parralax background, two terrains, collectable coin, some graphics, physics layer
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388
scenes/game.tscn
@ -1,67 +1,404 @@
|
|||||||
[gd_scene load_steps=12 format=4 uid="uid://dc4obqdsdq81h"]
|
[gd_scene load_steps=20 format=4 uid="uid://dc4obqdsdq81h"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://dflv3rb4v8c0r" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
|
[ext_resource type="Script" uid="uid://dflv3rb4v8c0r" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
|
||||||
[ext_resource type="Script" uid="uid://lbasdkinbtif" path="res://scripts/scene_manager.gd" id="2_p57ef"]
|
[ext_resource type="Script" uid="uid://lbasdkinbtif" path="res://scripts/scene_manager.gd" id="2_p57ef"]
|
||||||
[ext_resource type="Texture2D" uid="uid://cfghfv0tk8mvk" path="res://assets/Graphics/Terrains/Terrain (32x32).png" id="2_u5sy4"]
|
[ext_resource type="Texture2D" uid="uid://cfghfv0tk8mvk" path="res://assets/Graphics/Terrains/Terrain (32x32).png" id="2_u5sy4"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://d455xj0ubatl" path="res://assets/Graphics/Terrains/forestsky.png" id="2_vtaks"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cakebjievpyw1" path="res://assets/Graphics/Terrains/veg_32x32.png" id="3_gee14"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cw22wa750snvu" path="res://assets/Graphics/Terrains/forestbackground.png" id="3_kvpfn"]
|
||||||
[ext_resource type="PackedScene" uid="uid://dm0s1wei11x43" path="res://scenes/crate.tscn" id="3_lbhrr"]
|
[ext_resource type="PackedScene" uid="uid://dm0s1wei11x43" path="res://scenes/crate.tscn" id="3_lbhrr"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dsdex4bhbqyyc" path="res://assets/Graphics/Terrains/mushroom_32x64.png" id="4_0tnpc"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://n3w5k33xpanb" path="res://assets/Graphics/Terrains/spookytrees.png" id="4_dinhu"]
|
||||||
[ext_resource type="PackedScene" uid="uid://bu03yhhfncspe" path="res://scenes/trigger.tscn" id="4_iywne"]
|
[ext_resource type="PackedScene" uid="uid://bu03yhhfncspe" path="res://scenes/trigger.tscn" id="4_iywne"]
|
||||||
[ext_resource type="PackedScene" uid="uid://dgf4ypom7mnn4" path="res://scenes/player.tscn" id="4_lbhrr"]
|
[ext_resource type="PackedScene" uid="uid://dgf4ypom7mnn4" path="res://scenes/player.tscn" id="4_lbhrr"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cc7r60jbw6uyo" path="res://scenes/bullet.tscn" id="5_iywne"]
|
[ext_resource type="PackedScene" uid="uid://cc7r60jbw6uyo" path="res://scenes/bullet.tscn" id="5_iywne"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://can1023a02b8a" path="res://scenes/coin.tscn" id="13_kvuet"]
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
|
||||||
texture = ExtResource("2_u5sy4")
|
texture = ExtResource("2_u5sy4")
|
||||||
texture_region_size = Vector2i(32, 32)
|
texture_region_size = Vector2i(32, 32)
|
||||||
0:0/0 = 0
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 0
|
||||||
|
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
0:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
1:0/0 = 0
|
1:0/0 = 0
|
||||||
|
1:0/0/terrain_set = 0
|
||||||
|
1:0/0/terrain = 0
|
||||||
|
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/left_side = 0
|
||||||
2:0/0 = 0
|
2:0/0 = 0
|
||||||
|
2:0/0/terrain_set = 0
|
||||||
|
2:0/0/terrain = 0
|
||||||
|
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:0/0/terrains_peering_bit/left_side = 0
|
||||||
4:0/0 = 0
|
4:0/0 = 0
|
||||||
|
4:0/0/terrain_set = 0
|
||||||
|
4:0/0/terrain = 0
