429.00003, 372)
|
||||
scale = Vector2(0.97196096, 1.0195743)
|
||||
|
||||
[node name="cube2" parent="cube container" unique_id=1345370216 instance=ExtResource("4_yilmc")]
|
||||
position = Vector2(496.00012, -234.00003)
|
||||
scale = Vector2(0.97196096, 1.0195743)
|
||||
|
||||
[node name="cube3" parent="cube container" unique_id=321996969 instance=ExtResource("4_yilmc")]
|
||||
position = Vector2(353, -237.99998)
|
||||
scale = Vector2(0.97196096, 1.0195743)
|
||||
|
||||
[node name="CharacterBody2D" parent="." unique_id=44928680 instance=ExtResource("5_epjhv")]
|
||||
position = Vector2(337, 11)
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=1238523064]
|
||||
position = Vector2(1, 0)
|
||||
tile_map_data = PackedByteArray("AAAHAAgAAAAAAAAAAAAHAAkAAAAAAAEAAAAHAAoAAAAAAAIAAAAIAAgAAAABAAAAAAAIAAkAAAABAAEAAAAIAAoAAAABAAIAAAAJAAgAAAACAAAAAAAJAAkAAAACAAEAAAAJAAoAAAACAAIAAAAKAAgAAAAAAAAAAAAKAAkAAAAAAAEAAAAKAAoAAAAAAAIAAAALAAgAAAABAAAAAAALAAkAAAABAAEAAAALAAoAAAABAAIAAAAMAAgAAAACAAAAAAAMAAkAAAACAAEAAAAMAAoAAAACAAIAAAARAAcAAAAAAAAAAAARAAgAAAAAAAEAAAARAAkAAAAAAAIAAAASAAcAAAABAAAAAAASAAgAAAABAAEAAAASAAkAAAABAAIAAAATAAcAAAACAAAAAAATAAgAAAACAAEAAAATAAkAAAACAAIAAAAXAAcAAAAAAAAAAAAXAAgAAAAAAAEAAAAXAAkAAAAAAAIAAAAYAAcAAAABAAAAAAAYAAgAAAABAAEAAAAYAAkAAAABAAIAAAAZAAcAAAACAAAAAAAZAAgAAAACAAEAAAAZAAkAAAACAAIAAAAUABUAAAAAAAAAAAAUABYAAAAAAAEAAAAUABcAAAAAAAIAAAAVABUAAAABAAAAAAAVABYAAAABAAEAAAAVABcAAAABAAIAAAAWABUAAAACAAAAAAAWABYAAAACAAEAAAAWABcAAAACAAIAAAARABUAAAAAAAAAAAARABYAAAAAAAEAAAARABcAAAAAAAIAAAASABUAAAABAAAAAAASABYAAAABAAEAAAASABcAAAABAAIAAAATABUAAAACAAAAAAATABYAAAACAAEAAAATABcAAAACAAIAAAAUAAcAAAAAAAAAAAAUAAgAAAAAAAEAAAAUAAkAAAAAAAIAAAAVAAcAAAABAAAAAAAVAAgAAAABAAEAAAAVAAkAAAABAAIAAAAWAAcAAAACAAAAAAAWAAgAAAACAAEAAAAWAAkAAAACAAIAAAA=")
|
||||
tile_set = SubResource("TileSet_17rxn")
|
||||
|
||||
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
||||
[connection signal="triggerActiveSignal" from="Area2D" to="." method="on_trigger"]
|
||||
438
scene/level3.tscn
Normal file
438
scene/level3.tscn
Normal file
@ -0,0 +1,438 @@
|
||||
[gd_scene format=3 uid="uid://d0cjxnhax736k"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cxlpex21vgnla" path="res://scripts/scenemanager.gd" id="1_75ir5"]
|
||||
[ext_resource type="Script" uid="uid://cebn6t5n1cwib" path="res://scripts/platform.gd" id="2_4hqa2"]
|
||||
[ext_resource type="Script" uid="uid://cdxh14mtlvhl6" path="res://scripts/trigger_circle.gd" id="3_565cw"]
|
||||
[ext_resource type="PackedScene" uid="uid://d0wbtenf13iol" path="res://scene/cube.tscn" id="4_7k4yc"]
|
||||
[ext_resource type="PackedScene" uid="uid://d4nnj62h6fjcq" path="res://scene/character_body_2d.tscn" id="5_sdohn"]
|
||||
[ext_resource type="Texture2D" uid="uid://cmp7cdbeppphh" path="res://assets/graphics/Enviromentsf/Terrain (32x32).png" id="6_87m6s"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_mwb40"]
|
||||
size = Vector2(385.1665, 68.55917)
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_mwb40"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_e2o6t"]
|
||||
radius = 153.83757
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ll5lq"]
|
||||
texture = ExtResource("6_87m6s")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:0/0/terrains_peering_bit/right_side = 0
|
||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0 = 0
|
||||
1:0/0/terrain_set = 0
|
||||
1:0/0/terrain = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:0/0/terrains_peering_bit/right_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:0/0/terrains_peering_bit/left_side = 0
|
||||
2:0/0 = 0
|
||||
2:0/0/terrain_set = 0
|
||||
2:0/0/terrain = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:0/0/terrains_peering_bit/left_side = 0
|
||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0 = 0
