From d37eb7ec8f54f0d667ed849e6a93432bb6ae6bc0 Mon Sep 17 00:00:00 2001 From: Jeremy Date: Mon, 29 Jul 2024 21:03:42 -0400 Subject: [PATCH] end of class 4 --- ...state-6d8e6ff1e6f20a36e0402d27c623c86c.cfg | 2 +- ...state-b6bd7a241034177d7fe082a7597ba8ea.cfg | 2 +- ...state-65637dc57c83dac3d15ec1cb22439bd7.cfg | 2 +- .godot/editor/create_recent.Node | 6 +- .godot/editor/editor_layout.cfg | 10 +- .godot/editor/filesystem_update4 | 2 + ...state-c2a7af834e91ff64325daddf58e45dc0.cfg | 2 +- ...lding-c2a7af834e91ff64325daddf58e45dc0.cfg | 2 +- ...lding-f1f331c27a8a747c68def87f3a691aa7.cfg | 3 + ...state-cc2f727180cd42d9c13434cb55b1ce69.cfg | 175 ++++++++++++++++++ ...lding-cc2f727180cd42d9c13434cb55b1ce69.cfg | 5 + .godot/editor/project_metadata.cfg | 7 +- .godot/editor/script_editor_cache.cfg | 70 ++++--- .godot/uid_cache.bin | Bin 547 -> 585 bytes scenes/game.tscn | 55 +++++- scenes/platform.tscn | 10 + scripts/gamecontroller.gd | 18 +- 17 files changed, 323 insertions(+), 48 deletions(-) create mode 100644 .godot/editor/gamecontroller.gd-folding-f1f331c27a8a747c68def87f3a691aa7.cfg create mode 100644 .godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg create mode 100644 .godot/editor/platform.tscn-folding-cc2f727180cd42d9c13434cb55b1ce69.cfg create mode 100644 scenes/platform.tscn diff --git a/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg b/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg index dd81e08..c92c8b1 100644 --- a/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg +++ b/.godot/editor/bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D/Sprite2D")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Platform")]) diff --git a/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg b/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg index 9374af4..8c75ad7 100644 --- a/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg +++ b/.godot/editor/character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D/Sprite2D")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Platform")]) diff --git a/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg b/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg index 0ca5b88..5e116cc 100644 --- a/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg +++ b/.godot/editor/crate.tscn-editstate-65637dc57c83dac3d15ec1cb22439bd7.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D/Sprite2D")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Platform")]) diff --git a/.godot/editor/create_recent.Node b/.godot/editor/create_recent.Node index 7c950e1..a4c571f 100644 --- a/.godot/editor/create_recent.Node +++ b/.godot/editor/create_recent.Node @@ -1,9 +1,11 @@ +Node2D +AnimationPlayer +CollisionShape2D +AnimatableBody2D Sprite2D Camera2D TileMap Node AnimatedSprite2D -Node2D -CollisionShape2D Area2D RayCast2D diff --git a/.godot/editor/editor_layout.cfg b/.godot/editor/editor_layout.cfg index 6cdf3ab..0733aaa 100644 --- a/.godot/editor/editor_layout.cfg +++ b/.godot/editor/editor_layout.cfg @@ -19,24 +19,24 @@ dock_filesystem_split=0 dock_filesystem_display_mode=0 dock_filesystem_file_sort=0 dock_filesystem_file_list_display_mode=1 -dock_filesystem_selected_paths=PackedStringArray("res://graphics/items/cannister.png") -dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://graphics/", "res://graphics/items/") +dock_filesystem_selected_paths=PackedStringArray("res://scripts/Trigger.gd") +dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/", "res://graphics/items/") dock_3="Scene,Import" dock_4="FileSystem" dock_5="Inspector,Node,History" [EditorNode] -open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn") +open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn") current_scene="res://scenes/game.tscn" -center_split_offset=-252 +center_split_offset=-397 selected_default_debugger_tab_idx=0 selected_main_editor_idx=0 selected_bottom_panel_item=0 [ScriptEditor] -open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] +open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"] selected_script="res://scripts/gamecontroller.gd" open_help=[] script_split_offset=70 