[gd_scene load_steps=4 format=3 uid="uid://lg8k51aicde4"] [ext_resource type="Script" path="res://scripts/bullet.gd" id="1_bpcfw"] [ext_resource type="Texture2D" uid="uid://c4jgxarp4pf2s" path="res://assets/graphics/projectiles/pixel_bullet.png" id="2_imvee"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_oprgb"] size = Vector2(8, 3) [node name="Bullet" type="Area2D"] script = ExtResource("1_bpcfw") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -0.5) shape = SubResource("RectangleShape2D_oprgb") debug_color = Color(0.866207, 0.326527, 0.373638, 0.42) [node name="BulletGraphic" type="Sprite2D" parent="."] texture_filter = 1 position = Vector2(-2, -2) rotation = 3.14159 scale = Vector2(0.0601394, 0.0601394) texture = ExtResource("2_imvee") [connection signal="body_entered" from="." to="." method="_on_body_entered"]