488 lines
19 KiB
Plaintext
488 lines
19 KiB
Plaintext
[gd_scene load_steps=17 format=4 uid="uid://dcmyx5g6dksl8"]
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[ext_resource type="PackedScene" uid="uid://d1ej2kiy7jcpv" path="res://scenes/crate.tscn" id="1_uivx3"]
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[ext_resource type="Script" path="res://scripts/trigger.gd" id="3_2qbah"]
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[ext_resource type="PackedScene" uid="uid://b75mow511wmmb" path="res://scenes/player.tscn" id="3_8h5jv"]
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[ext_resource type="Texture2D" uid="uid://jlbx6yvcmten" path="res://assets/graphics/terrains/backgrounds/forestbackground.png" id="3_umlo6"]
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[ext_resource type="Texture2D" uid="uid://8kaggg1kilxy" path="res://assets/graphics/terrains/backgrounds/skystrip.png" id="4_62nh8"]
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[ext_resource type="Texture2D" uid="uid://b3smxb17ijk60" path="res://assets/graphics/terrains/backgrounds/midtrees.png" id="4_201fr"]
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[ext_resource type="PackedScene" uid="uid://dwfife67i1fmr" path="res://scenes/bullet.tscn" id="5_7yfvg"]
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[ext_resource type="Script" path="res://scripts/scenemanager.gd" id="6_n2kp0"]
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[ext_resource type="Texture2D" uid="uid://btdvc25chjgd" path="res://assets/graphics/terrains/Terrain (32x32).png" id="7_v20os"]
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[ext_resource type="PackedScene" uid="uid://ix6oxq0kduyx" path="res://scenes/coin.tscn" id="10_nxy68"]
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[ext_resource type="PackedScene" uid="uid://clitp4u6pd426" path="res://scenes/badguy.tscn" id="11_dbqj0"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_3ut3v"]
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texture = ExtResource("7_v20os")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:0/0/terrains_peering_bit/right_side = 0
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0:0/0/terrains_peering_bit/bottom_right_corner = 0
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0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:0/0/terrains_peering_bit/right_side = 0
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0/terrains_peering_bit/bottom_left_corner = 0
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1:0/0/terrains_peering_bit/left_side = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
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2:0/0/terrain = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:0/0/terrains_peering_bit/bottom_side = 0
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
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2:0/0/terrains_peering_bit/left_side = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
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4:0/0/terrain = 0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0 = 0
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6:0/0/terrain_set = 0
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6:0/0/terrain = 0
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6:0/0/terrains_peering_bit/right_side = 0
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6:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0/terrains_peering_bit/bottom_left_corner = 0
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6:0/0/terrains_peering_bit/left_side = 0
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6:0/0/terrains_peering_bit/top_left_corner = 0
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6:0/0/terrains_peering_bit/top_side = 0
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6:0/0/terrains_peering_bit/top_right_corner = 0
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7:0/0 = 0
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7:0/0/terrain_set = 0
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7:0/0/terrain = 0
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7:0/0/terrains_peering_bit/right_side = 0
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7:0/0/terrains_peering_bit/bottom_right_corner = 0
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7:0/0/terrains_peering_bit/bottom_side = 0
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7:0/0/terrains_peering_bit/left_side = 0
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7:0/0/terrains_peering_bit/top_left_corner = 0
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7:0/0/terrains_peering_bit/top_side = 0
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7:0/0/terrains_peering_bit/top_right_corner = 0
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9:0/0 = 0
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9:0/0/terrain_set = 0
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9:0/0/terrain = 0
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9:0/0/terrains_peering_bit/right_side = 0