diff --git a/.godot/editor/filesystem_update4 b/.godot/editor/filesystem_update4 index ee89cef..f13a72f 100644 --- a/.godot/editor/filesystem_update4 +++ b/.godot/editor/filesystem_update4 @@ -3,3 +3,5 @@ res://scenes/character.tscn res://scenes/bullet.tscn res://scenes/crate.tscn res://scripts/CharacterBody2D.gd +res://scenes/platform.tscn +res://scripts/gamecontroller.gd diff --git a/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg b/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg index 403dc29..a18243f 100644 --- a/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/.godot/editor/game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -172,4 +172,4 @@ Anim={ "zfar": 4000.01, "znear": 0.05 } -selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D/Sprite2D")]) +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Platform")]) diff --git a/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg b/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg index 243e8fa..4bc55d4 100644 --- a/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg +++ b/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg @@ -1,5 +1,5 @@ [folding] -node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform")] +node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")] resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")] nodes_folded=[NodePath("AreaTrigger")] diff --git a/.godot/editor/gamecontroller.gd-folding-f1f331c27a8a747c68def87f3a691aa7.cfg b/.godot/editor/gamecontroller.gd-folding-f1f331c27a8a747c68def87f3a691aa7.cfg new file mode 100644 index 0000000..e860dd4 --- /dev/null +++ b/.godot/editor/gamecontroller.gd-folding-f1f331c27a8a747c68def87f3a691aa7.cfg @@ -0,0 +1,3 @@ +[folding] + +sections_unfolded=PackedStringArray() diff --git a/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg b/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg new file mode 100644 index 0000000..354eef1 --- /dev/null +++ b/.godot/editor/platform.tscn-editstate-cc2f727180cd42d9c13434cb55b1ce69.cfg @@ -0,0 +1,175 @@ +[editor_states] + +Anim={ +"visible": true +} +2D={ +"grid_offset": Vector2(0, 0), +"grid_snap_active": false, +"grid_step": Vector2(8, 8), +"grid_visibility": 1, +"ofs": Vector2(-147.104, -91.5121), +"primary_grid_step": Vector2i(8, 8), +"show_edit_locks": true, +"show_guides": true, +"show_helpers": false, +"show_origin": true, +"show_rulers": true, +"show_transformation_gizmos": true, +"show_viewport": true, +"show_zoom_control": true, +"smart_snap_active": false, +"snap_guides": true, +"snap_node_anchors": true, +"snap_node_center": true, +"snap_node_parent": true, +"snap_node_sides": true, +"snap_other_nodes": true, +"snap_pixel": true, +"snap_relative": false, +"snap_rotation": false, +"snap_rotation_offset": 0.0, +"snap_rotation_step": 0.261799, +"snap_scale": false, +"snap_scale_step": 0.1, +"zoom": 1.12246 +} +3D={ +"fov": 70.01, +"gizmos_status": { +"AudioListener3D": 0, +"AudioStreamPlayer3D": 0, +"CPUParticles3D": 0, +"CSGShape3D": 0, +"Camera3D": 0, +"CollisionObject3D": 0, +"CollisionPolygon3D": 0, +"CollisionShape3D": 0, +"Decal": 0, +"FogVolume": 0, +"GPUParticles3D": 0, +"GPUParticlesCollision3D": 0, +"Joint3D": 0, +"Light3D": 0, +"LightmapGI": 0, +"LightmapProbe": 0, +"Marker3D": 0, +"NavigationLink3D": 0, +"NavigationRegion3D": 0, +"OccluderInstance3D": 0, +"Path3D": 0, +"PhysicalBone3D": 0, +"RayCast3D": 0, +"ReflectionProbe": 0, +"ShapeCast3D": 0, +"Skeleton3D": 0, +"SoftBody3D": 0, +"SpringArm3D": 0, +"VehicleWheel3D": 0, +"VisibleOnScreenNotifier3D": 0, +"VoxelGI": 0 +}, +"local_coords": false, +"preview_sun_env": { +"environ_ao_enabled": false, +"environ_enabled": true, +"environ_energy": 1.0, +"environ_gi_enabled": false, +"environ_glow_enabled": true, +"environ_ground_color": Color(0.2, 0.169, 0.133, 1), +"environ_sky_color": Color(0.385, 0.454, 0.55, 1), +"environ_tonemap_enabled": true, +"sun_color": Color(1, 1, 1, 1), +"sun_enabled": true, +"sun_energy": 1.0, +"sun_max_distance": 