|
||||
6:0/0/terrain_set = 0
|
||||
6:0/0/terrain = 0
|
||||
6:0/0/terrains_peering_bit/right_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/left_side = 0
|
||||
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/top_side = 0
|
||||
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:0/0 = 0
|
||||
7:0/0/terrain_set = 0
|
||||
7:0/0/terrain = 0
|
||||
7:0/0/terrains_peering_bit/right_side = 0
|
||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||
7:0/0/terrains_peering_bit/left_side = 0
|
||||
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:0/0/terrains_peering_bit/top_side = 0
|
||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:0/0 = 0
|
||||
9:0/0/terrain_set = 0
|
||||
9:0/0/terrain = 0
|
||||
9:0/0/terrains_peering_bit/right_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:0/0/terrains_peering_bit/left_side = 0
|
||||
9:0/0/terrains_peering_bit/top_side = 0
|
||||
10:0/0 = 0
|
||||
10:0/0/terrain_set = 0
|
||||
10:0/0/terrain = 0
|
||||
10:0/0/terrains_peering_bit/right_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/left_side = 0
|
||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/top_side = 0
|
||||
12:0/0 = 0
|
||||
12:0/0/terrain_set = 0
|
||||
12:0/0/terrain = 0
|
||||
12:0/0/terrains_peering_bit/right_side = 0
|
||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||
12:0/0/terrains_peering_bit/top_side = 0
|
||||
13:0/0 = 0
|
||||
13:0/0/terrain_set = 0
|
||||
13:0/0/terrain = 0
|
||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:0/0/terrains_peering_bit/left_side = 0
|
||||
13:0/0/terrains_peering_bit/top_side = 0
|
||||
15:0/0 = 0
|
||||
15:0/0/terrain_set = 0
|
||||
15:0/0/terrain = 0
|
||||
15:0/0/terrains_peering_bit/right_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:1/0 = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/top_side = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/terrains_peering_bit/right_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/terrains_peering_bit/right_side = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:2/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.8676758, -16, 2.2304153, 16, -16, 16)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-2.8676777, -16, 16, -16, 16, 16, -2.8676777, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 1.2745247)
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 1.2745247)
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0 = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.95589066, -16, 1.2745247)
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
||||
15:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.8676758, -16, 2.2304153, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-2.8676777, -16, 16, -16, 16, 16, -2.8676777, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.2304153, 16, 1.2745247, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.2304153, 16, 1.2745247, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 0
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
|
||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
|
||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
|
||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_17rxn"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "leafy dirt"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_ll5lq")
|
||||
|
||||
[node name="Game" type="Node2D" unique_id=1249397989]
|
||||
|
||||
[node name="SceneManager" type="Node2D" parent="." unique_id=1165789663]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(661, 24)
|
||||
scale = Vector2(0.97016877, 1.0195743)
|
||||
script = ExtResource("1_75ir5")
|
||||
|
||||
[node name="platform" type="StaticBody2D" parent="." unique_id=817692358]
|
||||
