commit a5c03e39950f9ad4fbcead87a9a3cb63b8eb460d Author: davidjt Date: Mon Jul 29 18:14:14 2024 -0400 first commit diff --git a/.godot/.gdignore b/.godot/.gdignore new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/.godot/.gdignore @@ -0,0 +1 @@ + diff --git a/.godot/editor/CharacterBody2D.gd-folding-dea9702988911ceb7a8ad1390d53f226.cfg b/.godot/editor/CharacterBody2D.gd-folding-dea9702988911ceb7a8ad1390d53f226.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/CharacterBody2D.gd-folding-dea9702988911ceb7a8ad1390d53f226.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/bullet.gd-folding-a0614c6ad5d032a25886d46e75c79cb4.cfg b/.godot/editor/bullet.gd-folding-a0614c6ad5d032a25886d46e75c79cb4.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/bullet.gd-folding-a0614c6ad5d032a25886d46e75c79cb4.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg new file mode 100644 index 0000000..b3b3605 --- /dev/null +++ b/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg @@ -0,0 +1,175 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-53.4626, -32.546), +"primary_grid_step": Vector2i(8, 8), +"show_edit_locks": true, +"show_guides": true, +"show_helpers": false, +"show_origin": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": true, +"snap_relative": false, +"snap_rotation": false, +"snap_rotation_offset": 0.0, +"snap_rotation_step": 0.261799, +"snap_scale": false, +"snap_scale_step": 0.1, +"zoom": 3.7755 +} +3D={ +"fov": 70.01, +"gizmos_status": { +"AudioListener3D": 0, +"AudioStreamPlayer3D": 0, +"CPUParticles3D": 0, +"CSGShape3D": 0, +"Camera3D": 0, +"CollisionObject3D": 0, +"CollisionPolygon3D": 0, +"CollisionShape3D": 0, +"Decal": 0, +"FogVolume": 0, +"GPUParticles3D": 0, +"GPUParticlesCollision3D": 0, +"Joint3D": 0, +"Light3D": 0, +"LightmapGI": 0, +"LightmapProbe": 0, +"Marker3D": 0, +"NavigationLink3D": 0, +"NavigationRegion3D": 0, +"OccluderInstance3D": 0, +"Path3D": 0, +"PhysicalBone3D": 0, +"RayCast3D": 0, +"ReflectionProbe": 0, +"ShapeCast3D": 0, +"Skeleton3D": 0, +"SoftBody3D": 0, +"SpringArm3D": 0, +"VehicleWheel3D": 0, +"VisibleOnScreenNotifier3D": 0, +"VoxelGI": 0 +}, +"local_coords": false, +"preview_sun_env": { +"environ_ao_enabled": false, +"environ_enabled": true, +"environ_energy": 1.0, +"environ_gi_enabled": false, +"environ_glow_enabled": true, +"environ_ground_color": Color(0.2, 0.169, 0.133, 1), +"environ_sky_color": Color(0.385, 0.454, 0.55, 1), +"environ_tonemap_enabled": true, +"sun_color": Color(1, 1, 1, 1), +"sun_enabled": true, +"sun_energy": 1.0, +"sun_max_distance": 100.0, +"sun_rotation": Vector2(-1.0472, 2.61799) +}, +"rotate_snap": 15.0, +"scale_snap": 10.0, +"show_grid": true, +"show_origin": true, +"snap_enabled": false, +"translate_snap": 1.0, +"viewport_mode": 1, +"viewports": [{ +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": true, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, 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+"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([]) diff --git a/.godot/editor/bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/.godot/editor/bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg new file mode 100644 index 0000000..7e454ad --- /dev/null +++ b/.godot/editor/bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("."), PackedStringArray("Transform")] +resource_unfolds=["res://scenes/bullet.tscn::CircleShape2D_1gtqp", PackedStringArray()] +nodes_folded=[] diff --git a/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg b/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg new file mode 100644 index 0000000..06f70e7 --- /dev/null +++ b/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg @@ -0,0 +1,175 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-374.822, -210.115), +"primary_grid_step": Vector2i(8, 8), +"show_edit_locks": true, +"show_guides": true, +"show_helpers": false, +"show_origin": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": true, +"snap_relative": false, +"snap_rotation": false, +"snap_rotation_offset": 0.0, +"snap_rotation_step": 0.261799, +"snap_scale": false, +"snap_scale_step": 0.1, +"zoom": 1.7818 +} +3D={ +"fov": 70.01, +"gizmos_status": { +"AudioListener3D": 0, 