JuneGame/scripts/bullet.gd
2025-06-10 10:13:01 -04:00

13 lines
210 B
GDScript

class_name Bullet extends Area2D
var speed = 700
func _ready() -> void:
pass
pass
func setSpeed(value):
speed = value
func _physics_process(delta: float) -> void:
position += transform.x * speed * delta