position = Vector2(421, 536.99994)
|
||||
script = ExtResource("2_4hqa2")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="platform" unique_id=469432658]
|
||||
position = Vector2(-708, -79.72034)
|
||||
shape = SubResource("RectangleShape2D_mwb40")
|
||||
|
||||
[node name="left wall" type="StaticBody2D" parent="." unique_id=1287017623]
|
||||
position = Vector2(1166, 111.00003)
|
||||
rotation = 2.5344458
|
||||
script = ExtResource("2_4hqa2")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="left wall" unique_id=1720529410]
|
||||
shape = SubResource("RectangleShape2D_mwb40")
|
||||
|
||||
[node name="right wall" type="StaticBody2D" parent="." unique_id=820553779]
|
||||
position = Vector2(-483, 92)
|
||||
rotation = -1.6017642
|
||||
script = ExtResource("2_4hqa2")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="right wall" unique_id=22403495]
|
||||
shape = SubResource("RectangleShape2D_mwb40")
|
||||
|
||||
[node name="conveyor" type="StaticBody2D" parent="." unique_id=1750621226]
|
||||
position = Vector2(261.99988, 492.00006)
|
||||
rotation = -1.5922282
|
||||
scale = Vector2(0.86305076, 3.6811934)
|
||||
constant_linear_velocity = Vector2(250, 0)
|
||||
|
||||
[node name="wall left" type="CollisionShape2D" parent="conveyor" unique_id=482160421]
|
||||
position = Vector2(406.85486, -406.34064)
|
||||
rotation = 1.6034058
|
||||
scale = Vector2(0.9552965, 0.99587345)
|
||||
shape = SubResource("RectangleShape2D_mwb40")
|
||||
|
||||
[node name="world border" type="StaticBody2D" parent="." unique_id=920368740]
|
||||
position = Vector2(563, 988)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="world border" unique_id=1075301728]
|
||||
shape = SubResource("WorldBoundaryShape2D_mwb40")
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="." unique_id=733267557]
|
||||
position = Vector2(945, 535)
|
||||
script = ExtResource("3_565cw")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" unique_id=762446279]
|
||||
shape = SubResource("CircleShape2D_e2o6t")
|
||||
|
||||
[node name="cube container" type="Node2D" parent="." unique_id=22976120]
|
||||
position = Vector2(226, 231)
|
||||
|
||||
[node name="cube" parent="cube container" unique_id=1851497894 instance=ExtResource("4_7k4yc")]
|
||||
position = Vector2(429.00003, 372)
|
||||
scale = Vector2(0.97196096, 1.0195743)
|
||||
|
||||
[node name="cube2" parent="cube container" unique_id=1345370216 instance=ExtResource("4_7k4yc")]
|
||||
position = Vector2(496.00012, -234.00003)
|
||||
scale = Vector2(0.97196096, 1.0195743)
|
||||
|
||||
[node name="cube3" parent="cube container" unique_id=321996969 instance=ExtResource("4_7k4yc")]
|
||||
position = Vector2(353, -237.99998)
|
||||
scale = Vector2(0.97196096, 1.0195743)
|
||||
|
||||
[node name="CharacterBody2D" parent="." unique_id=44928680 instance=ExtResource("5_sdohn")]
|
||||
position = Vector2(337, 11)
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=1238523064]
|
||||
position = Vector2(1, 0)
|
||||
tile_set = SubResource("TileSet_17rxn")
|
||||
|
||||
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
||||
[connection signal="triggerActiveSignal" from="Area2D" to="." method="on_trigger"]
|
||||
@ -1,10 +1,36 @@
|
||||
class_name game extends Node2D
|
||||
extends Node2D
|
||||
|
||||
signal destroySignal (body)
|
||||
var levels=["res://scene/game.tscn", "res://scene/level2.tscn", "res://scene/level3.tscn"]
|
||||
var currentlevel=0
|
||||
var timers=[5, 15, 10]
|
||||
var timeleft=0
|
||||
|
||||
var playercurrenthealth:int = 100
|
||||
|
||||
var enemiesdict = {}
|
||||
|
||||
signal levelchangesignal(level)
|
||||
|
||||
var timer = Timer.new()
|
||||
|
||||
func secondcounter()-> void:
|
||||
timeleft -=1
|
||||
if timeleft <=0:
|
||||
print("YOU LOOOSSSTTT!!!!")
