paralax, coin, tile set
BIN
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Normal file
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Assets/Graphics/enviroment/background/sky.jpg
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Normal file
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Assets/Graphics/enviroment/terrain/mushroom_32x64.png
Normal file
After Width: | Height: | Size: 2.7 KiB |
34
Assets/Graphics/enviroment/terrain/mushroom_32x64.png.import
Normal file
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://chy5tdt4bih6r"
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path="res://.godot/imported/mushroom_32x64.png-c96e45183947204f9f15e88c7f262021.ctex"
|
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metadata={
|
||||
"vram_texture": false
|
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}
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|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Graphics/enviroment/terrain/mushroom_32x64.png"
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dest_files=["res://.godot/imported/mushroom_32x64.png-c96e45183947204f9f15e88c7f262021.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
|
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Assets/Graphics/enviroment/terrain/veg_32x32.png
Normal file
After Width: | Height: | Size: 675 B |
34
Assets/Graphics/enviroment/terrain/veg_32x32.png.import
Normal file
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metadata={
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source_file="res://Assets/Graphics/enviroment/terrain/veg_32x32.png"
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dest_files=["res://.godot/imported/veg_32x32.png-1849b489a47cbd65b283289f9793be0f.ctex"]
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
Assets/Graphics/objects/coin.png
Normal file
After Width: | Height: | Size: 500 B |
34
Assets/Graphics/objects/coin.png.import
Normal file
@ -0,0 +1,34 @@
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||||
[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cv4sgj8r6e4js"
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||||
path="res://.godot/imported/coin.png-aaef8781449ca33fd9c437cade612749.ctex"
|
||||
metadata={
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"vram_texture": false
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}
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||||
[deps]
|
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|
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source_file="res://Assets/Graphics/objects/coin.png"
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dest_files=["res://.godot/imported/coin.png-aaef8781449ca33fd9c437cade612749.ctex"]
|
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
|
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process/fix_alpha_border=true
|
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process/premult_alpha=false
|
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process/normal_map_invert_y=false
|
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Assets/Graphics/objects/crate.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
34
Assets/Graphics/objects/crate.png.import
Normal file
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cehj0lmdp5oh5"
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path="res://.godot/imported/crate.png-9c90bcef31e79608ac5ed13d02b050c8.ctex"
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metadata={
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}
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[deps]
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source_file="res://Assets/Graphics/objects/crate.png"
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dest_files=["res://.godot/imported/crate.png-9c90bcef31e79608ac5ed13d02b050c8.ctex"]
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
|
BIN
Assets/Graphics/objects/pixel_bullet.png
Normal file
After Width: | Height: | Size: 3.8 KiB |
34
Assets/Graphics/objects/pixel_bullet.png.import
Normal file
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type="CompressedTexture2D"
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uid="uid://dynmuqsc4iqxu"
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path="res://.godot/imported/pixel_bullet.png-ef02598064d2e53925a54d45ef2ed17e.ctex"
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metadata={
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}
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[deps]
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source_file="res://Assets/Graphics/objects/pixel_bullet.png"
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Assets/Graphics/veg_32x32.png
Normal file
After Width: | Height: | Size: 675 B |
34
Assets/Graphics/veg_32x32.png.import
Normal file
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source_file="res://Assets/Graphics/veg_32x32.png"
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,6 +1,7 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://clevnux6u2ybx"]
|
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[gd_scene load_steps=4 format=3 uid="uid://clevnux6u2ybx"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bsrl75gqbvfkf" path="res://Scripts/bullet.gd" id="1_xjght"]
|
||||
[ext_resource type="Texture2D" uid="uid://dynmuqsc4iqxu" path="res://Assets/Graphics/objects/pixel_bullet.png" id="2_oduel"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_oduel"]
|
||||
size = Vector2(6, 4)
|
||||
@ -13,4 +14,11 @@ metadata/_edit_group_ = true
|
||||
shape = SubResource("RectangleShape2D_oduel")
|
||||
debug_color = Color(0.997962, 0, 0.153889, 0.42)
|
||||
|
||||
[node name="bulletgraphic" type="Sprite2D" parent="."]
