JanuaryGame/GodotProject/scenes/crate.tscn

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[gd_scene load_steps=2 format=3 uid="uid://63qb2drh1l33"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_jflwv"]
[node name="RigidBody2D" type="RigidBody2D" groups=["box"]]
rotation = -2.29882
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_jflwv")
debug_color = Color(0.968627, 0.117647, 0.345098, 0.419608)