JuneGame/scenes/game.tscn
2025-06-10 10:13:01 -04:00

52 lines
2.0 KiB
Plaintext

[gd_scene load_steps=8 format=3 uid="uid://dc4obqdsdq81h"]
[ext_resource type="Script" uid="uid://dflv3rb4v8c0r" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
[ext_resource type="Script" uid="uid://lbasdkinbtif" path="res://scripts/scene_manager.gd" id="2_p57ef"]
[ext_resource type="PackedScene" uid="uid://dm0s1wei11x43" path="res://scenes/crate.tscn" id="3_lbhrr"]
[ext_resource type="PackedScene" uid="uid://bu03yhhfncspe" path="res://scenes/trigger.tscn" id="4_iywne"]
[ext_resource type="PackedScene" uid="uid://dgf4ypom7mnn4" path="res://scenes/player.tscn" id="4_lbhrr"]
[ext_resource type="PackedScene" uid="uid://cc7r60jbw6uyo" path="res://scenes/bullet.tscn" id="5_iywne"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
size = Vector2(60, 20)
[node name="Game" type="Node2D"]
script = ExtResource("1_lnu2h")
[node name="SceneManager" type="Node2D" parent="."]
unique_name_in_owner = true
script = ExtResource("2_p57ef")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
position = Vector2(571, 369)
scale = Vector2(2.6, 1)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource("RectangleShape2D_8cj0n")
[node name="RigidBody2D3" parent="." instance=ExtResource("3_lbhrr")]
position = Vector2(551, 270)
[node name="Area2D" parent="." instance=ExtResource("4_iywne")]
position = Vector2(519, 453)
[node name="Area2D2" parent="." instance=ExtResource("4_iywne")]
position = Vector2(653, 461)
effect = "powerup"
[node name="RigidBody2D4" parent="." instance=ExtResource("3_lbhrr")]
position = Vector2(570, 193)
[node name="RigidBody2D5" parent="." instance=ExtResource("3_lbhrr")]
position = Vector2(589, 256)
[node name="CharacterBody2D" parent="." instance=ExtResource("4_lbhrr")]
position = Vector2(559, 339)
[node name="Bullet" parent="." instance=ExtResource("5_iywne")]
position = Vector2(435, 324)
[connection signal="areatrigger" from="Area2D" to="." method="_on_areatrigger"]
[connection signal="areatrigger" from="Area2D2" to="." method="_on_areatrigger"]