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9:0/0/terrains_peering_bit/bottom_right_corner = 0
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9:0/0/terrains_peering_bit/bottom_side = 0
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9:0/0/terrains_peering_bit/bottom_left_corner = 0
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9:0/0/terrains_peering_bit/left_side = 0
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9:0/0/terrains_peering_bit/top_side = 0
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10:0/0 = 0
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10:0/0/terrain_set = 0
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10:0/0/terrain = 0
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10:0/0/terrains_peering_bit/right_side = 0
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10:0/0/terrains_peering_bit/bottom_side = 0
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10:0/0/terrains_peering_bit/bottom_left_corner = 0
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10:0/0/terrains_peering_bit/left_side = 0
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10:0/0/terrains_peering_bit/top_left_corner = 0
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10:0/0/terrains_peering_bit/top_side = 0
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12:0/0 = 0
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12:0/0/terrain_set = 0
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12:0/0/terrain = 0
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12:0/0/terrains_peering_bit/right_side = 0
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12:0/0/terrains_peering_bit/bottom_right_corner = 0
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12:0/0/terrains_peering_bit/bottom_side = 0
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12:0/0/terrains_peering_bit/left_side = 0
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12:0/0/terrains_peering_bit/top_side = 0
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13:0/0 = 0
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13:0/0/terrain_set = 0
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13:0/0/terrain = 0
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13:0/0/terrains_peering_bit/right_side = 0
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13:0/0/terrains_peering_bit/bottom_side = 0
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13:0/0/terrains_peering_bit/bottom_left_corner = 0
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13:0/0/terrains_peering_bit/left_side = 0
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13:0/0/terrains_peering_bit/top_side = 0
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15:0/0 = 0
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15:0/0/terrain_set = 0
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15:0/0/terrain = 0
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15:0/0/terrains_peering_bit/right_side = 0
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15:0/0/terrains_peering_bit/bottom_side = 0
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15:0/0/terrains_peering_bit/left_side = 0
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15:0/0/terrains_peering_bit/top_side = 0
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0:1/0 = 0
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0:1/0/terrain_set = 0
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0:1/0/terrain = 0
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:1/0/terrains_peering_bit/right_side = 0
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0:1/0/terrains_peering_bit/bottom_right_corner = 0
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0:1/0/terrains_peering_bit/bottom_side = 0
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0:1/0/terrains_peering_bit/top_side = 0
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0:1/0/terrains_peering_bit/top_right_corner = 0
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1:1/0 = 0
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2:1/0 = 0
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2:1/0/terrain_set = 0
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2:1/0/terrain = 0
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:1/0/terrains_peering_bit/bottom_side = 0
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2:1/0/terrains_peering_bit/bottom_left_corner = 0
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2:1/0/terrains_peering_bit/left_side = 0
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2:1/0/terrains_peering_bit/top_left_corner = 0
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2:1/0/terrains_peering_bit/top_side = 0
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4:1/0 = 0
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4:1/0/terrain_set = 0
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4:1/0/terrain = 0
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:1/0/terrains_peering_bit/bottom_side = 0
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4:1/0/terrains_peering_bit/top_side = 0
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6:1/0 = 0