|
||||
texture_filter = 1
|
||||
position = Vector2(-1.74828, -1.49657)
|
||||
rotation = 3.14159
|
||||
scale = Vector2(0.0586825, 0.0639693)
|
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texture = ExtResource("2_oduel")
|
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|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||
|
7
Scenes/coin.gd
Normal file
@ -0,0 +1,7 @@
|
||||
class_name Coin extends Area2D
|
||||
|
||||
signal coinCollectedSignal (body, coin)
|
||||
|
||||
func _on_body_entered(body):
|
||||
print ("coin collision")
|
||||
coinCollectedSignal.emit(body, self)
|
1
Scenes/coin.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://da21g7u3efg51
|
114
Scenes/coin.tscn
Normal file
@ -0,0 +1,114 @@
|
||||
[gd_scene load_steps=17 format=3 uid="uid://dpd7w80iq7c0x"]
|
||||
|
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[ext_resource type="Texture2D" uid="uid://cv4sgj8r6e4js" path="res://Assets/Graphics/objects/coin.png" id="1_2qo34"]
|
||||
[ext_resource type="Script" uid="uid://da21g7u3efg51" path="res://Scenes/coin.gd" id="1_jgi06"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_jgi06"]
|
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atlas = ExtResource("1_2qo34")
|
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region = Rect2(0, 0, 16, 16)
|
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|
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[sub_resource type="AtlasTexture" id="AtlasTexture_g537i"]
|
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atlas = ExtResource("1_2qo34")
|
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region = Rect2(16, 0, 16, 16)
|
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|
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[sub_resource type="AtlasTexture" id="AtlasTexture_h2p6v"]
|
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atlas = ExtResource("1_2qo34")
|
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region = Rect2(32, 0, 16, 16)
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|
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[sub_resource type="AtlasTexture" id="AtlasTexture_ffmqm"]
|
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atlas = ExtResource("1_2qo34")
|
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region = Rect2(48, 0, 16, 16)
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|
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[sub_resource type="AtlasTexture" id="AtlasTexture_81h6x"]
|
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atlas = ExtResource("1_2qo34")
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region = Rect2(64, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qbp07"]
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atlas = ExtResource("1_2qo34")
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region = Rect2(80, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_2l7mo"]
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atlas = ExtResource("1_2qo34")
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region = Rect2(96, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_q30xt"]
|
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atlas = ExtResource("1_2qo34")
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region = Rect2(112, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_7w2r2"]
|
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atlas = ExtResource("1_2qo34")
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region = Rect2(128, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_tthw5"]
|
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atlas = ExtResource("1_2qo34")
|
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region = Rect2(144, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_6pu15"]
|
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atlas = ExtResource("1_2qo34")
|
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region = Rect2(160, 0, 16, 16)
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|
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[sub_resource type="AtlasTexture" id="AtlasTexture_vgc30"]
|
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atlas = ExtResource("1_2qo34")
|
||||
region = Rect2(176, 0, 16, 16)
|
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|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_qtgto"]
|
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animations = [{
|
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"frames": [{
|
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"duration": 1.0,
|
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"texture": SubResource("AtlasTexture_jgi06")
|
||||
}, {
|
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"duration": 1.0,
|
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"texture": SubResource("AtlasTexture_g537i")
|
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}, {
|
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"duration": 1.0,
|
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"texture": SubResource("AtlasTexture_h2p6v")
|
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}, {
|
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"duration": 1.0,
|
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"texture": SubResource("AtlasTexture_ffmqm")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_81h6x")
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}, {
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"texture": SubResource("AtlasTexture_qbp07")
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"texture": SubResource("AtlasTexture_q30xt")
