[gd_scene load_steps=11 format=3 uid="uid://c3nfwlo4i3hne"] [ext_resource type="Script" uid="uid://bt6s0tpg6lrha" path="res://Scripts/gamecontroller.gd" id="1_llgwy"] [ext_resource type="Script" uid="uid://bukc3pev3h3fq" path="res://Scripts/scene_manager.gd" id="2_1l0tm"] [ext_resource type="PackedScene" uid="uid://8e4lo2w8tmxq" path="res://Scenes/trigger.tscn" id="2_ja4if"] [ext_resource type="PackedScene" uid="uid://cjlmg7kqu5u5t" path="res://Scenes/crate.tscn" id="2_wowpa"] [ext_resource type="PackedScene" uid="uid://c5qsdhrjyxbr1" path="res://Scenes/player.tscn" id="2_wrm1d"] [ext_resource type="Script" uid="uid://b7utyaqyc131x" path="res://Scripts/crate.gd" id="3_i6g32"] [ext_resource type="PackedScene" uid="uid://clevnux6u2ybx" path="res://Scenes/bullet.tscn" id="6_i6g32"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ejxeh"] size = Vector2(54, 20) [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_0uq2f"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_1l0tm"] size = Vector2(6, 4) [node name="Game" type="Node2D"] script = ExtResource("1_llgwy") [node name="SceneManager" type="Node2D" parent="."] unique_name_in_owner = true script = ExtResource("2_1l0tm") [node name="Platform" type="StaticBody2D" parent="."] position = Vector2(213, 228) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Platform"] shape = SubResource("RectangleShape2D_ejxeh") [node name="Crate" parent="." instance=ExtResource("2_wowpa")] position = Vector2(177, 34) script = ExtResource("3_i6g32") [node name="Ground" type="StaticBody2D" parent="."] position = Vector2(214, 284) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Ground"] shape = SubResource("WorldBoundaryShape2D_0uq2f") [node name="Player" parent="." instance=ExtResource("2_wrm1d")] position = Vector2(191, 195) [node name="Area2D" parent="." instance=ExtResource("2_ja4if")] position = Vector2(279, 218) [node name="Bullet" parent="." instance=ExtResource("6_i6g32")] position = Vector2(101, 87) [node name="CollisionShape2D2" type="CollisionShape2D" parent="Bullet"] shape = SubResource("RectangleShape2D_1l0tm") debug_color = Color(0.997962, 0, 0.153889, 0.42) [connection signal="areaTriggerSignal" from="Area2D" to="." method="_on_trigger"]