100.0, +"sun_rotation": Vector2(-1.0472, 2.61799) +}, +"rotate_snap": 15.0, +"scale_snap": 10.0, +"show_grid": true, +"show_origin": true, +"snap_enabled": false, +"translate_snap": 1.0, +"viewport_mode": 1, +"viewports": [{ +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": true, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}, { +"auto_orthogonal": false, +"auto_orthogonal_enabled": true, +"cinematic_preview": false, +"display_mode": 20, +"distance": 4.0, +"doppler": false, +"frame_time": false, +"gizmos": true, +"half_res": false, +"information": false, +"listener": false, +"lock_rotation": false, +"orthogonal": false, +"position": Vector3(0, 0, 0), +"use_environment": false, +"view_type": 0, +"x_rotation": 0.5, +"y_rotation": -0.5 +}], +"zfar": 4000.01, +"znear": 0.05 +} +selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Platform")]) diff --git a/.godot/editor/platform.tscn-folding-cc2f727180cd42d9c13434cb55b1ce69.cfg b/.godot/editor/platform.tscn-folding-cc2f727180cd42d9c13434cb55b1ce69.cfg new file mode 100644 index 0000000..1a2b6e9 --- /dev/null +++ b/.godot/editor/platform.tscn-folding-cc2f727180cd42d9c13434cb55b1ce69.cfg @@ -0,0 +1,5 @@ +[folding] + +node_unfolds=[] +resource_unfolds=["res://scenes/platform.tscn::RectangleShape2D_plwbb", PackedStringArray()] +nodes_folded=[] diff --git a/.godot/editor/project_metadata.cfg b/.godot/editor/project_metadata.cfg index f085d94..0587f74 100644 --- a/.godot/editor/project_metadata.cfg +++ b/.godot/editor/project_metadata.cfg @@ -10,12 +10,12 @@ tile_snap_subdiv=4.0 run_live_debug=true run_reload_scripts=true -run_debug_collisions=false +run_debug_collisions=true [recent_files] -scenes=["res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"] -scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] +scenes=["res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"] +scripts=["res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"] [linked_properties] @@ -32,6 +32,7 @@ TileMap:scale=true Camera2D:zoom=true Camera2D:scale=true Sprite2D:scale=true +AnimatableBody2D:scale=true [dialog_bounds] diff --git a/.godot/editor/script_editor_cache.cfg b/.godot/editor/script_editor_cache.cfg index 4a671f1..275c9fa 100644 --- a/.godot/editor/script_editor_cache.cfg +++ b/.godot/editor/script_editor_cache.cfg @@ -1,5 +1,47 @@ [res://scripts/gamecontroller.gd] +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 34, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 23, +"scroll_position": 10.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://scripts/CharacterBody2D.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 25, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 54, +"scroll_position": 39.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://scripts/bullet.gd] + +state={ +"bookmarks": PackedInt32Array(), +"breakpoints": PackedInt32Array(), +"column": 0, +"folded_lines": Array[int]([]), +"h_scroll_position": 0, +"row": 14, +"scroll_position": 0.0, +"selection": false, +"syntax_highlighter": "GDScript" +} + +[res://scripts/Trigger.gd] + state={ "bookmarks": PackedInt32Array(), "breakpoints": PackedInt32Array(), @@ -11,31 +53,3 @@ state={ "selection": false, "syntax_highlighter": "GDScript" } - -[res://scripts/CharacterBody2D.gd] - -state={ -"bookmarks": PackedInt32Array(), -"breakpoints": PackedInt32Array(), -"column": 31, -"folded_lines": Array[int]([]), -"h_scroll_position": 0, -"row": 46, -"scroll_position": 0.0, -"selection": false, -"syntax_highlighter": "GDScript" -} - -[res://scripts/bullet.gd] - -state={ -"bookmarks": PackedInt32Array(), -"breakpoints": PackedInt32Array(), -"column": 14, -"folded_lines": Array[int]([]), -"h_scroll_position": 0, -"row": 13, -"scroll_position": 0.0, -"selection": false, -"syntax_highlighter": "GDScript" -} diff --git a/.godot/uid_cache.bin b/.godot/uid_cache.bin index 17b186a1e59cf0c08a40a12085ccad80b52afe02..db940c32e3cf63fd1ca9752ae3b67be289e3c753 100644 GIT binary patch delta 49 zcmZ3?a*~CScO#<`lUh)e@6yaGvpA#}7#NCDi>>tai<49HQj7HqauQ3@@{4lyN{W;7 E0Bz?F^8f$< delta 10 RcmX@fvY3UDXCtE$695p40$2b5 diff --git a/scenes/game.tscn b/scenes/game.tscn index 7aacb16..aec5f5b 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -1,10 +1,11 @@ -[gd_scene load_steps=10 format=3 uid="uid://y083suj12rld"] +[gd_scene load_steps=14 format=3 uid="uid://y083suj12rld"] [ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"] [ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"] [ext_resource type="Texture2D" uid="uid://dwb83f7uoweuy" path="res://graphics/Terrain (32x32).png" id="2_l22q1"] [ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"] [ext_resource type="PackedScene" uid="uid://ukuu7p7vhlq" path="res://scenes/crate.tscn" id="5_u8rgi"] +[ext_resource type="PackedScene" uid="uid://i3l8y3rbx4o1" path="res://scenes/platform.tscn" id="6_t5a05"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"] texture = ExtResource("2_l22q1") @@ -481,6 +482,43 @@ sources/0 = SubResource("TileSetAtlasSource_xg6qs") [sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"] radius = 60.2993 +[sub_resource type="Animation" id="Animation_scpii"] +resource_name = "move" +loop_mode = 2 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath(".:position") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 1), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(66, -71), Vector2(131, -71)] +} + +[sub_resource type="Animation" id="Animation_4jf1k"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath(".:position") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(0, 0)] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_5sp7p"] +_data = { +"RESET": SubResource("Animation_4jf1k"), +"move": SubResource("Animation_scpii") +} + [node name="Game" type="Node2D"] script = ExtResource("1_77wyw") @@ -505,7 +543,7 @@ PUSH_FORCE = 550 [node name="Camera2D" type="Camera2D" parent="CharacterBody2D"] [node name="AreaTrigger" type="Area2D" parent="."] -position = Vector2(274, 22) +position = Vector2(306, -24) script = ExtResource("2_nfj1w") metadata/_edit_group_ = true @@ -519,10 +557,21 @@ debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608) position = Vector2(114, 30) [node name="crate2" parent="crates" instance=ExtResource("5_u8rgi")] -position = Vector2(276, -89) +position = Vector2(435, -154) [node name="crate3" parent="crates" instance=ExtResource("5_u8rgi")] position = Vector2(44, -71) +[node name="Platform" parent="." instance=ExtResource("6_t5a05")] + +[node name="AnimationPlayer" type="AnimationPlayer" parent="Platform"] +libraries = { +"": SubResource("AnimationLibrary_5sp7p") +} +autoplay = "move" + +[node name="BoxTrap" type="Node2D" parent="."] +position = Vector2(304, -140) + [connection signal="areatrigger" from="AreaTrigger" to="." method="_on_area_2d_areatrigger"] [connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"] diff --git a/scenes/platform.tscn b/scenes/platform.tscn new file mode 100644 index 0000000..dbf0023 --- /dev/null +++ b/scenes/platform.tscn @@ -0,0 +1,10 @@ +[gd_scene load_steps=2 format=3 uid="uid://i3l8y3rbx4o1"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_plwbb"] +size = Vector2(228, 52) + +[node name="AnimatableBody2D" type="AnimatableBody2D"] + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("RectangleShape2D_plwbb") +one_way_collision = true diff --git a/scripts/gamecontroller.gd b/scripts/gamecontroller.gd index 0ad265d..ca40a31 100644 --- a/scripts/gamecontroller.gd +++ b/scripts/gamecontroller.gd @@ -1,5 +1,7 @@ extends Node2D +var myBox = preload("res://scenes/crate.tscn") +@onready var box_trap = $BoxTrap # Called when the node enters the scene tree for the first time. func _ready(): @@ -11,5 +13,17 @@ func _process(delta): pass -func _on_area_2d_areatrigger(effect, Object): - print("Game Controller sees the trigger") +func _on_area_2d_areatrigger(effect, body): + print("Game Controller sees the trigger" +effect ) + match effect: + "alert": + #do stuff + print("hi") + if body.is_in_group("player"): + for n in 3: + var box = myBox.instantiate() + add_child(box) + box.position = box_trap.position + "powerup": + print("you got power") +