|
||||||
|
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
6:0/0 = 0
|
6:0/0 = 0
|
||||||
|
6:0/0/terrain_set = 0
|
||||||
|
6:0/0/terrain = 0
|
||||||
|
6:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
7:0/0 = 0
|
7:0/0 = 0
|
||||||
|
7:0/0/terrain_set = 0
|
||||||
|
7:0/0/terrain = 0
|
||||||
|
7:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
9:0/0 = 0
|
9:0/0 = 0
|
||||||
|
9:0/0/terrain_set = 0
|
||||||
|
9:0/0/terrain = 0
|
||||||
|
9:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/top_side = 0
|
||||||
10:0/0 = 0
|
10:0/0 = 0
|
||||||
|
10:0/0/terrain_set = 0
|
||||||
|
10:0/0/terrain = 0
|
||||||
|
10:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_side = 0
|
||||||
12:0/0 = 0
|
12:0/0 = 0
|
||||||
|
12:0/0/terrain_set = 0
|
||||||
|
12:0/0/terrain = 0
|
||||||
|
12:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/top_side = 0
|
||||||
13:0/0 = 0
|
13:0/0 = 0
|
||||||
|
13:0/0/terrain_set = 0
|
||||||
|
13:0/0/terrain = 0
|
||||||
|
13:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
13:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/top_side = 0
|
||||||
15:0/0 = 0
|
15:0/0 = 0
|
||||||
|
15:0/0/terrain_set = 0
|
||||||
|
15:0/0/terrain = 0
|
||||||
|
15:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/top_side = 0
|
||||||
0:1/0 = 0
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 0
|
||||||
|
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
0:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
1:1/0 = 0
|
1:1/0 = 0
|
||||||
|
1:1/0/terrain_set = 0
|
||||||
|
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
2:1/0 = 0
|
2:1/0 = 0
|
||||||
|
2:1/0/terrain_set = 0
|
||||||
|
2:1/0/terrain = 0
|
||||||
|
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_side = 0
|
||||||
4:1/0 = 0
|
4:1/0 = 0
|
||||||
|
4:1/0/terrain_set = 0
|
||||||
|
4:1/0/terrain = 0
|
||||||
|
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
4:1/0/terrains_peering_bit/top_side = 0
|
||||||
6:1/0 = 0
|
6:1/0 = 0
|
||||||
|
6:1/0/terrain_set = 0
|
||||||
|
6:1/0/terrain = 0
|
||||||
|
6:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_side = 0
|
||||||
7:1/0 = 0
|
7:1/0 = 0
|
||||||
|
7:1/0/terrain_set = 0
|
||||||
|
7:1/0/terrain = 0
|
||||||
|
7:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
9:1/0 = 0
|
9:1/0 = 0
|
||||||
|
9:1/0/terrain_set = 0
|
||||||
|
9:1/0/terrain = 0
|
||||||
|
9:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
10:1/0 = 0
|
10:1/0 = 0
|
||||||
|
10:1/0/terrain_set = 0
|
||||||
|
10:1/0/terrain = 0
|
||||||
|
10:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
12:1/0 = 0
|
12:1/0 = 0
|
||||||
|
12:1/0/terrain_set = 0
|
||||||
|
12:1/0/terrain = 0
|
||||||
|
12:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
13:1/0 = 0
|
13:1/0 = 0
|
||||||
|
13:1/0/terrain_set = 0
|
||||||
|
13:1/0/terrain = 0
|
||||||
|
13:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_side = 0
|
||||||
15:1/0 = 0
|
15:1/0 = 0
|
||||||
|
15:1/0/terrain_set = 0
|
||||||
|
15:1/0/terrain = 0
|
||||||
|
15:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
15:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
16:1/0 = 0
|
16:1/0 = 0
|
||||||
|
16:1/0/terrain_set = 0
|
||||||
|
16:1/0/terrain = 0
|
||||||
|
16:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_side = 0
|
||||||
0:2/0 = 0
|
0:2/0 = 0
|
||||||
|
0:2/0/terrain_set = 0
|
||||||
|
0:2/0/terrain = 0
|
||||||
|
0:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
1:2/0 = 0
|
1:2/0 = 0
|
||||||
|
1:2/0/terrain_set = 0
|
||||||
|
1:2/0/terrain = 0
|
||||||
