grenades, dynamic instantiation, state machine
This commit is contained in:
parent
7384736795
commit
a200dd1a51
@ -5,6 +5,7 @@
|
|||||||
[ext_resource type="Script" uid="uid://cnm7tj6umtwtm" path="res://Scripts/scene_manager.gd" id="2_wowpa"]
|
[ext_resource type="Script" uid="uid://cnm7tj6umtwtm" path="res://Scripts/scene_manager.gd" id="2_wowpa"]
|
||||||
[ext_resource type="PackedScene" uid="uid://caa73phf3ng5m" path="res://Scenes/player.tscn" id="3_wowpa"]
|
[ext_resource type="PackedScene" uid="uid://caa73phf3ng5m" path="res://Scenes/player.tscn" id="3_wowpa"]
|
||||||
[ext_resource type="Script" uid="uid://4hekg0d8n04f" path="res://Scripts/trigger.gd" id="3_wrm1d"]
|
[ext_resource type="Script" uid="uid://4hekg0d8n04f" path="res://Scripts/trigger.gd" id="3_wrm1d"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dotmw0uwnqv6w" path="res://Scenes/grenade.tscn" id="6_i6g32"]
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2poj3"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2poj3"]
|
||||||
size = Vector2(84, 20)
|
size = Vector2(84, 20)
|
||||||
@ -54,10 +55,13 @@ debug_color = Color(0.7716697, 0.28327075, 0.8513461, 0.41960785)
|
|||||||
position = Vector2(385, 428)
|
position = Vector2(385, 428)
|
||||||
|
|
||||||
[node name="Crate2" parent="Crates" unique_id=1931037062 instance=ExtResource("2_3dryh")]
|
[node name="Crate2" parent="Crates" unique_id=1931037062 instance=ExtResource("2_3dryh")]
|
||||||
position = Vector2(430, 140)
|
position = Vector2(436, 433)
|
||||||
|
|
||||||
[node name="Crate4" parent="Crates" unique_id=585069069 instance=ExtResource("2_3dryh")]
|
[node name="Crate4" parent="Crates" unique_id=585069069 instance=ExtResource("2_3dryh")]
|
||||||
position = Vector2(461, 134)
|
position = Vector2(481, 433)
|
||||||
|
|
||||||
|
[node name="Grenade" parent="." unique_id=638454305 instance=ExtResource("6_i6g32")]
|
||||||
|
position = Vector2(385, 375)
|
||||||
|
|
||||||
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
|
||||||
[connection signal="triggerActiveSignal" from="Area2D" to="." method="_on_triggerSignal"]
|
[connection signal="triggerActiveSignal" from="Area2D" to="." method="_on_triggerSignal"]
|
||||||
|
|||||||
17
Scenes/grenade.tscn
Normal file
17
Scenes/grenade.tscn
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
[gd_scene format=3 uid="uid://dotmw0uwnqv6w"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://bd8br3emm1nhb" path="res://Scripts/grenade.gd" id="1_v44n1"]
|
||||||
|
|
||||||
|
[sub_resource type="CircleShape2D" id="CircleShape2D_b5j7x"]
|
||||||
|
radius = 5.0
|
||||||
|
|
||||||
|
[node name="Grenade" type="RigidBody2D" unique_id=638454305]
|
||||||
|
contact_monitor = true
|
||||||
|
max_contacts_reported = 3
|
||||||
|
script = ExtResource("1_v44n1")
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1542775089]
|
||||||
|
shape = SubResource("CircleShape2D_b5j7x")
|
||||||
|
debug_color = Color(0.81554836, 0.40704176, 0.03861203, 0.41960785)
|
||||||
|
|
||||||
|
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||||
@ -1,9 +1,150 @@
|
|||||||
[gd_scene format=3 uid="uid://caa73phf3ng5m"]
|
[gd_scene format=3 uid="uid://caa73phf3ng5m"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://btmoyp0rwqmxe" path="res://Scripts/player.gd" id="1_v0iea"]
|
[ext_resource type="Script" uid="uid://btmoyp0rwqmxe" path="res://Scripts/player.gd" id="1_v0iea"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dlax6d4nhkl4p" path="res://assets/graphics/player/idle/Player Idle 48x48.png" id="2_cvnsp"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bc251ptp8ujsv" path="res://assets/graphics/player/run/player run 48x48.png" id="3_6t5aa"]
|
||||||
|
|
||||||
[sub_resource type="CircleShape2D" id="CircleShape2D_2poj3"]
|
[sub_resource type="CircleShape2D" id="CircleShape2D_2poj3"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_6t5aa"]
|
||||||
|
atlas = ExtResource("2_cvnsp")
|
||||||
|
region = Rect2(0, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_vgqql"]
|
||||||
|
atlas = ExtResource("2_cvnsp")
|
||||||
|
region = Rect2(48, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_fkybt"]
|
||||||
|
atlas = ExtResource("2_cvnsp")
|
||||||
|
region = Rect2(96, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_x3wgy"]
|
||||||
|
atlas = ExtResource("2_cvnsp")
|
||||||
|
region = Rect2(144, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_3smsa"]
|
||||||
|
atlas = ExtResource("2_cvnsp")
|
||||||
|
region = Rect2(192, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_8erm5"]
|
||||||
|
atlas = ExtResource("2_cvnsp")
|
||||||
|
region = Rect2(240, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_f1ek2"]
|
||||||
|
atlas = ExtResource("2_cvnsp")
|
||||||
|
