JuneGame/scenes/game.tscn

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[gd_scene load_steps=12 format=4 uid="uid://dc4obqdsdq81h"]
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[ext_resource type="Script" uid="uid://dflv3rb4v8c0r" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
[ext_resource type="Script" uid="uid://lbasdkinbtif" path="res://scripts/scene_manager.gd" id="2_p57ef"]
[ext_resource type="Texture2D" uid="uid://cfghfv0tk8mvk" path="res://assets/Graphics/Terrains/Terrain (32x32).png" id="2_u5sy4"]
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[ext_resource type="PackedScene" uid="uid://dm0s1wei11x43" path="res://scenes/crate.tscn" id="3_lbhrr"]
[ext_resource type="PackedScene" uid="uid://bu03yhhfncspe" path="res://scenes/trigger.tscn" id="4_iywne"]
[ext_resource type="PackedScene" uid="uid://dgf4ypom7mnn4" path="res://scenes/player.tscn" id="4_lbhrr"]
[ext_resource type="PackedScene" uid="uid://cc7r60jbw6uyo" path="res://scenes/bullet.tscn" id="5_iywne"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
texture = ExtResource("2_u5sy4")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
4:0/0 = 0
6:0/0 = 0
7:0/0 = 0
9:0/0 = 0
10:0/0 = 0
12:0/0 = 0
13:0/0 = 0
15:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
4:1/0 = 0
6:1/0 = 0
7:1/0 = 0
9:1/0 = 0
10:1/0 = 0
12:1/0 = 0
13:1/0 = 0
15:1/0 = 0
16:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
4:2/0 = 0
6:3/0 = 0
7:3/0 = 0
9:3/0 = 0
10:3/0 = 0
12:3/0 = 0
13:3/0 = 0
15:3/0 = 0
16:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
4:4/0 = 0
6:4/0 = 0
7:4/0 = 0
9:4/0 = 0
10:4/0 = 0
12:4/0 = 0
13:4/0 = 0
15:4/0 = 0
16:4/0 = 0
[sub_resource type="TileSet" id="TileSet_0tnpc"]
tile_size = Vector2i(32, 32)
sources/0 = SubResource("TileSetAtlasSource_gee14")
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
size = Vector2(60, 20)
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_u5sy4"]
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[node name="Game" type="Node2D"]
script = ExtResource("1_lnu2h")
[node name="TileMapLayer" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("AAARAAsAAAAEAAQAAAASAAsAAAAEAAQAAAATAAsAAAAEAAQAAAAQAAsAAAAEAAQAAAAPAAsAAAAEAAQAAAAUAAsAAAAEAAQAAAA=")
tile_set = SubResource("TileSet_0tnpc")
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[node name="SceneManager" type="Node2D" parent="."]
unique_name_in_owner = true
script = ExtResource("2_p57ef")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
position = Vector2(576, 369)
scale = Vector2(3.15361, 1.6)
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metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("RectangleShape2D_8cj0n")
[node name="RigidBody2D3" parent="." instance=ExtResource("3_lbhrr")]
position = Vector2(551, 270)
[node name="RigidBody2D4" parent="." instance=ExtResource("3_lbhrr")]
position = Vector2(570, 193)
[node name="RigidBody2D5" parent="." instance=ExtResource("3_lbhrr")]
position = Vector2(589, 256)
[node name="CharacterBody2D" parent="." instance=ExtResource("4_lbhrr")]
position = Vector2(559, 339)
[node name="Bullet" parent="." instance=ExtResource("5_iywne")]
position = Vector2(435, 324)
[node name="triggers" type="Node2D" parent="."]
[node name="Area2D" parent="triggers" instance=ExtResource("4_iywne")]
position = Vector2(519, 453)
[node name="Area2D2" parent="triggers" instance=ExtResource("4_iywne")]
position = Vector2(653, 461)
effect = "powerup"
[node name="StaticBody2D2" type="StaticBody2D" parent="."]
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"]
position = Vector2(583, 546)
shape = SubResource("WorldBoundaryShape2D_u5sy4")
[connection signal="areatrigger" from="triggers/Area2D" to="." method="_on_areatrigger"]
[connection signal="areatrigger" from="triggers/Area2D2" to="." method="_on_areatrigger"]