added jump animation
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a245ebc135
commit
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4 files changed
+106
-6
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+40
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@@ -1,11 +1,20 @@
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[gd_scene format=3 uid="uid://bhsvqyhsemekq"]
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[ext_resource type="Script" uid="uid://dlmf1p0vfitcx" path="res://scripts/player.gd" id="1_3vyb7"]
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[ext_resource type="Texture2D" uid="uid://d2e455oxjbsf5" path="res://assets/graphics/player/jump/player jump 48x48.png" id="2_dqkch"]
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[ext_resource type="Texture2D" uid="uid://dio2ufnpnihce" path="res://assets/graphics/player/idle/Player Idle 48x48.png" id="2_g2els"]
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[ext_resource type="Texture2D" uid="uid://bl7p2n2kgw2qx" path="res://assets/graphics/player/idle/player run 48x48.png" id="3_qhqgy"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_elsnr"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_4ni07"]
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atlas = ExtResource("2_dqkch")
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region = Rect2(48, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_i4ail"]
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atlas = ExtResource("2_dqkch")
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region = Rect2(96, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qhqgy"]
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atlas = ExtResource("2_g2els")
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region = Rect2(0, 0, 48, 48)
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@@ -46,6 +55,10 @@ region = Rect2(384, 0, 48, 48)
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atlas = ExtResource("2_g2els")
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region = Rect2(432, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_a38lo"]
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atlas = ExtResource("2_dqkch")
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region = Rect2(0, 0, 48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jej6c"]
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atlas = ExtResource("3_qhqgy")
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region = Rect2(0, 0, 48, 48)
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@@ -82,6 +95,22 @@ region = Rect2(336, 0, 48, 48)
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_4ni07")
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}],
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"loop": false,
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"name": &"apex",
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"speed": 12.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_i4ail")
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}],
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"loop": false,
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"name": &"fall",
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"speed": 12.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qhqgy")
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}, {
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"duration": 1.0,
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@@ -117,6 +146,14 @@ animations = [{
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_a38lo")
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}],
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"loop": false,
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"name": &"jump",
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"speed": 12.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_jej6c")
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}, {
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"duration": 1.0,
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@@ -169,6 +206,7 @@ position = Vector2(-10, -12)
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texture_filter = 1
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position = Vector2(0, -1)
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sprite_frames = SubResource("SpriteFrames_jej6c")
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animation = &"run"
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animation = &"apex"
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autoplay = "idle"
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frame_progress = 0.8670586
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[connection signal="animation_finished" from="graphic" to="." method="_on_graphic_animation_finished"]
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