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}, {
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"duration": 1.0,
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_vgc30")
|
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}],
|
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"loop": true,
|
||||
"name": &"idle",
|
||||
"speed": 6.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_m55n1"]
|
||||
radius = 5.09902
|
||||
|
||||
[node name="Coin" type="Area2D"]
|
||||
script = ExtResource("1_jgi06")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
texture_filter = 1
|
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sprite_frames = SubResource("SpriteFrames_qtgto")
|
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animation = &"idle"
|
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autoplay = "idle"
|
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frame_progress = 0.738405
|
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|
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
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shape = SubResource("CircleShape2D_m55n1")
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
@ -1,11 +1,18 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://cjlmg7kqu5u5t"]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://cjlmg7kqu5u5t"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cehj0lmdp5oh5" path="res://Assets/Graphics/objects/crate.png" id="1_wp72f"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_m3ihr"]
|
||||
|
||||
[node name="Crate" type="RigidBody2D" groups=["pushables", "shootables"]]
|
||||
position = Vector2(-1, 0)
|
||||
rotation = -0.54389
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_m3ihr")
|
||||
debug_color = Color(0.783958, 0.434081, 7.70092e-07, 0.42)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
scale = Vector2(0.08, 0.08)
|
||||
texture = ExtResource("1_wp72f")
|
||||
|
411
Scenes/game.tscn
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=14 format=3 uid="uid://c3nfwlo4i3hne"]
|
||||
[gd_scene load_steps=18 format=4 uid="uid://c3nfwlo4i3hne"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bt6s0tpg6lrha" path="res://Scripts/gamecontroller.gd" id="1_llgwy"]
|
||||
[ext_resource type="Script" uid="uid://bukc3pev3h3fq" path="res://Scripts/scene_manager.gd" id="2_1l0tm"]
|
||||
@ -6,72 +6,425 @@
|
||||
[ext_resource type="PackedScene" uid="uid://cjlmg7kqu5u5t" path="res://Scenes/crate.tscn" id="2_wowpa"]
|
||||
[ext_resource type="PackedScene" uid="uid://c5qsdhrjyxbr1" path="res://Scenes/player.tscn" id="2_wrm1d"]
|
||||
[ext_resource type="Script" uid="uid://b7utyaqyc131x" path="res://Scripts/crate.gd" id="3_i6g32"]
|
||||
[ext_resource type="Texture2D" uid="uid://w62il58d617g" path="res://Assets/Graphics/enviroment/background/forestbackground.png" id="3_ldgsr"]
|
||||
[ext_resource type="Texture2D" uid="uid://dapn4g7r8lgb3" path="res://Assets/Graphics/enviroment/background/sky.jpg" id="3_o5yvi"]
|
||||
[ext_resource type="Texture2D" uid="uid://bu07bj38jivdy" path="res://Assets/Graphics/enviroment/terrain/Terrain (32x32).png" id="3_v158k"]
|
||||
[ext_resource type="PackedScene" uid="uid://clevnux6u2ybx" path="res://Scenes/bullet.tscn" id="6_i6g32"]
|
||||
[ext_resource type="Texture2D" uid="uid://cwm0axsi3jqvf" path="res://Assets/Graphics/enviroment/terrain/veg_32x32.png" id="4_h4fw4"]
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||||
[ext_resource type="Texture2D" uid="uid://chy5tdt4bih6r" path="res://Assets/Graphics/enviroment/terrain/mushroom_32x64.png" id="5_ldgsr"]
|
||||
[ext_resource type="PackedScene" uid="uid://dpd7w80iq7c0x" path="res://Scenes/coin.tscn" id="12_rku1e"]
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||||
|
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_h4fw4"]
|
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texture = ExtResource("3_v158k")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 0
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||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:0/0/terrains_peering_bit/right_side = 0
|
||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0 = 0
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||||
1:0/0/terrain_set = 0
|
||||
1:0/0/terrain = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:0/0/terrains_peering_bit/right_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:0/0/terrains_peering_bit/left_side = 0
|
||||
2:0/0 = 0
|
||||
2:0/0/terrain_set = 0
|
||||
2:0/0/terrain = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:0/0/terrains_peering_bit/left_side = 0
|
||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0 = 0
|
||||
6:0/0/terrain_set = 0
|
||||
6:0/0/terrain = 0
|
||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:0/0/terrains_peering_bit/right_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/left_side = 0
|
||||
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/top_side = 0
|
||||
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:0/0 = 0
|
||||
7:0/0/terrain_set = 0
|
||||
7:0/0/terrain = 0
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:0/0/terrains_peering_bit/right_side = 0
|
||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||
7:0/0/terrains_peering_bit/left_side = 0
|
||||
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:0/0/terrains_peering_bit/top_side = 0
|
||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:0/0 = 0
|
||||
9:0/0/terrain_set = 0
|
||||
9:0/0/terrain = 0
|
||||
9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:0/0/terrains_peering_bit/right_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:0/0/terrains_peering_bit/left_side = 0
