[gd_scene load_steps=2 format=3 uid="uid://i3l8y3rbx4o1"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_plwbb"] size = Vector2(228, 52) [node name="AnimatableBody2D" type="AnimatableBody2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_plwbb") one_way_collision = true