region = Rect2(288, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_tx1dd"]
|
||||||
|
atlas = ExtResource("2_cvnsp")
|
||||||
|
region = Rect2(336, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_gymyn"]
|
||||||
|
atlas = ExtResource("2_cvnsp")
|
||||||
|
region = Rect2(384, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_pu2lt"]
|
||||||
|
atlas = ExtResource("2_cvnsp")
|
||||||
|
region = Rect2(432, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_ukyrk"]
|
||||||
|
atlas = ExtResource("3_6t5aa")
|
||||||
|
region = Rect2(0, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_7dp3o"]
|
||||||
|
atlas = ExtResource("3_6t5aa")
|
||||||
|
region = Rect2(48, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_h4iuc"]
|
||||||
|
atlas = ExtResource("3_6t5aa")
|
||||||
|
region = Rect2(96, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_fd4e3"]
|
||||||
|
atlas = ExtResource("3_6t5aa")
|
||||||
|
region = Rect2(144, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_qqcod"]
|
||||||
|
atlas = ExtResource("3_6t5aa")
|
||||||
|
region = Rect2(192, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_igrcy"]
|
||||||
|
atlas = ExtResource("3_6t5aa")
|
||||||
|
region = Rect2(240, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_fs7ks"]
|
||||||
|
atlas = ExtResource("3_6t5aa")
|
||||||
|
region = Rect2(288, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_l6n3p"]
|
||||||
|
atlas = ExtResource("3_6t5aa")
|
||||||
|
region = Rect2(336, 0, 48, 48)
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_ukyrk"]
|
||||||
|
animations = [{
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_6t5aa")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_vgqql")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_fkybt")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_x3wgy")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_3smsa")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_8erm5")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_f1ek2")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_tx1dd")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_gymyn")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_pu2lt")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"idle",
|
||||||
|
"speed": 12.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_ukyrk")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_7dp3o")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_h4iuc")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_fd4e3")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_qqcod")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_igrcy")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_fs7ks")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_l6n3p")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"run",
|
||||||
|
"speed": 12.0
|
||||||
|
}]
|
||||||
|
|
||||||
[node name="Player" type="CharacterBody2D" unique_id=1717313761]
|
[node name="Player" type="CharacterBody2D" unique_id=1717313761]
|
||||||
script = ExtResource("1_v0iea")
|
script = ExtResource("1_v0iea")
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
@ -17,3 +158,18 @@ target_position = Vector2(17, 0)
|
|||||||
|
|
||||||
[node name="LeftCast" type="RayCast2D" parent="." unique_id=839132816]
|
[node name="LeftCast" type="RayCast2D" parent="." unique_id=839132816]
|
||||||
target_position = Vector2(-17, 0)
|
target_position = Vector2(-17, 0)
|
||||||
|
|
||||||
|
[node name="RightSpawn" type="Marker2D" parent="." unique_id=1154451890]
|
||||||
|
position = Vector2(13, -8)
|
||||||
|
|
||||||
|
[node name="LeftSpawn" type="Marker2D" parent="." unique_id=52406940]
|
||||||
|
position = Vector2(-14, -8)
|
||||||
|
|
||||||
|
[node name="PlayerGraphic" type="AnimatedSprite2D" parent="." unique_id=149398795]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(0, -6)
|
||||||
|
sprite_frames = SubResource("SpriteFrames_ukyrk")
|
||||||
|
animation = &"run"
|
||||||
|
autoplay = "idle"
|
||||||
|
frame = 5
|
||||||
|
frame_progress = 0.17384599
|
||||||
|
|||||||
24
Scripts/grenade.gd
Normal file
24
Scripts/grenade.gd
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
class_name Grenade extends RigidBody2D
|
||||||
|
|
||||||
|
var timer = Timer.new()
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
add_child(timer)
|
||||||
|
#how long
|
||||||
|
timer.wait_time = 2
|
||||||
|
#one time only
|
||||||
|
timer.one_shot = true
|
||||||
|
timer.connect("timeout", explode)
|
||||||
|
timer.start()
|
||||||
|
|
||||||
|
func explode()->void:
|
||||||
|
print("ima splode")
|
||||||
|
self.queue_free()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
func _on_body_entered(body: Node) -> void:
|
||||||
|
print("Collision w Grenade!!")
