init water droplet test
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commit
4ec4dbb5ad
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.editorconfig
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.editorconfig
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root = true
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[*]
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charset = utf-8
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.gitattributes
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.gitattributes
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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.gitignore
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.gitignore
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# Godot 4+ specific ignores
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.godot/
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/android/
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icon.svg
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icon.svg
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<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
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After Width: | Height: | Size: 995 B |
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icon.svg.import
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icon.svg.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bs64u4u2miwhr"
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path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.svg"
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dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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project.godot
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project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="water"
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run/main_scene="uid://cfr43vi3572yp"
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config/features=PackedStringArray("4.6", "Forward Plus")
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config/icon="res://icon.svg"
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[physics]
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3d/physics_engine="Jolt Physics"
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[rendering]
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rendering_device/driver.windows="d3d12"
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scenes/droplet.tscn
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scenes/droplet.tscn
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[gd_scene format=3 uid="uid://c7n3scycvj6e0"]
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[ext_resource type="Script" uid="uid://b51w6528jl7ns" path="res://scripts/droplet.gd" id="1_d63sw"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_jsxgm"]
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[node name="droplet" type="RigidBody2D" unique_id=26869325]
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script = ExtResource("1_d63sw")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=681770375]
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shape = SubResource("CircleShape2D_jsxgm")
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scenes/model.tscn
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scenes/model.tscn
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[gd_scene format=3 uid="uid://cfr43vi3572yp"]
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[ext_resource type="Script" uid="uid://g0yk17km82bv" path="res://scripts/model.gd" id="1_bctr2"]
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[ext_resource type="Script" uid="uid://b51w6528jl7ns" path="res://scripts/droplet.gd" id="2_rka1o"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_jsxgm"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_jsxgm"]
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size = Vector2(142, 20)
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[node name="model" type="Node2D" unique_id=1269077616]
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script = ExtResource("1_bctr2")
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[node name="droplet" type="RigidBody2D" parent="." unique_id=1124928337]
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position = Vector2(100, 100)
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script = ExtResource("2_rka1o")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="droplet" unique_id=1884252756]
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shape = SubResource("CircleShape2D_jsxgm")
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[node name="ramp" type="Node2D" parent="." unique_id=1574160600]
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position = Vector2(160, 418)
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metadata/_edit_group_ = true
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[node name="platform" type="StaticBody2D" parent="ramp" unique_id=209192392]
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position = Vector2(-40, -43)
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rotation = 0.73531467
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="ramp/platform" unique_id=1963814933]
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position = Vector2(-0.8749161, 0.48425293)
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shape = SubResource("RectangleShape2D_jsxgm")
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debug_color = Color(0.5959702, 0.54461277, 0.08352526, 0.41960785)
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[node name="platform2" type="StaticBody2D" parent="ramp" unique_id=84144126]
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position = Vector2(65.00004, -8.9999695)
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rotation = 0.002699674
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="ramp/platform2" unique_id=1176048126]
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position = Vector2(-0.8749161, 0.48425293)
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shape = SubResource("RectangleShape2D_jsxgm")
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debug_color = Color(0.5959702, 0.54461277, 0.08352526, 0.41960785)
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[node name="platform3" type="StaticBody2D" parent="ramp" unique_id=964847824]
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position = Vector2(99.00001, 7.0000305)
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rotation = -0.49281085
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="ramp/platform3" unique_id=449830022]
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position = Vector2(-0.8749161, 0.48425293)
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shape = SubResource("RectangleShape2D_jsxgm")
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debug_color = Color(0.5959702, 0.54461277, 0.08352526, 0.41960785)
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[node name="bucket" type="Node2D" parent="." unique_id=431072106]
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position = Vector2(-98, 102)
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metadata/_edit_group_ = true
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[node name="platform4" type="StaticBody2D" parent="bucket" unique_id=1216137882]
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position = Vector2(450.99997, 440)
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rotation = 1.5717075
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="bucket/platform4" unique_id=809485490]
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position = Vector2(-0.8749161, 0.48425293)
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shape = SubResource("RectangleShape2D_jsxgm")
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debug_color = Color(0.5959702, 0.54461277, 0.08352526, 0.41960785)
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[node name="platform5" type="StaticBody2D" parent="bucket" unique_id=151396465]
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position = Vector2(512, 498.99997)
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rotation = 0.04333093
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="bucket/platform5" unique_id=520757941]
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position = Vector2(-0.8749161, 0.48425293)
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shape = SubResource("RectangleShape2D_jsxgm")
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debug_color = Color(0.5959702, 0.54461277, 0.08352526, 0.41960785)
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[node name="platform6" type="StaticBody2D" parent="bucket" unique_id=1293356667]
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position = Vector2(570, 439)
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rotation = -1.5774848
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="bucket/platform6" unique_id=228271782]
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position = Vector2(-0.8749161, 0.48425293)
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shape = SubResource("RectangleShape2D_jsxgm")
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debug_color = Color(0.5959702, 0.54461277, 0.08352526, 0.41960785)
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scripts/droplet.gd
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scripts/droplet.gd
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class_name Droplet extends RigidBody2D
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func _ready():
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pass # Replace with function body.
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func _process(delta):
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pass
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scripts/droplet.gd.uid
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scripts/droplet.gd.uid
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uid://b51w6528jl7ns
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scripts/model.gd
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scripts/model.gd
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class_name Model extends Node2D
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const PERIOD: int = 300
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var CURRENT_TIME: int = 0
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func _ready():
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pass # Replace with function body.
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func _process(delta: float):
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CURRENT_TIME += delta * 100
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if CURRENT_TIME % 100 == 0:
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print("Current time: ", str(CURRENT_TIME))
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var droplet = preload("res://scenes/droplet.tscn").instantiate()
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droplet.global_position = Vector2(100, 100)
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add_child(droplet)
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scripts/model.gd.uid
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scripts/model.gd.uid
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uid://g0yk17km82bv
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