|
||||
9:0/0/terrains_peering_bit/top_side = 0
|
||||
10:0/0 = 0
|
||||
10:0/0/terrain_set = 0
|
||||
10:0/0/terrain = 0
|
||||
10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:0/0/terrains_peering_bit/right_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/left_side = 0
|
||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/top_side = 0
|
||||
12:0/0 = 0
|
||||
12:0/0/terrain_set = 0
|
||||
12:0/0/terrain = 0
|
||||
12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:0/0/terrains_peering_bit/right_side = 0
|
||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||
12:0/0/terrains_peering_bit/left_side = 0
|
||||
12:0/0/terrains_peering_bit/top_side = 0
|
||||
13:0/0 = 0
|
||||
13:0/0/terrain_set = 0
|
||||
13:0/0/terrain = 0
|
||||
13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:0/0/terrains_peering_bit/right_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:0/0/terrains_peering_bit/left_side = 0
|
||||
13:0/0/terrains_peering_bit/top_side = 0
|
||||
15:0/0 = 0
|
||||
15:0/0/terrain_set = 0
|
||||
15:0/0/terrain = 0
|
||||
15:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:0/0/terrains_peering_bit/right_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:1/0 = 0
|
||||
1:1/0/terrain_set = 0
|
||||
1:1/0/terrain = 0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:1/0/terrains_peering_bit/right_side = 0
|
||||
1:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:1/0/terrains_peering_bit/bottom_side = 0
|
||||
1:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:1/0/terrains_peering_bit/left_side = 0
|
||||
1:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:1/0/terrains_peering_bit/top_side = 0
|
||||
1:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/top_side = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:1/0/terrains_peering_bit/right_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/left_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/left_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:1/0/terrains_peering_bit/right_side = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -7.64714, 16, -16, 7.96577)
|
||||
0:2/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.2844, 7.96577, 16, -16, 16)
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.60303, 8.92166, 16, -6.69124, 16, -16, 7.96577)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:3/0/terrains_peering_bit/right_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:3/0/terrains_peering_bit/right_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
10:3/0/terrains_peering_bit/left_side = 0
|
||||
12:3/0 = 0
|
||||
12:3/0/terrain_set = 0
|
||||
12:3/0/terrain = 0
|
||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:3/0/terrains_peering_bit/right_side = 0
|
||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0/terrains_peering_bit/top_side = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/terrain_set = 0
|
||||
13:3/0/terrain = 0
|
||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:3/0/terrains_peering_bit/right_side = 0
|
||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||
13:3/0/terrains_peering_bit/left_side = 0
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -7.64714, 16, -16, 7.96577)
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.2844, 7.96577, 16, -16, 16)
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.60303, 8.92166, 16, -6.69124, 16, -16, 7.96577)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/left_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/terrain = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/right_side = 0
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 0
|
||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
|
||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
|
||||
13:4/0/terrain_set = 0
|
||||
13:4/0/terrain = 0
|
||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||
13:4/0/terrains_peering_bit/left_side = 0
|
||||
13:4/0/terrains_peering_bit/top_side = 0
|
||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -7.64714, 16, -16, 7.96577)
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
|
||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.60303, 8.92166, 16, -16, 16, -16, 7.96577)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_o5yvi"]
|
||||
texture = ExtResource("4_h4fw4")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 1
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rku1e"]
|
||||
texture = ExtResource("5_ldgsr")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 1
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 1
|
||||
0:1/0/terrains_peering_bit/top_side = 1
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_ldgsr"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "leafydirt"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
terrain_set_0/terrain_1/name = "veg"
|
||||
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_h4fw4")
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ejxeh"]
|
||||
size = Vector2(93, 18)
|
||||
sources/1 = SubResource("TileSetAtlasSource_o5yvi")
|
||||
sources/2 = SubResource("TileSetAtlasSource_rku1e")
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_0uq2f"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1l0tm"]
|
||||
size = Vector2(6, 4)
|
||||
|
||||
[node name="Game" type="Node2D"]
|
||||
script = ExtResource("1_llgwy")
|
||||
|
||||
@ -79,20 +432,32 @@ script = ExtResource("1_llgwy")
|
||||
unique_name_in_owner = true
|
||||
script = ExtResource("2_1l0tm")
|
||||
|
||||
[node name="skylayer" type="Parallax2D" parent="."]