|
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
2:2/0 = 0
|
2:2/0 = 0
|
||||||
|
2:2/0/terrain_set = 0
|
||||||
|
2:2/0/terrain = 0
|
||||||
|
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 4.77946, 13.3825, 13.3825, 8.2844, 16, -16, 16)
|
||||||
|
2:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_side = 0
|
||||||
4:2/0 = 0
|
4:2/0 = 0
|
||||||
|
4:2/0/terrain_set = 0
|
||||||
|
4:2/0/terrain = 0
|
||||||
|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 6.05399, 12.7452, 12.4266, 7.64714, 16, -5.41672, 16, -12.7452, 12.4266, -16, 1.91179)
|
||||||
|
4:2/0/terrains_peering_bit/top_side = 0
|
||||||
6:3/0 = 0
|
6:3/0 = 0
|
||||||
|
6:3/0/terrain_set = 0
|
||||||
|
6:3/0/terrain = 0
|
||||||
|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.31863, -16, 0, 16, -16, 16)
|
||||||
|
6:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
7:3/0 = 0
|
7:3/0 = 0
|
||||||
|
7:3/0/terrain_set = 0
|
||||||
|
7:3/0/terrain = 0
|
||||||
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.50494, -16, 16, -16, 16, 16, 2.54905, 16)
|
||||||
|
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_side = 0
|
||||||
9:3/0 = 0
|
9:3/0 = 0
|
||||||
|
9:3/0/terrain_set = 0
|
||||||
|
9:3/0/terrain = 0
|
||||||
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.86768, -16, -1.59315)
|
||||||
|
9:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:3/0/terrains_peering_bit/left_side = 0
|
||||||
10:3/0 = 0
|
10:3/0 = 0
|
||||||
|
10:3/0/terrain_set = 0
|
||||||
|
10:3/0/terrain = 0
|
||||||
|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.86768, -16, -1.59315)
|
||||||
|
10:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/left_side = 0
|
||||||
12:3/0 = 0
|
12:3/0 = 0
|
||||||
|
12:3/0/terrain_set = 0
|
||||||
|
12:3/0/terrain = 0
|
||||||
|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.31863, -16, 0, 16, -16, 16)
|
||||||
|
12:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/top_side = 0
|
||||||
13:3/0 = 0
|
13:3/0 = 0
|
||||||
|
13:3/0/terrain_set = 0
|
||||||
|
13:3/0/terrain = 0
|
||||||
|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.86768, -16, -1.59315)
|
||||||
|
13:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/left_side = 0
|
||||||
15:3/0 = 0
|
15:3/0 = 0
|
||||||
|
15:3/0/terrain_set = 0
|
||||||
|
15:3/0/terrain = 0
|
||||||
|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
15:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
16:3/0 = 0
|
16:3/0 = 0
|
||||||
|
16:3/0/terrain_set = 0
|
||||||
|
16:3/0/terrain = 0
|
||||||
|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0/terrains_peering_bit/left_side = 0
|
||||||
0:4/0 = 0
|
0:4/0 = 0
|
||||||
|
0:4/0/terrain_set = 0
|
||||||
|
0:4/0/terrain = 0
|
||||||
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -5.09809, 16, -13.0639, 13.0639, -16, 5.09809)
|
||||||
|
0:4/0/terrains_peering_bit/right_side = 0
|
||||||
1:4/0 = 0
|
1:4/0 = 0
|
||||||
|
1:4/0/terrain_set = 0
|
||||||
|
1:4/0/terrain = 0
|
||||||
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0/terrains_peering_bit/left_side = 0
|
||||||
2:4/0 = 0
|
2:4/0 = 0
|
||||||
|
2:4/0/terrain_set = 0
|
||||||
|
2:4/0/terrain = 0
|
||||||
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 4.77946, 13.3825, 13.3825, 8.2844, 16, -16, 16)
|
||||||
|
2:4/0/terrains_peering_bit/left_side = 0
|
||||||
4:4/0 = 0
|
4:4/0 = 0
|
||||||
|
4:4/0/terrain_set = 0
|
||||||
|
4:4/0/terrain = 0
|
||||||
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
6:4/0 = 0
|
6:4/0 = 0
|
||||||
|
6:4/0/terrain_set = 0
|
||||||
|
6:4/0/terrain = 0
