MarchGame/scripts/bullet.gd

14 lines
338 B
GDScript

class_name Bullet extends Area2D
var speed: float = 700
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
position +=transform.x * speed * delta