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true, +"sun_energy": 1.0, +"sun_max_distance": 100.0, +"sun_rotation": Vector2(-1.0472, 2.61799) +}, +"rotate_snap": 15.0, +"scale_snap": 10.0, +"show_grid": true, +"show_origin": true, +"snap_enabled": false, +"translate_snap": 1.0, +"viewport_mode": 1, +"viewports": [{ +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": true, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([]) diff --git a/.godot/editor/character.tscn-folding-b6bd7a241034177d7fe082a7597ba8ea.cfg b/.godot/editor/character.tscn-folding-b6bd7a241034177d7fe082a7597ba8ea.cfg new file mode 100644 index 0000000..5624089 --- /dev/null +++ b/.godot/editor/character.tscn-folding-b6bd7a241034177d7fe082a7597ba8ea.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation", "Texture")] +resource_unfolds=["res://scenes/character.tscn::SpriteFrames_a6t6h", PackedStringArray(), "res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()] +nodes_folded=[] diff --git a/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg b/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg new file mode 100644 index 0000000..99352e8 --- /dev/null +++ b/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg @@ -0,0 +1,175 @@ +[editor_states] + +Anim={ +"visible": false +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-51.75, -30.5), +"primary_grid_step": Vector2i(8, 8), +"show_edit_locks": true, +"show_guides": true, +"show_helpers": false, +"show_origin": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": true, +"snap_relative": false, +"snap_rotation": false, +"snap_rotation_offset": 0.0, +"snap_rotation_step": 0.261799, +"snap_scale": false, +"snap_scale_step": 0.1, +"zoom": 4.0 +} +3D={ +"fov": 70.01, +"gizmos_status": { +"AudioListener3D": 0, +"AudioStreamPlayer3D": 0, +"CPUParticles3D": 0, +"CSGShape3D": 0, +"Camera3D": 0, +"CollisionObject3D": 0, +"CollisionPolygon3D": 0, +"CollisionShape3D": 0, +"Decal": 0, +"FogVolume": 0, +"GPUParticles3D": 0, +"GPUParticlesCollision3D": 0, +"Joint3D": 0, +"Light3D": 0, +"LightmapGI": 0, +"LightmapProbe": 0, +"Marker3D": 0, +"NavigationLink3D": 0, +"NavigationRegion3D": 0, +"OccluderInstance3D": 0, +"Path3D": 0, +"PhysicalBone3D": 0, +"RayCast3D": 0, +"ReflectionProbe": 0, +"ShapeCast3D": 0, +"Skeleton3D": 0, +"SoftBody3D": 0, +"SpringArm3D": 0, +"VehicleWheel3D": 0, +"VisibleOnScreenNotifier3D": 0, +"VoxelGI": 0 +}, +"local_coords": false, +"preview_sun_env": { +"environ_ao_enabled": false, +"environ_enabled": true, +"environ_energy": 1.0, +"environ_gi_enabled": false, +"environ_glow_enabled": true, +"environ_ground_color": Color(0.2, 0.169, 0.133, 1), +"environ_sky_color": Color(0.385, 0.454, 0.55, 1), +"environ_tonemap_enabled": true, +"sun_color": Color(1, 1, 1, 1), +"sun_enabled": true, +"sun_energy": 1.0, +"sun_max_distance": 100.0, +"sun_rotation": Vector2(-1.0472, 2.61799) +}, +"rotate_snap": 15.0, +"scale_snap": 10.0, +"show_grid": true, +"show_origin": true, +"snap_enabled": false, +"translate_snap": 1.0, +"viewport_mode": 1, +"viewports": [{ +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": true, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([]) diff --git a/.godot/editor/crate.tscn-folding-65637dc57c83dac3d15ec1cb22439bd7.cfg b/.godot/editor/crate.tscn-folding-65637dc57c83dac3d15ec1cb22439bd7.cfg new file mode 100644 index 0000000..023dc78 --- /dev/null +++ b/.godot/editor/crate.tscn-folding-65637dc57c83dac3d15ec1cb22439bd7.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("Sprite2D"), PackedStringArray("Texture"), NodePath("CollisionShape2D"), PackedStringArray("Transform", "shape")] +resource_unfolds=["res://scenes/crate.tscn::RectangleShape2D_iuom5", PackedStringArray()] +nodes_folded=[] diff --git a/.godot/editor/create_recent.Node b/.godot/editor/create_recent.Node new file mode 100644 index 0000000..7c950e1 --- /dev/null +++ b/.godot/editor/create_recent.Node @@ -0,0 +1,9 @@ +Sprite2D +Camera2D +TileMap +Node +AnimatedSprite2D +Node2D +CollisionShape2D +Area2D +RayCast2D diff --git a/.godot/editor/editor_layout.cfg b/.godot/editor/editor_layout.cfg new file mode 100644 index 0000000..6cdf3ab --- /dev/null +++ b/.godot/editor/editor_layout.cfg @@ -0,0 +1,49 @@ +[docks] + +dock_1_selected_tab_idx=0 +dock_2_selected_tab_idx=0 +dock_3_selected_tab_idx=0 +dock_4_selected_tab_idx=0 +dock_5_selected_tab_idx=0 +dock_6_selected_tab_idx=0 +dock_7_selected_tab_idx=0 +dock_8_selected_tab_idx=0 +dock_floating={} +dock_split_2=0 +dock_split_3=0 +dock_hsplit_1=0 +dock_hsplit_2=270 +dock_hsplit_3=-270 +dock_hsplit_4=0 +dock_filesystem_split=0 +dock_filesystem_display_mode=0 +dock_filesystem_file_sort=0 +dock_filesystem_file_list_display_mode=1 +dock_filesystem_selected_paths=PackedStringArray("res://graphics/items/cannister.png") +dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://graphics/", "res://graphics/items/") +dock_3="Scene,Import" +dock_4="FileSystem" +dock_5="Inspector,Node,History" + +[EditorNode] + +open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn") +current_scene="res://scenes/game.tscn" +center_split_offset=-252 +selected_default_debugger_tab_idx=0 +selected_main_editor_idx=0 +selected_bottom_panel_item=0 + +[ScriptEditor] + +open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] +selected_script="res://scripts/gamecontroller.gd" +open_help=[] +script_split_offset=70 +list_split_offset=0 + +[ShaderEditor] + +open_shaders=[] +split_offset=0 +selected_shader="" diff --git a/.godot/editor/favorites b/.godot/editor/favorites new file mode 100644 index 0000000..e69de29 diff --git a/.godot/editor/favorites.Node b/.godot/editor/favorites.Node new file mode 100644 index 0000000..e69de29 diff --git a/.godot/editor/filesystem_cache8 b/.godot/editor/filesystem_cache8 new file mode 100644 index 0000000..11ff5e4 --- /dev/null +++ b/.godot/editor/filesystem_cache8 @@ -0,0 +1,25 @@ +ea4bc82a6ad023ab7ee23ee620429895 +::res://::1722277810 +icon.svg::CompressedTexture2D::9114977118871582245::1722277386::1722277386::1::::<><>:: 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+compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/graphics/Player Land/player land 48x48.png b/graphics/Player Land/player land 48x48.png new file mode 100644 index 0000000..2c24d6f Binary files /dev/null and b/graphics/Player Land/player land 48x48.png differ diff --git a/graphics/Player Land/player land 48x48.png.import b/graphics/Player Land/player land 48x48.png.import new file mode 100644 index 0000000..099f4e6 --- /dev/null +++ b/graphics/Player Land/player land 48x48.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bp4ir0imtf7np" +path="res://.godot/imported/player land 48x48.png-ca78f72faa9424933c45e63da58f816f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://graphics/Player Land/player land 48x48.png" +dest_files=["res://.godot/imported/player land 48x48.png-ca78f72faa9424933c45e63da58f816f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/graphics/Player Run/player run 48x48.png b/graphics/Player Run/player run 48x48.png new file mode 100644 index 0000000..aca5b55 Binary files /dev/null and b/graphics/Player Run/player run 48x48.png differ diff --git a/graphics/Player Run/player run 48x48.png.import b/graphics/Player Run/player run 48x48.png.import new file mode 100644 index 0000000..b786906 --- /dev/null +++ b/graphics/Player Run/player run 48x48.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://vn23qn3f0dvc" +path="res://.godot/imported/player run 48x48.png-663ce7f26bc17051795707eaf81496ab.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://graphics/Player Run/player run 48x48.png" +dest_files=["res://.godot/imported/player run 48x48.png-663ce7f26bc17051795707eaf81496ab.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/graphics/Terrain (32x32).png b/graphics/Terrain (32x32).png new file mode 100644 index 0000000..ddf1eaf Binary files /dev/null and b/graphics/Terrain (32x32).png differ diff --git a/graphics/Terrain (32x32).png.import b/graphics/Terrain (32x32).png.import new file mode 100644 index 0000000..5a9e7c8 --- /dev/null +++ b/graphics/Terrain (32x32).png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dwb83f7uoweuy" +path="res://.godot/imported/Terrain (32x32).png-ad70ba78825a684cda25de60298b49f9.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://graphics/Terrain (32x32).png" +dest_files=["res://.godot/imported/Terrain (32x32).png-ad70ba78825a684cda25de60298b49f9.