|
||||||
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0.31863, -16, 0, 16, -16, 16)
|
||||||
|
6:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/top_side = 0
|
||||||
7:4/0 = 0
|
7:4/0 = 0
|
||||||
|
7:4/0/terrain_set = 0
|
||||||
|
7:4/0/terrain = 0
|
||||||
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.50494, -16, 16, -16, 16, 16, 2.54905, 16)
|
||||||
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/top_side = 0
|
||||||
9:4/0 = 0
|
9:4/0 = 0
|
||||||
|
9:4/0/terrain_set = 0
|
||||||
|
9:4/0/terrain = 0
|
||||||
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.86768, 16, 2.54905, 16, 16, -16, 16)
|
||||||
|
9:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_side = 0
|
||||||
10:4/0 = 0
|
10:4/0 = 0
|
||||||
|
10:4/0/terrain_set = 0
|
||||||
|
10:4/0/terrain = 0
|
||||||
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.86768, 16, 2.54905, 16, 16, -16, 16)
|
||||||
|
10:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
12:4/0 = 0
|
12:4/0 = 0
|
||||||
|
12:4/0/terrain_set = 0
|
||||||
|
12:4/0/terrain = 0
|
||||||
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 2.86768, 16, 2.54905, 16, 16, -16, 16)
|
||||||
|
12:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/top_side = 0
|
||||||
13:4/0 = 0
|
13:4/0 = 0
|
||||||
|
13:4/0/terrain_set = 0
|
||||||
|
13:4/0/terrain = 0
|
||||||
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(3.50494, -16, 16, -16, 16, 16, 2.54905, 16)
|
||||||
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/top_side = 0
|
||||||
15:4/0 = 0
|
15:4/0 = 0
|
||||||
|
15:4/0/terrain_set = 0
|
||||||
|
15:4/0/terrain = 0
|
||||||
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
15:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:4/0/terrains_peering_bit/top_side = 0
|
||||||
16:4/0 = 0
|
16:4/0 = 0
|
||||||
|
16:4/0/terrain_set = 0
|
||||||
|
16:4/0/terrain = 0
|
||||||
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 4.77946, 13.3825, 13.3825, 8.2844, 16, -16, 16)
|
||||||
|
16:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_0tnpc"]
|
||||||
|
texture = ExtResource("3_gee14")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 1
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vtaks"]
|
||||||
|
texture = ExtResource("4_0tnpc")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 1
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 1
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 1
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_0tnpc"]
|
[sub_resource type="TileSet" id="TileSet_0tnpc"]
|
||||||
tile_size = Vector2i(32, 32)
|
tile_size = Vector2i(32, 32)
|
||||||
|
physics_layer_0/collision_layer = 1
|
||||||
|
terrain_set_0/mode = 0
|
||||||
|
terrain_set_0/terrain_0/name = "leafygreen"
|
||||||
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||||
|
terrain_set_0/terrain_1/name = "vegie"
|
||||||
|
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||||
sources/0 = SubResource("TileSetAtlasSource_gee14")
|
sources/0 = SubResource("TileSetAtlasSource_gee14")
|
||||||
|
sources/1 = SubResource("TileSetAtlasSource_0tnpc")
|
||||||
|
sources/2 = SubResource("TileSetAtlasSource_vtaks")
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
|
||||||
size = Vector2(60, 20)
|
size = Vector2(60, 20)
|
||||||
@ -71,8 +408,32 @@ size = Vector2(60, 20)
|
|||||||
[node name="Game" type="Node2D"]
|
[node name="Game" type="Node2D"]
|
||||||
script = ExtResource("1_lnu2h")
|
script = ExtResource("1_lnu2h")
|
||||||
|
|
||||||
|
[node name="Parallax2D" type="Parallax2D" parent="."]
