From 8428eebd76f0c24880519495c44fc37f32ffdbd6 Mon Sep 17 00:00:00 2001 From: KieranScott Date: Mon, 26 Aug 2024 21:19:01 -0400 Subject: [PATCH] main game objects week one --- august26godotcompkieran/.gitattributes | 2 + august26godotcompkieran/.gitignore | 3 + august26godotcompkieran/Scenes/Crate.tscn | 15 +++++ august26godotcompkieran/Scenes/Game.tscn | 62 +++++++++++++++++++++ august26godotcompkieran/Scenes/Trigger.tscn | 18 ++++++ august26godotcompkieran/Sripts/crate.gd | 11 ++++ august26godotcompkieran/Sripts/player.gd | 30 ++++++++++ august26godotcompkieran/Sripts/trigger.gd | 20 +++++++ august26godotcompkieran/icon.svg | 1 + august26godotcompkieran/icon.svg.import | 37 ++++++++++++ august26godotcompkieran/project.godot | 16 ++++++ 11 files changed, 215 insertions(+) create mode 100644 august26godotcompkieran/.gitattributes create mode 100644 august26godotcompkieran/.gitignore create mode 100644 august26godotcompkieran/Scenes/Crate.tscn create mode 100644 august26godotcompkieran/Scenes/Game.tscn create mode 100644 august26godotcompkieran/Scenes/Trigger.tscn create mode 100644 august26godotcompkieran/Sripts/crate.gd create mode 100644 august26godotcompkieran/Sripts/player.gd create mode 100644 august26godotcompkieran/Sripts/trigger.gd create mode 100644 august26godotcompkieran/icon.svg create mode 100644 august26godotcompkieran/icon.svg.import create mode 100644 august26godotcompkieran/project.godot diff --git a/august26godotcompkieran/.gitattributes b/august26godotcompkieran/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/august26godotcompkieran/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/august26godotcompkieran/.gitignore b/august26godotcompkieran/.gitignore new file mode 100644 index 0000000..0af181c --- /dev/null +++ b/august26godotcompkieran/.gitignore @@ -0,0 +1,3 @@ +# Godot 4+ specific ignores +.godot/ +/android/ diff --git a/august26godotcompkieran/Scenes/Crate.tscn b/august26godotcompkieran/Scenes/Crate.tscn new file mode 100644 index 0000000..8ffecf6 --- /dev/null +++ b/august26godotcompkieran/Scenes/Crate.tscn @@ -0,0 +1,15 @@ +[gd_scene load_steps=3 format=3 uid="uid://bq1tvv23y61by"] + +[ext_resource type="Script" path="res://Sripts/crate.gd" id="1_4l5o6"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_amdo7"] + +[node name="RigidBody2D" type="RigidBody2D"] +position = Vector2(555, 296) +rotation = 0.785817 +script = ExtResource("1_4l5o6") +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("RectangleShape2D_amdo7") +debug_color = Color(0.941176, 0.454902, 0, 0.796078) diff --git a/august26godotcompkieran/Scenes/Game.tscn b/august26godotcompkieran/Scenes/Game.tscn new file mode 100644 index 0000000..cb42488 --- /dev/null +++ b/august26godotcompkieran/Scenes/Game.tscn @@ -0,0 +1,62 @@ +[gd_scene load_steps=7 format=3 uid="uid://bnrrbkgwh35jy"] + +[ext_resource type="PackedScene" uid="uid://bq1tvv23y61by" path="res://Scenes/Crate.tscn" id="1_8ldta"] +[ext_resource type="Script" path="res://Sripts/player.gd" id="2_2yqxe"] +[ext_resource type="PackedScene" uid="uid://cb1km20mpc3ag" path="res://Scenes/Trigger.tscn" id="3_sr8fi"] + +[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_flxcs"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_6fyfv"] + +[sub_resource type="CircleShape2D" id="CircleShape2D_t5iiu"] + +[node name="World" type="Node2D"] + +[node name="BottomWorld" type="StaticBody2D" parent="."] +position = Vector2(-1, 650) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="BottomWorld"] +shape = SubResource("WorldBoundaryShape2D_flxcs") + +[node name="platform" type="StaticBody2D" parent="."] +position = Vector2(554, 322) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="platform"] +shape = SubResource("RectangleShape2D_6fyfv") + +[node name="platform2" type="StaticBody2D" parent="."] +position = Vector2(478, 381) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="platform2"] +shape = SubResource("RectangleShape2D_6fyfv") + +[node name="platform3" type="StaticBody2D" parent="."] +position = Vector2(384, 429) +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="platform3"] +shape = SubResource("RectangleShape2D_6fyfv") + +[node name="RigidBody2D" parent="." instance=ExtResource("1_8ldta")] +position = Vector2(554, 291) + +[node name="RigidBody2D2" parent="." instance=ExtResource("1_8ldta")] +position = Vector2(381, 149) + +[node name="RigidBody2D3" parent="." instance=ExtResource("1_8ldta")] +position = Vector2(380, 182) + +[node name="CharacterBody2D" type="CharacterBody2D" parent="."] +position = Vector2(381, 396) +script = ExtResource("2_2yqxe") +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] +shape = SubResource("CircleShape2D_t5iiu") +debug_color = Color(0, 1, 0, 0.662745) + +[node name="Area2D" parent="." instance=ExtResource("3_sr8fi")] +position = Vector2(683, 645) diff --git a/august26godotcompkieran/Scenes/Trigger.tscn b/august26godotcompkieran/Scenes/Trigger.tscn new file mode 100644 index 0000000..e81750e --- /dev/null +++ b/august26godotcompkieran/Scenes/Trigger.tscn @@ -0,0 +1,18 @@ +[gd_scene load_steps=3 format=3 uid="uid://cb1km20mpc3ag"] + +[ext_resource type="Script" path="res://Sripts/trigger.gd" id="1_ui4mb"] + +[sub_resource type="CircleShape2D" id="CircleShape2D_78odg"] +radius = 84.1487 + +[node name="Area2D" type="Area2D"] +position = Vector2(713, 545) +script = ExtResource("1_ui4mb") +metadata/_edit_group_ = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource("CircleShape2D_78odg") +debug_color = Color(0.726981, 0.524365, 0.0999245, 0.831373) + +[connection signal="body_entered" from="." to="." method="_on_body_entered"] +[connection signal="body_exited" from="." to="." method="_on_body_exited"] diff --git a/august26godotcompkieran/Sripts/crate.gd b/august26godotcompkieran/Sripts/crate.gd new file mode 100644 index 0000000..7858664 --- /dev/null +++ b/august26godotcompkieran/Sripts/crate.gd @@ -0,0 +1,11 @@ +extends RigidBody2D + + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + pass diff --git a/august26godotcompkieran/Sripts/player.gd b/august26godotcompkieran/Sripts/player.gd new file mode 100644 index 0000000..1e8ceaf --- /dev/null +++ b/august26godotcompkieran/Sripts/player.gd @@ -0,0 +1,30 @@ +extends CharacterBody2D + + +const SPEED = 300.0 +const JUMP_VELOCITY = -400.0 + + +func _physics_process(delta: float) -> void: + # Add the gravity. + if not is_on_floor(): + velocity += get_gravity() * delta + + # Handle jump. + if Input.is_action_just_pressed("ui_accept") and is_on_floor(): + velocity.y = JUMP_VELOCITY + + # Get the input direction and handle the movement/deceleration. + # As good practice, you should replace UI actions with custom gameplay actions. + var direction := Input.get_axis("ui_left", "ui_right") + if direction: + velocity.x = direction * SPEED + else: + velocity.x = move_toward(velocity.x, 0, SPEED) + + move_and_slide() + for i in get_slide_collision_count(): + var c = get_slide_collision(i) + if c. get_collider() is RigidBody2D: + c.get_collider().apply_central_impulse(-c.get_normal()* 200) + diff --git a/august26godotcompkieran/Sripts/trigger.gd b/august26godotcompkieran/Sripts/trigger.gd new file mode 100644 index 0000000..4d70d11 --- /dev/null +++ b/august26godotcompkieran/Sripts/trigger.gd @@ -0,0 +1,20 @@ +extends Area2D + + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. +pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + pass + + +func _on_body_entered(body: Node2D) -> void: + print("Zone Entered") + + +func _on_body_exited(body: Node2D) -> void: + print("Exited Zone") diff --git a/august26godotcompkieran/icon.svg b/august26godotcompkieran/icon.svg new file mode 100644 index 0000000..9d8b7fa --- /dev/null +++ b/august26godotcompkieran/icon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/august26godotcompkieran/icon.svg.import b/august26godotcompkieran/icon.svg.import new file mode 100644 index 0000000..b503850 --- /dev/null +++ b/august26godotcompkieran/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ccuxgswe78crs" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/august26godotcompkieran/project.godot b/august26godotcompkieran/project.godot new file mode 100644 index 0000000..c21dcb8 --- /dev/null +++ b/august26godotcompkieran/project.godot @@ -0,0 +1,16 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="August26GodotcompKieran" +run/main_scene="res://Scenes/Game.tscn" +config/features=PackedStringArray("4.3", "Forward Plus") +config/icon="res://icon.svg"