[gd_scene load_steps=23 format=4 uid="uid://dhopuj38ic6dp"] [ext_resource type="Texture2D" uid="uid://bw5fn1obrn72j" path="res://assets/graphics/Terrain (32x32).png" id="2_5p4fh"] [ext_resource type="PackedScene" uid="uid://dgos05617rcuq" path="res://scenes/trigger.tscn" id="2_070us"] [ext_resource type="Texture2D" uid="uid://dc4vpnxnt6o81" path="res://assets/graphics/background/block_320x180.png" id="2_cns10"] [ext_resource type="PackedScene" uid="uid://blcbdwowx2gr0" path="res://scenes/crate.tscn" id="3_4f2of"] [ext_resource type="Texture2D" uid="uid://de0k6ggqmyarc" path="res://assets/graphics/background/forestbackground(1).png" id="3_cwou5"] [ext_resource type="Texture2D" uid="uid://dxxd2m86g1paf" path="res://assets/graphics/terrains/veg_32x32.png" id="3_g5jlp"] [ext_resource type="PackedScene" uid="uid://du8aftivw4k25" path="res://scenes/player.tscn" id="3_glxkt"] [ext_resource type="PackedScene" uid="uid://dwy0c50ndnu8k" path="res://scenes/bullet.tscn" id="4_2bgno"] [ext_resource type="Texture2D" uid="uid://cusdfqf5qg3v7" path="res://assets/graphics/background/shrubs.png" id="4_3nphi"] [ext_resource type="Script" path="res://scripts/crate.gd" id="4_4n32v"] [ext_resource type="Texture2D" uid="uid://bayy427kevwri" path="res://assets/graphics/terrains/mushroom_32x32.png" id="4_ycvri"] [ext_resource type="Script" path="res://scripts/scene_manager.gd" id="5_6wvkt"] [ext_resource type="Texture2D" uid="uid://dtahbeuie3ny5" path="res://assets/graphics/background/rocks.png" id="5_nn0tt"] [ext_resource type="PackedScene" uid="uid://bnaxehsgbon7b" path="res://scenes/coin.tscn" id="14_1kmpe"] [ext_resource type="PackedScene" uid="uid://be2vjlkq6yqkg" path="res://scenes/slime.tscn" id="15_bauox"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_tg5kv"] texture = ExtResource("2_5p4fh") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:0/0/terrains_peering_bit/right_side = 0 0:0/0/terrains_peering_bit/bottom_right_corner = 0 0:0/0/terrains_peering_bit/bottom_side = 0 1:0/0 = 0 1:0/0/terrain_set = 0 1:0/0/terrain = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:0/0/terrains_peering_bit/right_side = 0 1:0/0/terrains_peering_bit/bottom_right_corner = 0 1:0/0/terrains_peering_bit/bottom_side = 0 1:0/0/terrains_peering_bit/bottom_left_corner = 0 1:0/0/terrains_peering_bit/left_side = 0 2:0/0 = 0 2:0/0/terrain_set = 0 2:0/0/terrain = 0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:0/0/terrains_peering_bit/bottom_side = 0 2:0/0/terrains_peering_bit/bottom_left_corner = 0 2:0/0/terrains_peering_bit/left_side = 0 4:0/0 = 0 4:0/0/terrain_set = 0 4:0/0/terrain = 0 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:0/0/terrains_peering_bit/bottom_side = 0 6:0/0 = 0 6:0/0/terrain_set = 0 6:0/0/terrain = 0 6:0/0/terrains_peering_bit/right_side = 0 6:0/0/terrains_peering_bit/bottom_side = 0 6:0/0/terrains_peering_bit/bottom_left_corner = 0 6:0/0/terrains_peering_bit/left_side = 0 6:0/0/terrains_peering_bit/top_left_corner = 0 6:0/0/terrains_peering_bit/top_side = 0 6:0/0/terrains_peering_bit/top_right_corner = 0 7:0/0 = 0 7:0/0/terrain_set = 0 7:0/0/terrain = 0 7:0/0/terrains_peering_bit/right_side = 0 7:0/0/terrains_peering_bit/bottom_right_corner = 0 7:0/0/terrains_peering_bit/bottom_side = 0 7:0/0/terrains_peering_bit/left_side = 0 7:0/0/terrains_peering_bit/top_left_corner = 0 7:0/0/terrains_peering_bit/top_side = 0 7:0/0/terrains_peering_bit/top_right_corner = 0 9:0/0 = 0 9:0/0/terrain_set = 0 9:0/0/terrain = 0 9:0/0/terrains_peering_bit/right_side = 0 9:0/0/terrains_peering_bit/bottom_right_corner = 0 