|
||||
repeat_size = Vector2(320, 180)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="skylayer"]
|
||||
position = Vector2(160, 90)
|
||||
texture = ExtResource("3_o5yvi")
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="farlayer" type="Parallax2D" parent="."]
|
||||
scroll_scale = Vector2(1.2, 1)
|
||||
repeat_size = Vector2(320, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="farlayer"]
|
||||
position = Vector2(160, 200)
|
||||
texture = ExtResource("3_ldgsr")
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||
texture_filter = 1
|
||||
position = Vector2(191, 195)
|
||||
tile_map_data = PackedByteArray(0, 0, 255, 255, 1, 0, 0, 0, 4, 0, 4, 0, 0, 0, 0, 0, 1, 0, 0, 0, 4, 0, 4, 0, 0, 0, 1, 0, 1, 0, 0, 0, 4, 0, 4, 0, 0, 0)
|
||||
tile_map_data = PackedByteArray("AAD//wEAAAACAAQAAAABAAEAAAAEAAQAAAAAAAEAAAAEAAQAAAD+/wEAAAAAAAQAAAD+/wAAAQAAAAAAAAD//wAAAQAAAAAAAAABAAAAAQAAAAAAAAA=")
|
||||
tile_set = SubResource("TileSet_ldgsr")
|
||||
|
||||
[node name="Platform" type="StaticBody2D" parent="."]
|
||||
position = Vector2(213, 228)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform"]
|
||||
position = Vector2(-8, 8)
|
||||
shape = SubResource("RectangleShape2D_ejxeh")
|
||||
|
||||
[node name="Crate" parent="." instance=ExtResource("2_wowpa")]
|
||||
position = Vector2(177, 34)
|
||||
script = ExtResource("3_i6g32")
|
||||
@ -107,19 +472,21 @@ shape = SubResource("WorldBoundaryShape2D_0uq2f")
|
||||
[node name="Player" parent="." instance=ExtResource("2_wrm1d")]
|
||||
position = Vector2(191, 195)
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="Player"]
|
||||
|
||||
[node name="Bullet" parent="." instance=ExtResource("6_i6g32")]
|
||||
position = Vector2(101, 87)
|
||||
|
||||
[node name="CollisionShape2D2" type="CollisionShape2D" parent="Bullet"]
|
||||
shape = SubResource("RectangleShape2D_1l0tm")
|
||||
debug_color = Color(0.997962, 0, 0.153889, 0.42)
|
||||
|
||||
[node name="triggers" type="Node2D" parent="."]
|
||||
|
||||
[node name="player_hurt" parent="triggers" instance=ExtResource("2_ja4if")]
|
||||
position = Vector2(294, 211)
|
||||
effect = "player_hurt"
|
||||
|
||||
[node name="coins" type="Node2D" parent="."]