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6:1/0/terrain_set = 0
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6:1/0/terrain = 0
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6:1/0/terrains_peering_bit/right_side = 0
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6:1/0/terrains_peering_bit/bottom_right_corner = 0
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6:1/0/terrains_peering_bit/bottom_side = 0
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6:1/0/terrains_peering_bit/bottom_left_corner = 0
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6:1/0/terrains_peering_bit/left_side = 0
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6:1/0/terrains_peering_bit/top_left_corner = 0
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6:1/0/terrains_peering_bit/top_side = 0
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7:1/0 = 0
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7:1/0/terrain_set = 0
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7:1/0/terrain = 0
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7:1/0/terrains_peering_bit/right_side = 0
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7:1/0/terrains_peering_bit/bottom_right_corner = 0
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7:1/0/terrains_peering_bit/bottom_side = 0
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7:1/0/terrains_peering_bit/bottom_left_corner = 0
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7:1/0/terrains_peering_bit/left_side = 0
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7:1/0/terrains_peering_bit/top_side = 0
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7:1/0/terrains_peering_bit/top_right_corner = 0
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9:1/0 = 0
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9:1/0/terrain_set = 0
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9:1/0/terrain = 0
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9:1/0/terrains_peering_bit/right_side = 0
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9:1/0/terrains_peering_bit/bottom_right_corner = 0
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9:1/0/terrains_peering_bit/bottom_side = 0
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9:1/0/terrains_peering_bit/top_side = 0
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9:1/0/terrains_peering_bit/top_right_corner = 0
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10:1/0 = 0
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10:1/0/terrain_set = 0
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10:1/0/terrain = 0
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10:1/0/terrains_peering_bit/right_side = 0
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10:1/0/terrains_peering_bit/bottom_side = 0
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10:1/0/terrains_peering_bit/left_side = 0
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10:1/0/terrains_peering_bit/top_left_corner = 0
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10:1/0/terrains_peering_bit/top_side = 0
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10:1/0/terrains_peering_bit/top_right_corner = 0
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12:1/0 = 0
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12:1/0/terrain_set = 0
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12:1/0/terrain = 0
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12:1/0/terrains_peering_bit/right_side = 0
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12:1/0/terrains_peering_bit/bottom_side = 0
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12:1/0/terrains_peering_bit/left_side = 0
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12:1/0/terrains_peering_bit/top_side = 0
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12:1/0/terrains_peering_bit/top_right_corner = 0
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13:1/0 = 0
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13:1/0/terrain_set = 0
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13:1/0/terrain = 0
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|
13:1/0/terrains_peering_bit/right_side = 0
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13:1/0/terrains_peering_bit/bottom_side = 0
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13:1/0/terrains_peering_bit/left_side = 0
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13:1/0/terrains_peering_bit/top_left_corner = 0
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|
13:1/0/terrains_peering_bit/top_side = 0
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15:1/0 = 0
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|
15:1/0/terrain_set = 0
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15:1/0/terrain = 0
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15:1/0/terrains_peering_bit/right_side = 0
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15:1/0/terrains_peering_bit/bottom_side = 0
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15:1/0/terrains_peering_bit/bottom_left_corner = 0