|
||||||
|
repeat_size = Vector2(320, 180)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"]
|
||||||
|
position = Vector2(160, 90)
|
||||||
|
texture = ExtResource("2_vtaks")
|
||||||
|
|
||||||
|
[node name="ParallaxMidground" type="Parallax2D" parent="."]
|
||||||
|
repeat_size = Vector2(320, 0)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="ParallaxMidground"]
|
||||||
|
position = Vector2(160, 300)
|
||||||
|
texture = ExtResource("3_kvpfn")
|
||||||
|
|
||||||
|
[node name="Forground" type="Parallax2D" parent="."]
|
||||||
|
scroll_scale = Vector2(1.1, 1)
|
||||||
|
repeat_size = Vector2(640, 0)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="Forground"]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(160, 310)
|
||||||
|
texture = ExtResource("4_dinhu")
|
||||||
|
|
||||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||||
tile_map_data = PackedByteArray("AAARAAsAAAAEAAQAAAASAAsAAAAEAAQAAAATAAsAAAAEAAQAAAAQAAsAAAAEAAQAAAAPAAsAAAAEAAQAAAAUAAsAAAAEAAQAAAA=")
|
texture_filter = 1
|
||||||
|
tile_map_data = PackedByteArray("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")
|
||||||
tile_set = SubResource("TileSet_0tnpc")
|
tile_set = SubResource("TileSet_0tnpc")
|
||||||
|
|
||||||
[node name="SceneManager" type="Node2D" parent="."]
|
[node name="SceneManager" type="Node2D" parent="."]
|
||||||
@ -80,7 +441,7 @@ unique_name_in_owner = true
|
|||||||
script = ExtResource("2_p57ef")
|
script = ExtResource("2_p57ef")
|
||||||
|
|
||||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||||
position = Vector2(576, 369)
|
position = Vector2(579, 582)
|
||||||
scale = Vector2(3.15361, 1.6)
|
scale = Vector2(3.15361, 1.6)
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
@ -105,10 +466,10 @@ position = Vector2(435, 324)
|
|||||||
[node name="triggers" type="Node2D" parent="."]
|
[node name="triggers" type="Node2D" parent="."]
|
||||||
|
|
||||||
[node name="Area2D" parent="triggers" instance=ExtResource("4_iywne")]
|
[node name="Area2D" parent="triggers" instance=ExtResource("4_iywne")]
|
||||||
position = Vector2(519, 453)
|
position = Vector2(117, 694)
|
||||||
|
|
||||||
[node name="Area2D2" parent="triggers" instance=ExtResource("4_iywne")]
|
[node name="Area2D2" parent="triggers" instance=ExtResource("4_iywne")]
|
||||||
position = Vector2(653, 461)
|
position = Vector2(272, 689)
|
||||||
effect = "powerup"
|
effect = "powerup"
|
||||||
|
|
||||||
[node name="StaticBody2D2" type="StaticBody2D" parent="."]
|
[node name="StaticBody2D2" type="StaticBody2D" parent="."]
|
||||||
@ -118,5 +479,22 @@ metadata/_edit_group_ = true
|
|||||||
position = Vector2(583, 546)
|
position = Vector2(583, 546)
|
||||||
shape = SubResource("WorldBoundaryShape2D_u5sy4")
|
shape = SubResource("WorldBoundaryShape2D_u5sy4")
|
||||||
|
|
||||||
|
[node name="Coins" type="Node2D" parent="."]