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/graphics/items/cannister.png b/graphics/items/cannister.png new file mode 100644 index 0000000..4414c26 Binary files /dev/null and b/graphics/items/cannister.png differ diff --git a/graphics/items/cannister.png.import b/graphics/items/cannister.png.import new file mode 100644 index 0000000..90593d1 --- /dev/null +++ b/graphics/items/cannister.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ddxm7hj323fta" +path="res://.godot/imported/cannister.png-dd6ec018393de849194ddc30245abbc4.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://graphics/items/cannister.png" +dest_files=["res://.godot/imported/cannister.png-dd6ec018393de849194ddc30245abbc4.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..b370ceb --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..d4c54c1 --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d24mluxxgy878" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..75b0e44 --- /dev/null +++ b/project.godot @@ -0,0 +1,45 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Week4-OriginalExample" +run/main_scene="res://scenes/game.tscn" +config/features=PackedStringArray("4.2", "Forward Plus") +config/icon="res://icon.svg" + +[display] + +window/size/viewport_width=320 +window/size/viewport_height=180 +window/size/window_width_override=960 +window/size/window_height_override=540 +window/stretch/mode="viewport" + +[file_customization] + +folder_colors={ +"res://assets/": "green", +"res://scenes/": "yellow", +"res://scripts/": "red" +} + +[input] + +push={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null) +] +} +shoot={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) +] +} diff --git a/scenes/bullet.tscn b/scenes/bullet.tscn new file mode 100644 index 0000000..d058be7 --- /dev/null +++ b/scenes/bullet.tscn @@ -0,0 +1,15 @@ +[gd_scene load_steps=3 format=3 uid="uid://c5bftwgkssaf2"] + +[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_t2eet"] + +[sub_resource type="CircleShape2D" id="CircleShape2D_1gtqp"] +radius = 6.0 + +[node name="Area2D" type="Area2D"] +script = ExtResource("1_t2eet") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("CircleShape2D_1gtqp") +debug_color = Color(0.721569, 0.337255, 0.854902, 0.419608) + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/scenes/character.tscn b/scenes/character.tscn new file mode 100644 index 0000000..a3fcdfb --- /dev/null +++ b/scenes/character.tscn @@ -0,0 +1,204 @@ +[gd_scene load_steps=28 format=3 uid="uid://go4yc8hfo1gq"] + +[ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_x87yo"] +[ext_resource type="Texture2D" uid="uid://c0iiaebonyhh0" path="res://graphics/Player Idle/Player Idle 48x48.png" id="2_hyqch"] +[ext_resource type="Texture2D" uid="uid://xgoqfqmvorcx" path="res://graphics/Player Jump/player jump 48x48.png" id="3_mp84c"] +[ext_resource type="Texture2D" uid="uid://vn23qn3f0dvc" path="res://graphics/Player Run/player run 48x48.png" id="4_bok64"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_htcu2"] +atlas = ExtResource("2_hyqch") +region = Rect2(0, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ontj7"] +atlas = ExtResource("2_hyqch") +region = Rect2(48, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_gv7tn"] +atlas = ExtResource("2_hyqch") +region = Rect2(96, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_f4ltu"] +atlas = ExtResource("2_hyqch") +region = Rect2(144, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_m44rj"] +atlas = ExtResource("2_hyqch") +region = Rect2(192, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_mvrul"] +atlas = ExtResource("2_hyqch") +region = Rect2(240, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cq1wt"] +atlas = ExtResource("2_hyqch") +region = Rect2(288, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_5mc5v"] +atlas = ExtResource("2_hyqch") +region = Rect2(336, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_yclfw"] +atlas = ExtResource("2_hyqch") +region = Rect2(384, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_rgyuc"] +atlas = ExtResource("2_hyqch") +region = Rect2(432, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_pbehb"] +atlas = ExtResource("3_mp84c") +region = Rect2(0, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_o4ud8"] +atlas = ExtResource("3_mp84c") +region = Rect2(48, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_ivggc"] +atlas = ExtResource("3_mp84c") +region = Rect2(96, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_d6cbg"] +atlas = ExtResource("4_bok64") +region = Rect2(0, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cyg7w"] +atlas = ExtResource("4_bok64") +region = Rect2(48, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_lejph"] +atlas = ExtResource("4_bok64") +region = Rect2(96, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cu62b"] +atlas = ExtResource("4_bok64") +region = Rect2(144, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vio7d"] +atlas = ExtResource("4_bok64") +region = Rect2(192, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_t6raw"] +atlas = ExtResource("4_bok64") +region = Rect2(240, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_srqae"] +atlas = ExtResource("4_bok64") +region = Rect2(288, 0, 48, 48) + +[sub_resource type="AtlasTexture" id="AtlasTexture_dfgfp"] +atlas = ExtResource("4_bok64") +region = Rect2(336, 0, 48, 48) + +[sub_resource type="SpriteFrames" id="SpriteFrames_a6t6h"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_htcu2") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ontj7") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_gv7tn") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_f4ltu") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_m44rj") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_mvrul") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cq1wt") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_5mc5v") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_yclfw") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_rgyuc") +}], +"loop": true, +"name": &"idle", +"speed": 15.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_pbehb") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_o4ud8") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_ivggc") +}], +"loop": false, +"name": &"jump", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_d6cbg") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cyg7w") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_lejph") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_cu62b") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_vio7d") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_t6raw") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_srqae") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_dfgfp") +}], +"loop": true, +"name": &"run", +"speed": 15.0 +}] + +[sub_resource type="CircleShape2D" id="CircleShape2D_ubfw4"] +radius = 13.0384 + +[node name="CharacterBody2D" type="CharacterBody2D"] +position = Vector2(-1, 0) +script = ExtResource("1_x87yo") +JUMP_VELOCITY = -500.0 +metadata/_edit_group_ = true + +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +texture_filter = 1 +sprite_frames = SubResource("SpriteFrames_a6t6h") +animation = &"idle" +autoplay = "idle" + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(0, 3) +shape = SubResource("CircleShape2D_ubfw4") + +[node name="RightRay" type="RayCast2D" parent="."] +position = Vector2(0, 3) +target_position = Vector2(29, 0) + +[node name="LeftRay" type="RayCast2D" parent="."] +position = Vector2(0, 3) +target_position = Vector2(-29, 0) + +[node name="MarkerRight" type="Node2D" parent="."] +position = Vector2(16, -6) + +[node name="MarkerLeft" type="Node2D" parent="."] +position = Vector2(-16, -6) diff --git a/scenes/crate.tscn b/scenes/crate.tscn new file mode 100644 index 0000000..8d36908 --- /dev/null +++ b/scenes/crate.tscn @@ -0,0 +1,18 @@ +[gd_scene load_steps=3 format=3 uid="uid://ukuu7p7vhlq"] + +[ext_resource type="Texture2D" uid="uid://ddxm7hj323fta" path="res://graphics/items/cannister.png" id="1_oikxn"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_iuom5"] +size = Vector2(16, 16) + +[node name="RigidBody2D" type="RigidBody2D" groups=["boxes"]] + +[node name="Sprite2D" type="Sprite2D" parent="."] +texture_filter = 1 +position = Vector2(0, -3) +scale = Vector2(0.625, 0.625) +texture = ExtResource("1_oikxn") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("RectangleShape2D_iuom5") +debug_color = Color(0.815686, 0.4, 0.207843, 0.419608) diff --git a/scenes/game.tscn b/scenes/game.tscn new file mode 100644 index 0000000..9488747 --- /dev/null +++ b/scenes/game.tscn @@ -0,0 +1,143 @@ +[gd_scene load_steps=11 format=3 uid="uid://y083suj12rld"] + +[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"] +[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"] +[ext_resource type="Texture2D" uid="uid://dwb83f7uoweuy" path="res://graphics/Terrain (32x32).png" id="2_l22q1"] +[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"] +[ext_resource type="PackedScene" uid="uid://ukuu7p7vhlq" path="res://scenes/crate.tscn" id="5_u8rgi"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"] +texture = ExtResource("2_l22q1") +texture_region_size = Vector2i(32, 32) +0:0/0 = 0 +1:0/0 = 0 +2:0/0 = 0 +4:0/0 = 0 +6:0/0 = 0 +7:0/0 = 0 +9:0/0 = 0 +10:0/0 = 0 +12:0/0 = 0 +13:0/0 = 0 +15:0/0 = 0 +0:1/0 = 0 +1:1/0 = 0 +2:1/0 = 0 +4:1/0 = 0 +6:1/0 = 0 +7:1/0 = 0 +9:1/0 = 0 +10:1/0 = 0 +12:1/0 = 0 +13:1/0 = 0 +15:1/0 = 0 +16:1/0 = 0 +0:2/0 = 0 +1:2/0 = 0 +2:2/0 = 0 +4:2/0 = 0 +6:3/0 = 0 +7:3/0 = 0 +9:3/0 = 0 +10:3/0 = 0 +12:3/0 = 0 +13:3/0 = 0 +15:3/0 = 0 +16:3/0 = 0 +0:4/0 = 0 +1:4/0 = 0 +2:4/0 = 0 +4:4/0 = 0 +6:4/0 = 0 +7:4/0 = 0 +9:4/0 = 0 +10:4/0 = 0 +12:4/0 = 0 +13:4/0 = 0 +15:4/0 = 0 +16:4/0 = 0 + +[sub_resource type="TileSet" id="TileSet_47g5u"] +tile_size = Vector2i(32, 32) +sources/0 = SubResource("TileSetAtlasSource_xg6qs") + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_cq7kj"] +size = Vector2(91, 20) + +[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_3u4a8"] + +[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"] +radius = 60.2993 + +[node name="Game" type="Node2D"] +script = ExtResource("1_77wyw") + +[node name="TileMap" type="TileMap" parent="."] +tile_set = SubResource("TileSet_47g5u") +format = 2 +layer_0/tile_data = PackedInt32Array(393214, 65536, 4, 393215, 65536, 4, 327680, 65536, 4, 327681, 65536, 4, 327682, 65536, 4, 327683, 65536, 4, 327684, 65536, 4, 327685, 65536, 4, 327686, 65536, 4, 327687, 65536, 4, 327688, 65536, 4, 327689, 65536, 4, 196615, 65536, 4, 196616, 65536, 4, 196617, 65536, 4, 196610, 65536, 4, 196611, 65536, 4, 196612, 65536, 4) + +[node name="level" type="Node2D" parent="."] + +[node name="groundblock2" type="StaticBody2D" parent="level"] +position = Vector2(548, 315) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock2"] +position = Vector2(-1.5, 0) +shape = SubResource("RectangleShape2D_cq7kj") + +[node name="groundblock3" type="StaticBody2D" parent="level"] +position = Vector2(273, 108) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock3"] +position = Vector2(-1.5, 0) +shape = SubResource("RectangleShape2D_cq7kj") + +[node name="StaticBody2D" type="StaticBody2D" parent="level"] +position = Vector2(163, 167) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"] +shape = SubResource("WorldBoundaryShape2D_3u4a8") + +[node name="groundblock" type="StaticBody2D" parent="level"] +position = Vector2(113, 108) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock"] +position = Vector2(-1.5, 0) +shape = SubResource("RectangleShape2D_cq7kj") + +[node name="groundblock4" type="StaticBody2D" parent="level"] +position = Vector2(114, 172) +scale = Vector2(3.76, 1) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock4"] +position = Vector2(-1.5, 0) +shape = SubResource("RectangleShape2D_cq7kj") + +[node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")] +position = Vector2(41, 43) +PUSH_FORCE = 550 + +[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"] + +[node name="AreaTrigger" type="Area2D" parent="."] +position = Vector2(274, 22) +script = ExtResource("2_nfj1w") +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="AreaTrigger"] +shape = SubResource("CircleShape2D_x8qck") +debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608) + +[node name="crates" type="Node" parent="."] + +[node name="crate1" parent="crates" instance=ExtResource("5_u8rgi")] +position = Vector2(114, 30) + +[connection signal="areatrigger" from="AreaTrigger" to="." method="_on_area_2d_areatrigger"] +[connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"] diff --git a/scripts/CharacterBody2D.gd