[gd_scene load_steps=11 format=3 uid="uid://doctwh8lc63y5"] [ext_resource type="Script" uid="uid://cpua8fr5bby78" path="res://scripts/gamecontroller.gd" id="1_lnu2h"] [ext_resource type="PackedScene" uid="uid://b5p1mlv4c1olv" path="res://scenes/player.tscn" id="2_5tj0f"] [ext_resource type="Script" uid="uid://chu805lvjnh7s" path="res://scripts/scene_manager.gd" id="2_w84c1"] [ext_resource type="PackedScene" uid="uid://6n3305pqp43a" path="res://scenes/trigger.tscn" id="2_yqjtg"] [ext_resource type="Texture2D" uid="uid://cfoysdgyt6nar" path="res://assets/graphics/environment/terrain/Terrain (32x32)(1).png" id="4_p57ef"] [ext_resource type="PackedScene" uid="uid://d0mw3eh00s3kr" path="res://scenes/crate.tscn" id="4_syc2o"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"] texture = ExtResource("4_p57ef") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 4:0/0 = 0 6:0/0 = 0 7:0/0 = 0 9:0/0 = 0 10:0/0 = 0 12:0/0 = 0 13:0/0 = 0 15:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 4:1/0 = 0 6:1/0 = 0 7:1/0 = 0 9:1/0 = 0 10:1/0 = 0 12:1/0 = 0 13:1/0 = 0 15:1/0 = 0 16:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 4:2/0 = 0 6:3/0 = 0 7:3/0 = 0 9:3/0 = 0 10:3/0 = 0 12:3/0 = 0 13:3/0 = 0 15:3/0 = 0 16:3/0 = 0 0:4/0 = 0 1:4/0 = 0 2:4/0 = 0 4:4/0 = 0 6:4/0 = 0 7:4/0 = 0 9:4/0 = 0 10:4/0 = 0 12:4/0 = 0 13:4/0 = 0 15:4/0 = 0 16:4/0 = 0 [sub_resource type="TileSet" id="TileSet_gee14"] tile_size = Vector2i(32, 32) sources/0 = SubResource("TileSetAtlasSource_u5sy4") [sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"] size = Vector2(52, 20) [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"] [node name="game" type="Node2D"] script = ExtResource("1_lnu2h") [node name="SceneManager" type="Node2D" parent="."] unique_name_in_owner = true script = ExtResource("2_w84c1") [node name="Player" parent="." instance=ExtResource("2_5tj0f")] position = Vector2(580, 368) [node name="TileMapLayer" type="TileMapLayer" parent="."] texture_filter = 1 tile_map_data = PackedByteArray(0, 0, 17, 0, 13, 0, 0, 0, 4, 0, 4, 0, 0, 0, 18, 0, 13, 0, 0, 0, 4, 0, 4, 0, 0, 0, 19, 0, 13, 0, 0, 0, 4, 0, 4, 0, 0, 0, 20, 0, 13, 0, 0, 0, 4, 0, 4, 0, 0, 0) tile_set = SubResource("TileSet_gee14") [node name="StaticBody2D" type="StaticBody2D" parent="."] position = Vector2(610, 430) scale = Vector2(2.47859, 1.32127) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] shape = SubResource("RectangleShape2D_8cj0n") [node name="ground" type="StaticBody2D" parent="."] position = Vector2(583, 553) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="ground"] shape = SubResource("WorldBoundaryShape2D_8cj0n") [node name="Crate" parent="." instance=ExtResource("4_syc2o")] position = Vector2(592, 261) [node name="Crate2" parent="." instance=ExtResource("4_syc2o")] position = Vector2(554, 287) [node name="Crate3" parent="." instance=ExtResource("4_syc2o")] position = Vector2(671, 320) [node name="Crate4" parent="." instance=ExtResource("4_syc2o")] position = Vector2(640, 382) [node name="triggers" type="Node2D" parent="."] [node name="player hurt" parent="triggers" instance=ExtResource("2_yqjtg")] position = Vector2(872, 521) effect = "player_hurt" [node name="trigger" parent="triggers" instance=ExtResource("2_yqjtg")] position = Vector2(389, 519) [connection signal="areaTriggerSignal" from="triggers/player hurt" to="." method="_on_trigger"]