|
||||
position = Vector2(139, 210)
|
||||
|
||||
[node name="Coin" parent="coins" instance=ExtResource("12_rku1e")]
|
||||
|
||||
[node name="Coin2" parent="coins" instance=ExtResource("12_rku1e")]
|
||||
position = Vector2(-64, 18)
|
||||
|
||||
[node name="Coin3" parent="coins" instance=ExtResource("12_rku1e")]
|
||||
position = Vector2(95, 1)
|
||||
|
||||
[connection signal="areaTriggerSignal" from="triggers/player_hurt" to="." method="_on_trigger"]
|
||||
|
@ -178,27 +178,25 @@ animations = [{
|
||||
}]
|
||||
|
||||
[node name="Player" type="CharacterBody2D"]
|
||||
position = Vector2(-20, -4)
|
||||
script = ExtResource("1_v0iea")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(21, 4)
|
||||
shape = SubResource("CircleShape2D_4vo57")
|
||||
debug_color = Color(0.021275, 0.650889, 0, 0.42)
|
||||
|
||||
[node name="Left Cast" type="RayCast2D" parent="."]
|
||||
position = Vector2(21, 4)
|
||||
target_position = Vector2(-45, 0)
|
||||
|
||||
[node name="Right Cast" type="RayCast2D" parent="."]
|
||||
position = Vector2(21, 4)
|
||||
target_position = Vector2(45, 0)
|
||||
|
||||
[node name="RightSpawn" type="Node2D" parent="."]
|
||||
metadata/_edit_group_ = true
|
||||
position = Vector2(-9, 0)
|
||||
|
||||
[node name="LeftSpawn" type="Node2D" parent="."]
|
||||
metadata/_edit_group_ = true
|
||||
position = Vector2(-10, 0)
|
||||
|
||||
[node name="JumpBufferTimer" type="Timer" parent="."]
|
||||
wait_time = 0.8
|
||||
@ -206,7 +204,6 @@ one_shot = true
|
||||
|
||||
[node name="playergraphic" type="AnimatedSprite2D" parent="."]
|
||||
texture_filter = 1
|
||||
position = Vector2(22, 1)
|
||||
scale = Vector2(0.833333, 0.770833)
|
||||
sprite_frames = SubResource("SpriteFrames_ukyrk")
|
||||
animation = &"fall"
|
||||
|
@ -1,4 +1,7 @@
|
||||
class_name Bullet extends Area2D
|
||||
@onready var bulletgraphic = $bulletgraphic
|
||||
|
||||
|
||||
|
||||
var speed:float = 700
|
||||
signal bulletDamageSignal(body, bullet)
|
||||
@ -6,6 +9,11 @@ signal bulletDamageSignal(body, bullet)
|
||||
|
||||
func setSpeed(value:float):
|
||||
speed = value
|
||||
if value<0:
|
||||
bulletgraphic.flip_h = true
|
||||
if value<0:
|
||||
bulletgraphic.flip_h = false
|
||||
|
||||
|
||||
func _physics_process(delta:float) -> void:
|
||||
position += transform.x * speed * delta
|
||||
|
@ -25,3 +25,6 @@ func _on_trigger(effect: Variant, body: Variant) -> void:
|
||||
func bulletDamage(body, bullet):
|
||||
print("GC knows about bullet hit")
|
||||
body.queue_free()
|
||||
|
||||
func coinCollected(body, coin):
|
||||
print ("GC knows coin collected")
|
||||
|
@ -4,6 +4,7 @@ var totalAllowedBullets = 7
|
||||
var bullet = preload("res://Scenes/bullet.tscn")
|
||||
@onready var game: Node2D = $".."
|
||||
@onready var triggers = $"../triggers"
|
||||
@onready var coins = $"../coins"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
@ -13,7 +14,10 @@ func _ready() -> void:
|
||||
if obj is Trigger:
|
||||
obj.areaTriggerSignal.connect(game._on_trigger)
|
||||
|
||||
|
||||
if coins:
|
||||
for obj in coins.get_children():
|
||||
if obj is Coin:
|
||||
obj.coinCollectedSignal.connect(game.coinCollected)
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
|
@ -15,6 +15,14 @@ run/main_scene="res://Scenes/game.tscn"
|
||||
config/features=PackedStringArray("4.4", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=320
|
||||
window/size/viewport_height=180
|
||||
window/size/window_width_override=960
|
||||
window/size/window_height_override=540
|
||||
window/stretch/mode="viewport"
|
||||
|
||||
[input]
|
||||
|
||||
shove={
|
||||
|