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|
15:1/0/terrains_peering_bit/left_side = 0
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15:1/0/terrains_peering_bit/top_side = 0
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15:1/0/terrains_peering_bit/top_right_corner = 0
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16:1/0 = 0
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16:1/0/terrain_set = 0
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16:1/0/terrain = 0
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|
16:1/0/terrains_peering_bit/right_side = 0
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16:1/0/terrains_peering_bit/bottom_right_corner = 0
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16:1/0/terrains_peering_bit/bottom_side = 0
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16:1/0/terrains_peering_bit/left_side = 0
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16:1/0/terrains_peering_bit/top_left_corner = 0
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16:1/0/terrains_peering_bit/top_side = 0
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0:2/0 = 0
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0:2/0/terrain_set = 0
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0:2/0/terrain = 0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:2/0/terrains_peering_bit/right_side = 0
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0:2/0/terrains_peering_bit/top_side = 0
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0:2/0/terrains_peering_bit/top_right_corner = 0
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1:2/0 = 0
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1:2/0/terrain_set = 0
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1:2/0/terrain = 0
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1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
1:2/0/terrains_peering_bit/right_side = 0
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1:2/0/terrains_peering_bit/left_side = 0
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1:2/0/terrains_peering_bit/top_left_corner = 0
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1:2/0/terrains_peering_bit/top_side = 0
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1:2/0/terrains_peering_bit/top_right_corner = 0
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2:2/0 = 0
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2:2/0/terrain_set = 0
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2:2/0/terrain = 0
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
2:2/0/terrains_peering_bit/left_side = 0
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2:2/0/terrains_peering_bit/top_left_corner = 0
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2:2/0/terrains_peering_bit/top_side = 0
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4:2/0 = 0
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4:2/0/terrain_set = 0
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4:2/0/terrain = 0
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4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:2/0/terrains_peering_bit/top_side = 0
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6:3/0 = 0
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6:3/0/terrain_set = 0
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6:3/0/terrain = 0
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6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.25, -16, 0, 16, -16, 16)
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|
6:3/0/terrains_peering_bit/right_side = 0
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|
6:3/0/terrains_peering_bit/bottom_side = 0
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|
6:3/0/terrains_peering_bit/top_side = 0
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|
6:3/0/terrains_peering_bit/top_right_corner = 0
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|
7:3/0 = 0
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|
7:3/0/terrain_set = 0
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|
7:3/0/terrain = 0
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|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -0.25, -16, 0, 16, 16, 16)
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|
7:3/0/terrains_peering_bit/bottom_side = 0
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|
7:3/0/terrains_peering_bit/left_side = 0
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|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
|
7:3/0/terrains_peering_bit/top_side = 0
|
|
9:3/0 = 0
|
|
9:3/0/terrain_set = 0
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|
9:3/0/terrain = 0
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|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, -7, 16, -6.75)
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|
9:3/0/terrains_peering_bit/right_side = 0
|
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
|
9:3/0/terrains_peering_bit/left_side = 0
|
|
10:3/0 = 0
|
|
10:3/0/terrain_set = 0
|
|
10:3/0/terrain = 0