|
||||||
|
position = Vector2(776, 248)
|
||||||
|
|
||||||
|
[node name="Area2D" parent="Coins" instance=ExtResource("13_kvuet")]
|
||||||
|
|
||||||
|
[node name="Area2D2" parent="Coins" instance=ExtResource("13_kvuet")]
|
||||||
|
position = Vector2(33, -1)
|
||||||
|
|
||||||
|
[node name="Area2D3" parent="Coins" instance=ExtResource("13_kvuet")]
|
||||||
|
position = Vector2(-394, 1)
|
||||||
|
|
||||||
|
[node name="Area2D4" parent="Coins" instance=ExtResource("13_kvuet")]
|
||||||
|
position = Vector2(-279, -64)
|
||||||
|
|
||||||
|
[node name="Area2D5" parent="Coins" instance=ExtResource("13_kvuet")]
|
||||||
|
position = Vector2(-135, -96)
|
||||||
|
|
||||||
[connection signal="areatrigger" from="triggers/Area2D" to="." method="_on_areatrigger"]
|
[connection signal="areatrigger" from="triggers/Area2D" to="." method="_on_areatrigger"]
|
||||||
[connection signal="areatrigger" from="triggers/Area2D2" to="." method="_on_areatrigger"]
|
[connection signal="areatrigger" from="triggers/Area2D2" to="." method="_on_areatrigger"]
|
||||||
|
@ -204,4 +204,7 @@ sprite_frames = SubResource("SpriteFrames_jej6c")
|
|||||||
animation = &"Falling"
|
animation = &"Falling"
|
||||||
autoplay = "Idle"
|
autoplay = "Idle"
|
||||||
|
|
||||||
|
[node name="Camera2D" type="Camera2D" parent="."]
|
||||||
|
offset = Vector2(0, -20)
|
||||||
|
|
||||||
[connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"]
|
[connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"]
|
||||||
|
17
scripts/coin.gd
Normal file
17
scripts/coin.gd
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
class_name Coin extends Area2D
|
||||||
|
|
||||||
|
signal coinCollectedSignal(body, coin)
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready() -> void:
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(delta: float) -> void:
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
func _on_body_entered(body: Node2D) -> void:
|
||||||
|
print ("Coin sees collision")
|
||||||
|
coinCollectedSignal.emit(body, self)
|
1
scripts/coin.gd.uid
Normal file
1
scripts/coin.gd.uid
Normal file
@ -0,0 +1 @@
|
|||||||
|
uid://5xeni5cm0285
|
@ -1,6 +1,7 @@
|
|||||||
extends Node2D
|
extends Node2D
|
||||||
|
|
||||||
|
|
||||||
|
var totalCoinsAvailable = 0
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
pass # Replace with function body.
|
pass # Replace with function body.
|
||||||
@ -19,3 +20,10 @@ func _on_areatrigger(effect, body) -> void:
|
|||||||
|
|
||||||
if effect == "powerup":
|
if effect == "powerup":
|
||||||
print("power up the player")
|
print("power up the player")
|
||||||
|
|
||||||
|
func totalCoinCount(totalCoins):
|
||||||
|
print("GC knows coin total"+str(totalCoins) )
|
||||||
|
totalCoinsAvailable = totalCoins
|
||||||
|
func coinCollected(body, coin):
|
||||||
|
print("GC knows coin collected")
|
||||||
|
coin.queue_free()
|
||||||
|
@ -6,10 +6,17 @@ var totalAllowedBullets = 7
|
|||||||
@onready var triggers: Node2D = $"../triggers"
|
@onready var triggers: Node2D = $"../triggers"
|
||||||
|
|
||||||
@onready var gameController: Node2D = $".."
|
@onready var gameController: Node2D = $".."
|
||||||
|
@onready var coins: Node2D = $"../Coins"
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
for obj in triggers.get_children():
|
for obj in triggers.get_children():
|
||||||
obj.areatrigger.connect(gameController._on_areatrigger)
|
obj.areatrigger.connect(gameController._on_areatrigger)
|
||||||
|
var coinCount = 0
|
||||||
|
for obj in coins.get_children():
|
||||||
|
obj.coinCollectedSignal.connect(gameController.coinCollected)
|
||||||
|
coinCount +=1
|
||||||
|
#send the info to game controller
|
||||||
|
gameController.totalCoinCount(coinCount)
|
||||||
#makes bullets
|
#makes bullets
|
||||||
func bulletFactory():
|
func bulletFactory():
|
||||||
var mybullet
|
var mybullet
|
||||||
|
Loading…
Reference in New Issue
Block a user