|
||||
levelchangesignal.emit(levels[currentlevel])
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
reset()
|
||||
get_window().grab_focus()
|
||||
add_child(timer)
|
||||
timer.wait_time=1
|
||||
timer.one_shot = false
|
||||
timer.connect("timeout", secondcounter)
|
||||
timer.start()
|
||||
|
||||
func reset()->void:
|
||||
timeleft = timers[currentlevel]
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
@ -18,3 +44,25 @@ func on_trigger(body: Variant, intentMessage: Variant) -> void:
|
||||
|
||||
func totalCube(NumberOfCube:int)->void:
|
||||
print ("gameknowscubes: "+str(NumberOfCube))
|
||||
if NumberOfCube <=0:
|
||||
print("YOu won!!")
|
||||
currentlevel +=1
|
||||
if currentlevel >= levels.size():
|
||||
currentlevel = 0
|
||||
levelchangesignal.emit(levels[currentlevel])
|
||||
|
||||
func _on_slime_damage(_body,slime)->void:
|
||||
print("owie:(")
|
||||
print("doing damage: " +str(enemiesdict[slime]["damage"]))
|
||||
playercurrenthealth -=enemiesdict[slime]["damage"]
|
||||
if playercurrenthealth <=0:
|
||||
print("u ded")
|
||||
|
||||
func addenemytolevel(slime)->void:
|
||||
print("adding enemhy to level")
|
||||
var randamage = randi_range(1,20)
|
||||
var enemystat = {
|
||||
"health":50000,
|
||||
"damage":25
|
||||
}
|
||||
enemiesdict[slime]=enemystat
|
||||
|
||||
@ -74,7 +74,7 @@ func handle_movement(delta)->void:
|
||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||
|
||||
func handle_collisions()->void:
|
||||
if right_cast.is_colliding() && facing==FaceDirection.RIGHT:
|
||||
if right_cast.is_colliding() && facing==FaceDirection.RIGHT and right_cast.get_collider() is RigidBody2D:
|
||||
var collider = right_cast.get_collider()
|
||||
if collider is Node && collider is RigidBody2D:
|
||||
pushTarget = collider
|
||||
|
||||
@ -1,16 +1,29 @@
|
||||
class_name SM extends Node2D
|
||||
|
||||
var grenade = preload("res://scene/grenade.tscn")
|
||||
@onready var game: Node2D = $".."
|
||||
@onready var cube_container: Node2D = $"../cube container"
|
||||
@onready var enemies: Node2D = $"../enemies"
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
print("hey it's working!")
|
||||
game.destroySignal.connect(destroy)
|
||||
gameController.reset()
|
||||
gameController.destroySignal.connect(destroy)
|
||||
buildLevel()
|
||||
gameController.levelchangesignal.connect(changescene)
|
||||
func buildLevel()->void:
|
||||
updateCube()
|
||||
if enemies:
|
||||
updateenemies()
|
||||
|
||||
func updateenemies()->void:
|
||||
var totalenemies = 0
|
||||
for obj in enemies.get_children():
|
||||
if obj is slime:
|
||||
totalenemies +=1
|
||||
if not obj.slimedamagesignal.is_connected(gameController._on_slime_damage):
|
||||
obj.slimedamagesignal.is_connected(gameController._on_slime_damage)
|
||||
gameController.addenemytolevel(obj)
|
||||
|
||||
func destroy(body)->void:
|
||||
if body is Cube:
|
||||
body.queue_free()
|
||||
@ -24,6 +37,7 @@ func updateCube()->void:
|
||||
obj.tree_exited.connect(updateCube)
|
||||
_CubeTotal +=1
|
||||
print ("Number of cubes: "+str(_CubeTotal))
|
||||
gameController.totalCube(_CubeTotal)
|
||||
|
||||
func makeGrenade(_grenadeposition, _grenadedirection)->void:
|
||||
print("grenade time")
|
||||
@ -31,3 +45,6 @@ func makeGrenade(_grenadeposition, _grenadedirection)->void:
|
||||
owner.add_child(myGrenade)
|
||||
myGrenade.transform = _grenadeposition
|
||||
myGrenade.apply_central_impulse(Vector2(_grenadedirection, -1)*400)
|
||||
|
||||
func changescene(level)->void:
|
||||
get_tree().call_deferred("change_scene_to_file",level)
|
||||
|
||||
32
scripts/slimy.gd
Normal file
32
scripts/slimy.gd
Normal file
@ -0,0 +1,32 @@
|
||||
class_name slime extends Area2D
|
||||
|
||||
@onready var slime_texture: AnimatedSprite2D = $"slime texture"
|
||||
@onready var leftdowncast: RayCast2D = $leftdowncast
|
||||