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|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, -7, 16, -6.75)
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|
10:3/0/terrains_peering_bit/right_side = 0
|
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
|
10:3/0/terrains_peering_bit/left_side = 0
|
|
12:3/0 = 0
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|
12:3/0/terrain_set = 0
|
|
12:3/0/terrain = 0
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|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, -6, 16, -6.5, -16)
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|
12:3/0/terrains_peering_bit/right_side = 0
|
|
12:3/0/terrains_peering_bit/bottom_side = 0
|
|
12:3/0/terrains_peering_bit/top_side = 0
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|
13:3/0 = 0
|
|
13:3/0/terrain_set = 0
|
|
13:3/0/terrain = 0
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|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, -0.75, 7.5, 0.5, 8, 16, 16, 16, 16, -16)
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|
13:3/0/terrains_peering_bit/right_side = 0
|
|
13:3/0/terrains_peering_bit/bottom_side = 0
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|
13:3/0/terrains_peering_bit/left_side = 0
|
|
15:3/0 = 0
|
|
15:3/0/terrain_set = 0
|
|
15:3/0/terrain = 0
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|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
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|
15:3/0/terrains_peering_bit/right_side = 0
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|
15:3/0/terrains_peering_bit/bottom_side = 0
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|
16:3/0 = 0
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|
16:3/0/terrain_set = 0
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|
16:3/0/terrain = 0
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|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
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|
16:3/0/terrains_peering_bit/bottom_side = 0
|
|
16:3/0/terrains_peering_bit/left_side = 0
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|
0:4/0 = 0
|
|
0:4/0/terrain_set = 0
|
|
0:4/0/terrain = 0
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|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
0:4/0/terrains_peering_bit/right_side = 0
|
|
1:4/0 = 0
|
|
1:4/0/terrain_set = 0
|
|
1:4/0/terrain = 0
|
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
1:4/0/terrains_peering_bit/right_side = 0
|
|
1:4/0/terrains_peering_bit/left_side = 0
|
|
2:4/0 = 0
|
|
2:4/0/terrain_set = 0
|
|
2:4/0/terrain = 0
|
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
2:4/0/terrains_peering_bit/left_side = 0
|
|
4:4/0 = 0
|
|
4:4/0/terrain_set = 0
|
|
4:4/0/terrain = 0
|
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
6:4/0 = 0
|
|
6:4/0/terrain_set = 0
|
|
6:4/0/terrain = 0
|
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.25, -16, 0, 16, -16, 16)
|
|
6:4/0/terrains_peering_bit/right_side = 0
|
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
|
6:4/0/terrains_peering_bit/top_side = 0
|
|
7:4/0 = 0
|
|
7:4/0/terrain_set = 0
|
|
7:4/0/terrain = 0
|
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -0.25, -16, 0, 16, 16, 16)
|
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
|
7:4/0/terrains_peering_bit/left_side = 0
|
|
7:4/0/terrains_peering_bit/top_side = 0
|
|
9:4/0 = 0
|
|
9:4/0/terrain_set = 0
|
|
9:4/0/terrain = 0
|
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 3.5, -16, 16, 16, 16, 16, 3.5)
|
|
9:4/0/terrains_peering_bit/right_side = 0
|
|
9:4/0/terrains_peering_bit/left_side = 0
|
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
|
9:4/0/terrains_peering_bit/top_side = 0
|
|
10:4/0 = 0
|
|
10:4/0/terrain_set = 0
|
|
10:4/0/terrain = 0
|
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 3.5, -16, 16, 16, 16, 16, 3.5)
|
|
10:4/0/terrains_peering_bit/right_side = 0
|
|
10:4/0/terrains_peering_bit/left_side = 0
|
|
10:4/0/terrains_peering_bit/top_side = 0
|
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
|
12:4/0 = 0
|
|
12:4/0/terrain_set = 0
|
|
12:4/0/terrain = 0
|
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
|
|
12:4/0/terrains_peering_bit/right_side = 0
|
|
12:4/0/terrains_peering_bit/left_side = 0
|
|
12:4/0/terrains_peering_bit/top_side = 0
|
|
13:4/0 = 0
|
|
13:4/0/terrain_set = 0
|
|
13:4/0/terrain = 0
|
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(5.5, -16, 6.25, 16, 16, 16, 16, -16)
|
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
|
13:4/0/terrains_peering_bit/left_side = 0
|
|
13:4/0/terrains_peering_bit/top_side = 0
|
|
15:4/0 = 0
|
|
15:4/0/terrain_set = 0
|
|
15:4/0/terrain = 0
|
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
|
|
15:4/0/terrains_peering_bit/right_side = 0
|
|
15:4/0/terrains_peering_bit/top_side = 0
|
|
16:4/0 = 0
|
|
16:4/0/terrain_set = 0
|
|
16:4/0/terrain = 0
|
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
|
|
16:4/0/terrains_peering_bit/left_side = 0
|
|
16:4/0/terrains_peering_bit/top_side = 0
|
|
|
|
[sub_resource type="TileSet" id="TileSet_ixl4j"]
|
|