9:0/0/terrains_peering_bit/bottom_side = 0 9:0/0/terrains_peering_bit/bottom_left_corner = 0 9:0/0/terrains_peering_bit/left_side = 0 9:0/0/terrains_peering_bit/top_side = 0 10:0/0 = 0 10:0/0/terrain_set = 0 10:0/0/terrain = 0 10:0/0/terrains_peering_bit/right_side = 0 10:0/0/terrains_peering_bit/bottom_side = 0 10:0/0/terrains_peering_bit/bottom_left_corner = 0 10:0/0/terrains_peering_bit/left_side = 0 10:0/0/terrains_peering_bit/top_left_corner = 0 10:0/0/terrains_peering_bit/top_side = 0 12:0/0 = 0 12:0/0/terrain_set = 0 12:0/0/terrain = 0 12:0/0/terrains_peering_bit/right_side = 0 12:0/0/terrains_peering_bit/bottom_right_corner = 0 12:0/0/terrains_peering_bit/bottom_side = 0 12:0/0/terrains_peering_bit/left_side = 0 12:0/0/terrains_peering_bit/top_side = 0 13:0/0 = 0 13:0/0/terrain_set = 0 13:0/0/terrain = 0 13:0/0/terrains_peering_bit/right_side = 0 13:0/0/terrains_peering_bit/bottom_side = 0 13:0/0/terrains_peering_bit/bottom_left_corner = 0 13:0/0/terrains_peering_bit/left_side = 0 13:0/0/terrains_peering_bit/top_side = 0 15:0/0 = 0 15:0/0/terrain_set = 0 15:0/0/terrain = 0 15:0/0/terrains_peering_bit/right_side = 0 15:0/0/terrains_peering_bit/bottom_side = 0 15:0/0/terrains_peering_bit/left_side = 0 15:0/0/terrains_peering_bit/top_side = 0 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 0 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:1/0/terrains_peering_bit/right_side = 0 0:1/0/terrains_peering_bit/bottom_right_corner = 0 0:1/0/terrains_peering_bit/bottom_side = 0 0:1/0/terrains_peering_bit/top_side = 0 0:1/0/terrains_peering_bit/top_right_corner = 0 1:1/0 = 0 2:1/0 = 0 2:1/0/terrain_set = 0 2:1/0/terrain = 0 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:1/0/terrains_peering_bit/bottom_side = 0 2:1/0/terrains_peering_bit/bottom_left_corner = 0 2:1/0/terrains_peering_bit/left_side = 0 2:1/0/terrains_peering_bit/top_left_corner = 0 2:1/0/terrains_peering_bit/top_side = 0 4:1/0 = 0 4:1/0/terrain_set = 0 4:1/0/terrain = 0 4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 4:1/0/terrains_peering_bit/bottom_side = 0 4:1/0/terrains_peering_bit/top_side = 0 6:1/0 = 0 6:1/0/terrain_set = 0 6:1/0/terrain = 0 6:1/0/terrains_peering_bit/bottom_right_corner = 0 6:1/0/terrains_peering_bit/bottom_side = 0 6:1/0/terrains_peering_bit/bottom_left_corner = 0 6:1/0/terrains_peering_bit/left_side = 0 6:1/0/terrains_peering_bit/top_left_corner = 0 6:1/0/terrains_peering_bit/top_side = 0 7:1/0 = 0 7:1/0/terrain_set = 0 7:1/0/terrain = 0 7:1/0/terrains_peering_bit/right_side = 0 7:1/0/terrains_peering_bit/bottom_right_corner = 0 7:1/0/terrains_peering_bit/bottom_side = 0 7:1/0/terrains_peering_bit/bottom_left_corner = 0 7:1/0/terrains_peering_bit/top_side = 0 7:1/0/terrains_peering_bit/top_right_corner = 0 9:1/0 = 0 9:1/0/terrain_set = 0 9:1/0/terrain = 0 9:1/0/terrains_peering_bit/right_side = 0 9:1/0/terrains_peering_bit/bottom_right_corner = 0 9:1/0/terrains_peering_bit/bottom_side = 0 9:1/0/terrains_peering_bit/left_side = 0 9:1/0/terrains_peering_bit/top_side = 0 9:1/0/terrains_peering_bit/top_right_corner = 0 10:1/0 = 0 10:1/0/terrain_set = 0 10:1/0/terrain = 0 10:1/0/terrains_peering_bit/right_side = 0 10:1/0/terrains_peering_bit/bottom_side = 0 10:1/0/terrains_peering_bit/left_side = 0 10:1/0/terrains_peering_bit/top_left_corner = 0 10:1/0/terrains_peering_bit/top_side = 0 10:1/0/terrains_peering_bit/top_right_corner = 0 12:1/0 = 0 12:1/0/terrain_set = 0 12:1/0/terrain = 0 12:1/0/terrains_peering_bit/right_side = 0 12:1/0/terrains_peering_bit/bottom_side = 0 12:1/0/terrains_peering_bit/left_side = 0 