@onready var rightcast: RayCast2D = $rightcast
|
||||
@onready var rightdowncast: RayCast2D = $rightdowncast
|
||||
@onready var leftcast: RayCast2D = $leftcast
|
||||
|
||||
signal slimedamagesignal(body, slime)
|
||||
|
||||
var speed: int = 100
|
||||
var direction = 1
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
position.x += direction*speed*delta
|
||||
if rightcast.is_colliding() and not rightcast.get_collider() is Player:
|
||||
direction=-1
|
||||
if leftcast.is_colliding() and not leftcast.get_collider() is Player:
|
||||
direction=1
|
||||
slime_texture.flip_h = false
|
||||
if not rightdowncast.is_colliding():
|
||||
direction = -1
|
||||
|
||||
if not leftdowncast.is_colliding():
|
||||
direction = 1
|
||||
|
||||
|
||||
func _on_body_entered(body: Node2D) -> void:
|
||||
print("player damage at slime")
|
||||
if body is Player:
|
||||
print("slime see player")
|
||||
slimedamagesignal.emit(body, self)
|
||||
1
scripts/slimy.gd.uid
Normal file
1
scripts/slimy.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://bd6j515foi0bj
|
||||
78
slimy.tscn
Normal file
78
slimy.tscn
Normal file
@ -0,0 +1,78 @@
|
||||
[gd_scene format=3 uid="uid://ctfxiipsy88op"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bd6j515foi0bj" path="res://scripts/slimy.gd" id="1_m2evq"]
|
||||
[ext_resource type="Texture2D" uid="uid://ct2w85dun0kjq" path="res://assets/graphics/enemies/slime_purple.png" id="1_pngbj"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_m2evq"]
|
||||
atlas = ExtResource("1_pngbj")
|
||||
region = Rect2(0, 24, 24, 24)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_v6kx6"]
|
||||
atlas = ExtResource("1_pngbj")
|
||||
region = Rect2(24, 24, 24, 24)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_xi873"]
|
||||
atlas = ExtResource("1_pngbj")
|
||||
region = Rect2(48, 24, 24, 24)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_eyx2s"]
|
||||
atlas = ExtResource("1_pngbj")
|
||||
region = Rect2(72, 24, 24, 24)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_jhbdr"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_m2evq")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_v6kx6")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_xi873")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_eyx2s")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"idle",
|
||||
"speed": 12.0
|
||||
}]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_pssmh"]
|
||||
size = Vector2(19, 35)
|
||||
|
||||
[node name="slimy" type="Area2D" unique_id=1550071708]
|
||||
position = Vector2(12, 23)
|
||||
script = ExtResource("1_m2evq")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="slime texture" type="AnimatedSprite2D" parent="." unique_id=618621224]
|
||||
texture_filter = 1
|
||||
position = Vector2(9.5, 9)
|
||||
scale = Vector2(1.7916666, 1.75)
|
||||
sprite_frames = SubResource("SpriteFrames_jhbdr")
|
||||
animation = &"idle"
|
||||
autoplay = "idle"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1805299238]
|
||||
position = Vector2(9.5, 11.5)
|
||||
shape = SubResource("RectangleShape2D_pssmh")
|
||||
|
||||
[node name="leftdowncast" type="RayCast2D" parent="." unique_id=1676774856]
|
||||
position = Vector2(-2, 21)
|
||||
target_position = Vector2(0, 11)
|
||||
|
||||
[node name="rightcast" type="RayCast2D" parent="." unique_id=279001476]
|
||||
position = Vector2(18, 14)
|
||||
target_position = Vector2(7, 0)
|
||||
|
||||
[node name="rightdowncast" type="RayCast2D" parent="." unique_id=822428022]
|
||||
position = Vector2(20, 21)
|
||||
target_position = Vector2(0, 11)
|
||||
|
||||
[node name="leftcast" type="RayCast2D" parent="." unique_id=1706617986]
|
||||
position = Vector2(0, 14)
|
||||
target_position = Vector2(-7, 0)
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||
Loading…
Reference in New Issue
Block a user