tile_size = Vector2i(32, 32)
|
|
physics_layer_0/collision_layer = 1
|
|
terrain_set_0/mode = 0
|
|
terrain_set_0/terrain_0/name = "leafy_ground"
|
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
|
sources/0 = SubResource("TileSetAtlasSource_3ut3v")
|
|
|
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1cyeq"]
|
|
size = Vector2(101, 20)
|
|
|
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_bqh70"]
|
|
distance = -181.0
|
|
|
|
[sub_resource type="CircleShape2D" id="CircleShape2D_mfh1j"]
|
|
|
|
[node name="Game" type="Node2D"]
|
|
|
|
[node name="SceneManager" type="Node" parent="."]
|
|
unique_name_in_owner = true
|
|
script = ExtResource("6_n2kp0")
|
|
|
|
[node name="Background" type="Parallax2D" parent="."]
|
|
repeat_size = Vector2(320, 0)
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Background"]
|
|
position = Vector2(160, 90)
|
|
texture = ExtResource("3_umlo6")
|
|
|
|
[node name="Sprite2D2" type="Sprite2D" parent="Background"]
|
|
position = Vector2(160, -68.5)
|
|
scale = Vector2(1, 5.56667)
|
|
texture = ExtResource("4_62nh8")
|
|
|
|
[node name="Parallax2D2" type="Parallax2D" parent="."]
|
|
scroll_scale = Vector2(1.2, 1.2)
|
|
repeat_size = Vector2(320, 0)
|
|
|
|
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D2"]
|
|
texture_filter = 1
|
|
position = Vector2(160, 90)
|
|
texture = ExtResource("4_201fr")
|
|
|
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
|
position = Vector2(-220, -413)
|
|
tile_map_data = PackedByteArray("AAALABMAAAAEAAEAAAALABQAAAAEAAEAAAALABUAAAAEAAEAAAALABYAAAAPAAQAAAAMABYAAAAQAAMAAAAMABcAAAAPAAQAAAANABcAAAABAAQAAAAOABcAAAAKAAMAAAAOABgAAAAAAAIAAAAPABcAAAACAAAAAAAPABgAAAAJAAQAAAAQABgAAAABAAQAAAARABgAAAABAAQAAAASABgAAAABAAQAAAATABgAAAACAAQAAAAUABkAAAAAAAQAAAAVABkAAAABAAQAAAAWABkAAAABAAQAAAAXABkAAAABAAQAAAAYABkAAAABAAQAAAAZABkAAAABAAQAAAAaABkAAAABAAQAAAAbABkAAAABAAQAAAAcABkAAAABAAQAAAAdABkAAAABAAQAAAAeABkAAAAKAAMAAAAeABoAAAAAAAIAAAAfABoAAAACAAIAAAAfABkAAAAJAAMAAAAgABkAAAAQAAQAAAAgABgAAAAPAAMAAAAhABgAAAABAAQAAAAiABgAAAABAAQAAAAjABgAAAACAAQAAAAJABIAAAABAAAAAAAKABIAAAABAAAAAAALABIAAAABAAAAAAAMABIAAAABAAAAAAANABIAAAABAAQAAAAIABIAAAABAAAAAAAHABIAAAAKAAMAAAAOABIAAAAMAAQAAAAPABIAAAAMAAQAAAAQABIAAAACAAQAAAATABIAAAAAAAQAAAAUABIAAAAMAAQAAAAVABIAAAAMAAQAAAAWABIAAAAMAAQAAAAXABIAAAAMAAQAAAAYABIAAAABAAQAAAAZABIAAAABAAQAAAAaABIAAAAKAAMAAAAPABEAAAAEAAEAAAAPABAAAAAPAAMAAAAQABAAAAANAAQAAAAQAA8AAAANAAMAAAARAA8AAAABAAQAAAASAA8AAAABAAQAAAATAA8AAAABAAQAAAAUAA8AAAACAAQAAAAUABAAAAAAAAQAAAAUABEAAAANAAMAAAAVABEAAAAPAAAAAAAOABEAAAAQAAMAAAAWABEAAAANAAMAAAAVABAAAAAQAAMAAAAXABEAAAAQAAMAAAA=")
|
|
tile_set = SubResource("TileSet_ixl4j")
|
|
|
|
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
|
position = Vector2(340, -161)
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
|
position = Vector2(-0.5, 0)
|
|
shape = SubResource("RectangleShape2D_1cyeq")
|
|
|
|
[node name="floor" type="StaticBody2D" parent="."]
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="floor"]
|
|
shape = SubResource("WorldBoundaryShape2D_bqh70")
|
|
|
|
[node name="CharacterBody2D" parent="." instance=ExtResource("3_8h5jv")]
|
|
|
|
[node name="Area2D" type="Area2D" parent="."]
|
|
position = Vector2(359, 141)
|
|
scale = Vector2(5, 5)
|
|
script = ExtResource("3_2qbah")
|
|
metadata/_edit_group_ = true
|
|
|
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
shape = SubResource("CircleShape2D_mfh1j")
|
|
debug_color = Color(0.825765, 0.00158581, 0.954354, 0.42)
|
|
|
|
[node name="Area2D2" parent="." instance=ExtResource("5_7yfvg")]
|
|
position = Vector2(142, 25)
|
|
|
|
[node name="crates" type="Node2D" parent="."]
|
|
|
|
[node name="RigidBody2D" parent="crates" instance=ExtResource("1_uivx3")]
|
|
position = Vector2(102, 22)
|
|
rotation = 0.806532
|
|
|
|
[node name="RigidBody2D5" parent="crates" instance=ExtResource("1_uivx3")]
|
|
position = Vector2(135, 3)
|
|
rotation = 0.806532
|
|
|
|
[node name="RigidBody2D2" parent="crates" instance=ExtResource("1_uivx3")]
|
|
position = Vector2(69, 3.00003)
|
|
rotation = 0.806532
|
|
|
|
[node name="RigidBody2D3" parent="crates" instance=ExtResource("1_uivx3")]
|
|
position = Vector2(127, 44)
|
|
rotation = 0.806532
|
|
|
|
[node name="RigidBody2D4" parent="crates" instance=ExtResource("1_uivx3")]
|
|
position = Vector2(57, 39)
|
|
rotation = 0.806532
|
|
|
|
[node name="RigidBody2D6" parent="crates" instance=ExtResource("1_uivx3")]
|
|
position = Vector2(200, 74)
|
|
rotation = 0.806532
|
|
|
|
[node name="coins" type="Node2D" parent="."]
|
|
|
|
[node name="Area2D3" parent="coins" instance=ExtResource("10_nxy68")]
|
|
position = Vector2(330, 40)
|
|
|
|
[node name="Area2D" parent="coins" instance=ExtResource("10_nxy68")]
|
|
position = Vector2(370, 40)
|
|
|
|
[node name="Area2D2" parent="coins" instance=ExtResource("10_nxy68")]
|
|
position = Vector2(400, 40)
|
|
|
|
[node name="enemies" type="Node2D" parent="."]
|
|
|
|
[node name="Area2D3" parent="enemies" instance=ExtResource("11_dbqj0")]
|
|
position = Vector2(369, 55)
|
|
|
|
[connection signal="areaTrigger" from="Area2D" to="." method="_on_trigger"]
|
|
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|