12:1/0/terrains_peering_bit/top_side = 0 12:1/0/terrains_peering_bit/top_right_corner = 0 13:1/0 = 0 13:1/0/terrain_set = 0 13:1/0/terrain = 0 13:1/0/terrains_peering_bit/right_side = 0 13:1/0/terrains_peering_bit/bottom_side = 0 13:1/0/terrains_peering_bit/left_side = 0 13:1/0/terrains_peering_bit/top_left_corner = 0 13:1/0/terrains_peering_bit/top_side = 0 15:1/0 = 0 15:1/0/terrain_set = 0 15:1/0/terrain = 0 15:1/0/terrains_peering_bit/right_side = 0 15:1/0/terrains_peering_bit/bottom_side = 0 15:1/0/terrains_peering_bit/bottom_left_corner = 0 15:1/0/terrains_peering_bit/left_side = 0 15:1/0/terrains_peering_bit/top_side = 0 15:1/0/terrains_peering_bit/top_right_corner = 0 16:1/0 = 0 16:1/0/terrain_set = 0 16:1/0/terrain = 0 16:1/0/terrains_peering_bit/right_side = 0 16:1/0/terrains_peering_bit/bottom_right_corner = 0 16:1/0/terrains_peering_bit/bottom_side = 0 16:1/0/terrains_peering_bit/left_side = 0 16:1/0/terrains_peering_bit/top_left_corner = 0 16:1/0/terrains_peering_bit/top_side = 0 0:2/0 = 0 0:2/0/terrain_set = 0 0:2/0/terrain = 0 0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:2/0/terrains_peering_bit/right_side = 0 0:2/0/terrains_peering_bit/top_side = 0 0:2/0/terrains_peering_bit/top_right_corner = 0 1:2/0 = 0 1:2/0/terrain_set = 0 1:2/0/terrain = 0 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:2/0/terrains_peering_bit/right_side = 0 1:2/0/terrains_peering_bit/left_side = 0 1:2/0/terrains_peering_bit/top_left_corner = 0 1:2/0/terrains_peering_bit/top_side = 0 1:2/0/terrains_peering_bit/top_right_corner = 0 2:2/0 = 0 2:2/0/terrain_set = 0 2:2/0/terrain = 0 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:2/0/terrains_peering_bit/left_side = 0 2:2/0/terrains_peering_bit/top_left_corner = 0 2:2/0/terrains_peering_bit/top_side = 0 4:2/0 = 0 4:2/0/terrain_set = 0 4:2/0/terrain = 0 4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 5.5, 13.5, 13.25, 1.75, 16, -13, 13, -16, 5.25) 4:2/0/terrains_peering_bit/top_side = 0 6:3/0 = 0 6:3/0/terrain_set = 0 6:3/0/terrain = 0 6:3/0/terrains_peering_bit/right_side = 0 6:3/0/terrains_peering_bit/bottom_side = 0 6:3/0/terrains_peering_bit/top_side = 0 6:3/0/terrains_peering_bit/top_right_corner = 0 7:3/0 = 0 7:3/0/terrain_set = 0 7:3/0/terrain = 0 7:3/0/terrains_peering_bit/bottom_side = 0 7:3/0/terrains_peering_bit/left_side = 0 7:3/0/terrains_peering_bit/top_left_corner = 0 7:3/0/terrains_peering_bit/top_side = 0 9:3/0 = 0 9:3/0/terrain_set = 0 9:3/0/terrain = 0 9:3/0/terrains_peering_bit/right_side = 0 9:3/0/terrains_peering_bit/bottom_side = 0 9:3/0/terrains_peering_bit/bottom_left_corner = 0 9:3/0/terrains_peering_bit/left_side = 0 10:3/0 = 0 10:3/0/terrain_set = 0 10:3/0/terrain = 0 10:3/0/terrains_peering_bit/right_side = 0 10:3/0/terrains_peering_bit/bottom_right_corner = 0 10:3/0/terrains_peering_bit/bottom_side = 0 10:3/0/terrains_peering_bit/left_side = 0 12:3/0 = 0 12:3/0/terrain_set = 0 12:3/0/terrain = 0 12:3/0/terrains_peering_bit/right_side = 0 12:3/0/terrains_peering_bit/bottom_side = 0 12:3/0/terrains_peering_bit/top_side = 0 13:3/0 = 0 13:3/0/terrain_set = 0 13:3/0/terrain = 0 13:3/0/terrains_peering_bit/right_side = 0 13:3/0/terrains_peering_bit/bottom_side = 0 13:3/0/terrains_peering_bit/left_side = 0 15:3/0 = 0 15:3/0/terrain_set = 0 15:3/0/terrain = 0 15:3/0/terrains_peering_bit/right_side = 0 15:3/0/terrains_peering_bit/bottom_side = 0 16:3/0 = 0 16:3/0/terrain_set = 0 16:3/0/terrain = 0 16:3/0/terrains_peering_bit/bottom_side = 0 16:3/0/terrains_peering_bit/left_side = 0 0:4/0 = 0 0:4/0/terrain_set = 0 0:4/0/terrain = 0 