[gd_scene load_steps=4 format=3 uid="uid://cc7r60jbw6uyo"] [ext_resource type="Script" uid="uid://bayboh7t0ss7p" path="res://scripts/bullet.gd" id="1_mkf8s"] [ext_resource type="Texture2D" uid="uid://c4wrlbnmaq42e" path="res://assets/Graphics/Projectile/pixel_bullet.png" id="2_y25gk"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_y25gk"] size = Vector2(18, 6) [node name="Bullet" type="Area2D"] script = ExtResource("1_mkf8s") metadata/_edit_group_ = true [node name="Sprite2D" type="Sprite2D" parent="."] texture_filter = 1 position = Vector2(-6, 3) scale = Vector2(-0.141958, 0.122063) texture = ExtResource("2_y25gk") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_y25gk") debug_color = Color(0.690582, 0.49486, 0.146364, 0.42)