b/scripts/CharacterBody2D.gd new file mode 100644 index 0000000..81dc6a4 --- /dev/null +++ b/scripts/CharacterBody2D.gd @@ -0,0 +1,98 @@ +extends CharacterBody2D + + +@export var SPEED = 300.0 +@export var JUMP_VELOCITY = -300.0 +@export var BUMP_FORCE = 80.0 +@export var PUSH_FORCE = 200 + +@onready var right_ray = $RightRay +@onready var left_ray = $LeftRay +@onready var marker_right = $MarkerRight +@onready var marker_left = $MarkerLeft + +@onready var animated_sprite = $AnimatedSprite2D + +var faceLeft = false +var pushLeftEnabled = false +var pushRightEnabled = false +var pushTarget + +var bullet = preload("res://scenes/bullet.tscn") + +# Get the gravity from the project settings to be synced with RigidBody nodes. +var gravity = ProjectSettings.get_setting("physics/2d/default_gravity") + +func _physics_process(delta): + # Add the gravity. + if not is_on_floor(): + velocity.y += gravity * delta + + # Handle jump. + if Input.is_action_just_pressed("ui_accept") and is_on_floor(): + velocity.y = JUMP_VELOCITY + # Hand force push (melee attack) + if Input.is_action_just_pressed("push") && pushRightEnabled && faceLeft == false: + pushTarget.apply_central_impulse(Vector2(1,0) * PUSH_FORCE * 5) + pushRightEnabled = false + if Input.is_action_just_pressed("push") && pushLeftEnabled: + pushTarget.apply_central_impulse(Vector2(-1,0) * PUSH_FORCE * 5) + pushLeftEnabled = false + + if Input.is_action_just_pressed("shoot"): + #make a bullet + var myBullet = bullet.instantiate() + #set bullet speed? + + #put the bullet at the Marker + owner.add_child(myBullet) + myBullet.transform = marker_right.global_transform + + # Get the input direction and handle the movement/deceleration. + # As good practice, you should replace UI actions with custom gameplay actions. + var direction = Input.get_axis("ui_left", "ui_right") + + # In this example we have replaced the faceLeft code to also have + # the character's sprite flip depending what direction they are facing + if direction: + faceLeft = true if direction<0 else false + animated_sprite.flip_h = true if direction < 0 else false + velocity.x = direction * SPEED + else: + velocity.x = move_toward(velocity.x, 0, SPEED) + if is_on_floor(): + if direction==0: + animated_sprite.play("idle") + else: + animated_sprite.play("run") + else: + animated_sprite.play("jump") + + move_and_slide() + if right_ray.is_colliding(): + print("right ray is colliding") + var collider = right_ray.get_collider() + #what did we hit? + if collider is Node: + if collider.is_in_group("boxes"): + print("This is a pushable box") + pushRightEnabled = true + pushTarget = collider + else: + pushRightEnabled = false + + if left_ray.is_colliding(): + print("left ray is colliding") + var collider = left_ray.get_collider() + if collider is Node: + if collider.is_in_group("boxes"): + pushLeftEnabled = true + pushTarget = collider + else: + pushLeftEnabled = false + + #loop through the collisions + for i in get_slide_collision_count(): + var c = get_slide_collision(i) + if c.get_collider() is RigidBody2D: + c.get_collider().apply_central_impulse(-c.get_normal()* BUMP_FORCE) diff --git a/scripts/Trigger.gd b/scripts/Trigger.gd new file mode 100644 index 0000000..cd8dc49 --- /dev/null +++ b/scripts/Trigger.gd @@ -0,0 +1,8 @@ +extends Area2D + +@export var effect = "alert" +signal areatrigger(effect, Object) + +func _on_body_entered(body): + print("detected a body") + areatrigger.emit(effect, body) diff --git a/scripts/bullet.gd b/scripts/bullet.gd new file mode 100644 index 0000000..b7aad61 --- /dev/null +++ b/scripts/bullet.gd @@ -0,0 +1,14 @@ +extends Area2D + +var speed = 750 + +func setSpeed(speedVal): + speed = speedVal + +func _physics_process(delta): + position += transform.x * speed * delta + +func _on_body_entered(body): + print("bullet hit something") + if not body.is_in_group("player"): + queue_free() diff --git a/scripts/gamecontroller.gd b/scripts/gamecontroller.gd new file mode 100644 index 0000000..0ad265d --- /dev/null +++ b/scripts/gamecontroller.gd @@ -0,0 +1,15 @@ +extends Node2D + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + pass + + +func _on_area_2d_areatrigger(effect, Object): + print("Game Controller sees the trigger")