added jump animation

This commit is contained in:
JayisonDevadas committed 2026-05-11 18:57:56 -04:00
1 parent a245ebc135
commit 579397cd8b
4 files changed
+106 -6

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+40 -2
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@@ -1,11 +1,20 @@
[gd_scene format=3 uid="uid://bhsvqyhsemekq"]
[ext_resource type="Script" uid="uid://dlmf1p0vfitcx" path="res://scripts/player.gd" id="1_3vyb7"]
[ext_resource type="Texture2D" uid="uid://d2e455oxjbsf5" path="res://assets/graphics/player/jump/player jump 48x48.png" id="2_dqkch"]
[ext_resource type="Texture2D" uid="uid://dio2ufnpnihce" path="res://assets/graphics/player/idle/Player Idle 48x48.png" id="2_g2els"]
[ext_resource type="Texture2D" uid="uid://bl7p2n2kgw2qx" path="res://assets/graphics/player/idle/player run 48x48.png" id="3_qhqgy"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_elsnr"]
[sub_resource type="AtlasTexture" id="AtlasTexture_4ni07"]
atlas = ExtResource("2_dqkch")
region = Rect2(48, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_i4ail"]
atlas = ExtResource("2_dqkch")
region = Rect2(96, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_qhqgy"]
atlas = ExtResource("2_g2els")
region = Rect2(0, 0, 48, 48)
@@ -46,6 +55,10 @@ region = Rect2(384, 0, 48, 48)
atlas = ExtResource("2_g2els")
region = Rect2(432, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_a38lo"]
atlas = ExtResource("2_dqkch")
region = Rect2(0, 0, 48, 48)
[sub_resource type="AtlasTexture" id="AtlasTexture_jej6c"]
atlas = ExtResource("3_qhqgy")
region = Rect2(0, 0, 48, 48)
@@ -82,6 +95,22 @@ region = Rect2(336, 0, 48, 48)
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_4ni07")
}],
"loop": false,
"name": &"apex",
"speed": 12.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_i4ail")
}],
"loop": false,
"name": &"fall",
"speed": 12.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_qhqgy")
}, {
"duration": 1.0,
@@ -117,6 +146,14 @@ animations = [{
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_a38lo")
}],
"loop": false,
"name": &"jump",
"speed": 12.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_jej6c")
}, {
"duration": 1.0,
@@ -169,6 +206,7 @@ position = Vector2(-10, -12)
texture_filter = 1
position = Vector2(0, -1)
sprite_frames = SubResource("SpriteFrames_jej6c")
animation = &"run"
animation = &"apex"
autoplay = "idle"
frame_progress = 0.8670586
[connection signal="animation_finished" from="graphic" to="." method="_on_graphic_animation_finished"]