0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 0:4/0/terrains_peering_bit/right_side = 0 1:4/0 = 0 1:4/0/terrain_set = 0 1:4/0/terrain = 0 1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:4/0/terrains_peering_bit/right_side = 0 1:4/0/terrains_peering_bit/left_side = 0 2:4/0 = 0 2:4/0/terrain_set = 0 2:4/0/terrain = 0 2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:4/0/terrains_peering_bit/left_side = 0 4:4/0 = 0 4:4/0/terrain_set = 0 4:4/0/terrain = 0 4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 6:4/0 = 0 6:4/0/terrain_set = 0 6:4/0/terrain = 0 6:4/0/terrains_peering_bit/bottom_right_corner = 0 6:4/0/terrains_peering_bit/bottom_side = 0 6:4/0/terrains_peering_bit/top_side = 0 7:4/0 = 0 7:4/0/terrain_set = 0 7:4/0/terrain = 0 7:4/0/terrains_peering_bit/bottom_side = 0 7:4/0/terrains_peering_bit/bottom_left_corner = 0 7:4/0/terrains_peering_bit/top_side = 0 9:4/0 = 0 9:4/0/terrain_set = 0 9:4/0/terrain = 0 9:4/0/terrains_peering_bit/right_side = 0 9:4/0/terrains_peering_bit/left_side = 0 9:4/0/terrains_peering_bit/top_left_corner = 0 9:4/0/terrains_peering_bit/top_side = 0 10:4/0 = 0 10:4/0/terrain_set = 0 10:4/0/terrain = 0 10:4/0/terrains_peering_bit/right_side = 0 10:4/0/terrains_peering_bit/left_side = 0 10:4/0/terrains_peering_bit/top_side = 0 10:4/0/terrains_peering_bit/top_right_corner = 0 12:4/0 = 0 12:4/0/terrain_set = 0 12:4/0/terrain = 0 12:4/0/terrains_peering_bit/right_side = 0 12:4/0/terrains_peering_bit/left_side = 0 12:4/0/terrains_peering_bit/top_side = 0 13:4/0 = 0 13:4/0/terrain_set = 0 13:4/0/terrain = 0 13:4/0/terrains_peering_bit/bottom_side = 0 13:4/0/terrains_peering_bit/left_side = 0 13:4/0/terrains_peering_bit/top_side = 0 15:4/0 = 0 15:4/0/terrain_set = 0 15:4/0/terrain = 0 15:4/0/terrains_peering_bit/right_side = 0 15:4/0/terrains_peering_bit/top_side = 0 16:4/0 = 0 16:4/0/terrain_set = 0 16:4/0/terrain = 0 16:4/0/terrains_peering_bit/left_side = 0 16:4/0/terrains_peering_bit/top_side = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_t1dyn"] texture = ExtResource("3_g5jlp") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 1 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_tr6ig"] texture = ExtResource("4_ycvri") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 1 0:0/0/terrains_peering_bit/bottom_side = 1 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 1 0:1/0/terrains_peering_bit/top_side = 1 [sub_resource type="TileSet" id="TileSet_72044"] tile_size = Vector2i(32, 32) physics_layer_0/collision_layer = 1 terrain_set_0/mode = 0 terrain_set_0/terrain_0/name = "ground" terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1) terrain_set_0/terrain_1/name = "vegetation 1" terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1) terrain_set_1/mode = 0 sources/1 = SubResource("TileSetAtlasSource_tg5kv") sources/2 = SubResource("TileSetAtlasSource_t1dyn") sources/3 = SubResource("TileSetAtlasSource_tr6ig") [sub_resource type="RectangleShape2D" id="RectangleShape2D_uopew"] size = Vector2(70, 26) [sub_resource type="CircleShape2D" id="CircleShape2D_8p7pp"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ape5f"] size = Vector2(20, 46) [node name="Game" type="Node2D"] [node name="sky" type="Parallax2D" parent="."] repeat_size = Vector2(320, 180) metadata/_edit_group_ = true [node name="Sprite2D" type="Sprite2D" parent="sky"] position = Vector2(160, 90) texture = ExtResource("2_cns10") [node name="farbg" type="Parallax2D" parent="."] scroll_scale = Vector2(0.5, 1) repeat_size = Vector2(320, 0) metadata/_edit_group_ = true [node name="Sprite2D" type="Sprite2D" parent="farbg"] position = Vector2(160, 460) texture = ExtResource("3_cwou5") [node name="midground" type="Parallax2D" parent="."] repeat_size = Vector2(320, 0) [node name="Sprite2D" type="Sprite2D" parent="midground"] position = Vector2(160, 460) texture = ExtResource("4_3nphi") [node name="foreground" type="Parallax2D" parent="."] repeat_size = Vector2(320, 0) [node name="Sprite2D" type="Sprite2D" parent="foreground"] position = Vector2(160, 460) texture = ExtResource("5_nn0tt") [node name="TileMapLayer" type="TileMapLayer" parent="."] texture_filter = 1 tile_map_data = PackedByteArray("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") tile_set = SubResource("TileSet_72044") [node name="Level" type="Node2D" parent="."] position = Vector2(-12, -3) [node name="StaticBody2D" type="StaticBody2D" parent="Level"] position = Vector2(496, 447) scale = Vector2(1.76, 0.589087) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Level/StaticBody2D"] position = Vector2(275.568, -460.034) shape = SubResource("RectangleShape2D_uopew") [node name="crates" type="Node2D" parent="."] position = Vector2(13, 53) [node name="crate1" parent="crates" instance=ExtResource("3_4f2of")] position = Vector2(141, 371) script = ExtResource("4_4n32v") [node name="crate2" parent="crates" instance=ExtResource("3_4f2of")] position = Vector2(699, 397) script = ExtResource("4_4n32v") [node name="crate3" parent="crates" instance=ExtResource("3_4f2of")] position = Vector2(575, 177) script = ExtResource("4_4n32v") [node name="crate4" parent="crates" instance=ExtResource("3_4f2of")] position = Vector2(217, 230) script = ExtResource("4_4n32v") [node name="CharacterBody2D" parent="." instance=ExtResource("3_glxkt")] position = Vector2(338, 226) [node name="Area2D" parent="." instance=ExtResource("4_2bgno")] position = Vector2(330, 271) [node name="SceneManager" type="Node" parent="."] unique_name_in_owner = true script = ExtResource("5_6wvkt") [node name="triggers" type="Node2D" parent="."] rotation = -0.0128695 [node name="Trigger" parent="triggers" instance=ExtResource("2_070us")] position = Vector2(509.188, 532.597) rotation = -1.90254 effect = "destroy" [node name="CollisionShape2D" type="CollisionShape2D" parent="triggers/Trigger"] shape = SubResource("CircleShape2D_8p7pp") debug_color = Color(0.622849, 0.37564, 0.95389, 0.42) [node name="powerup" parent="triggers" instance=ExtResource("2_070us")] position = Vector2(597.12, 460.723) effect = "powerup" [node name="CollisionShape2D" type="CollisionShape2D" parent="triggers/powerup"] position = Vector2(0, -13) shape = SubResource("RectangleShape2D_ape5f") debug_color = Color(0.644817, 0.359472, 0.952285, 0.42) [node name="coins" type="Node2D" parent="."] [node name="Area2D" parent="coins" instance=ExtResource("14_1kmpe")] position = Vector2(416, 326) [node name="Area2D2" parent="coins" instance=ExtResource("14_1kmpe")] position = Vector2(479, 416) scale = Vector2(0.741067, 0.54744) [node name="Area2D3" parent="coins" instance=ExtResource("14_1kmpe")] position = Vector2(440, 323) [node name="Area2D4" parent="coins" instance=ExtResource("14_1kmpe")] position = Vector2(385, 324) [node name="Area2D5" parent="coins" instance=ExtResource("14_1kmpe")] position = Vector2(212, 423) [node name="badguys" type="Node2D" parent="."] [node name="Area2D" parent="badguys" instance=ExtResource("15_bauox")] position = Vector2(404, 340) [node name="Area2D2" parent="badguys" instance=ExtResource("15_bauox")] position = Vector2(211, 468) [node name="Area2D3" parent="badguys" instance=ExtResource("15_bauox")] position = Vector2(491, 436)