ed-april-game/scripts/brown_box.gd
2026-04-27 21:06:17 -04:00

12 lines
287 B
GDScript

class_name BrownBox extends RigidBody2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass