JanGodotGame/scenes/crate.tscn

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[gd_scene load_steps=3 format=3 uid="uid://djkjmi7bo58uv"]
[ext_resource type="Texture2D" uid="uid://dwx4x0wq3vetw" path="res://assets/graphics/objects/crate.png" id="1_6lxxi"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ilk50"]
size = Vector2(47, 44)
[node name="RigidBody2D" type="RigidBody2D" groups=["destructables"]]
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(0, 3)
scale = Vector2(0.1762, 0.152876)
texture = ExtResource("1_6lxxi")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_ilk50")
debug_color = Color(0.889053, 0.327177, 5.77569e-07, 0.42)