|
||||||
|
if body.is_in_group("destructible"):
|
||||||
|
body.queue_free()
|
||||||
|
explode()
|
||||||
1
Scripts/grenade.gd.uid
Normal file
1
Scripts/grenade.gd.uid
Normal file
@ -0,0 +1 @@
|
|||||||
|
uid://bd8br3emm1nhb
|
||||||
@ -1,6 +1,9 @@
|
|||||||
class_name Player extends CharacterBody2D
|
class_name Player extends CharacterBody2D
|
||||||
@onready var right_cast: RayCast2D = $RightCast
|
@onready var right_cast: RayCast2D = $RightCast
|
||||||
@onready var left_cast: RayCast2D = $LeftCast
|
@onready var left_cast: RayCast2D = $LeftCast
|
||||||
|
@onready var right_spawn: Marker2D = $RightSpawn
|
||||||
|
@onready var left_spawn: Marker2D = $LeftSpawn
|
||||||
|
@onready var player_graphic: AnimatedSprite2D = $PlayerGraphic
|
||||||
|
|
||||||
|
|
||||||
const SPEED = 300.0
|
const SPEED = 300.0
|
||||||
@ -8,6 +11,8 @@ const JUMP_VELOCITY = -400.0
|
|||||||
var direction
|
var direction
|
||||||
enum FaceDirection{LEFT,RIGHT}
|
enum FaceDirection{LEFT,RIGHT}
|
||||||
var facing:FaceDirection = FaceDirection.RIGHT
|
var facing:FaceDirection = FaceDirection.RIGHT
|
||||||
|
enum PlayerState{IDLE,RUNNING}
|
||||||
|
var current_player_state:PlayerState = PlayerState.IDLE
|
||||||
|
|
||||||
var pushTarget:RigidBody2D
|
var pushTarget:RigidBody2D
|
||||||
var pushEnabled:bool = false
|
var pushEnabled:bool = false
|
||||||
@ -15,10 +20,16 @@ var pushEnabled:bool = false
|
|||||||
func _physics_process(delta: float) -> void:
|
func _physics_process(delta: float) -> void:
|
||||||
handle_input()
|
handle_input()
|
||||||
handle_movement(delta)
|
handle_movement(delta)
|
||||||
|
handle_state()
|
||||||
|
handle_animation()
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
handle_collisions()
|
handle_collisions()
|
||||||
|
|
||||||
func handle_input()->void:
|
func handle_input()->void:
|
||||||
|
if Input.is_action_just_pressed("chuck"):
|
||||||
|
print("Chuck a grenade")
|
||||||
|
%SceneManager.makeGrenade(right_spawn.global_transform, 1)
|
||||||
|
|
||||||
if Input.is_action_just_pressed("shove") and pushEnabled:
|
if Input.is_action_just_pressed("shove") and pushEnabled:
|
||||||
print("Shove somethin")
|
print("Shove somethin")
|
||||||
# determine what direction to shove the thing
|
# determine what direction to shove the thing
|
||||||
@ -38,8 +49,10 @@ func handle_input()->void:
|
|||||||
direction = Input.get_axis("left", "right")
|
direction = Input.get_axis("left", "right")
|
||||||
if direction<0:
|
if direction<0:
|
||||||
facing = FaceDirection.LEFT
|
facing = FaceDirection.LEFT
|
||||||
|
player_graphic.flip_h = true
|
||||||
if direction>0:
|
if direction>0:
|
||||||
facing = FaceDirection.RIGHT
|
facing = FaceDirection.RIGHT
|
||||||
|
player_graphic.flip_h = false
|
||||||
|
|
||||||
func handle_movement(delta)->void:
|
func handle_movement(delta)->void:
|
||||||
# Add the gravity.
|
# Add the gravity.
|
||||||
@ -72,4 +85,21 @@ func handle_collisions()->void:
|
|||||||
var c = get_slide_collision(i)
|
var c = get_slide_collision(i)
|
||||||
if c.get_collider() is RigidBody2D:
|
if c.get_collider() is RigidBody2D:
|
||||||
#deliver the impact
|
#deliver the impact
|
||||||
|
if not c.get_collider() is Grenade:
|
||||||
c.get_collider().apply_central_impulse(-c.get_normal() * 100)
|
c.get_collider().apply_central_impulse(-c.get_normal() * 100)
|
||||||
|
|
||||||
|
func handle_state()->void:
|
||||||
|
match current_player_state:
|
||||||
|
PlayerState.IDLE when velocity.x !=0:
|
||||||
|
#change to running
|
||||||
|
current_player_state = PlayerState.RUNNING
|
||||||
|
PlayerState.RUNNING when velocity.x ==0:
|
||||||
|
current_player_state = PlayerState.IDLE
|
||||||
|
|
||||||
|
func handle_animation()->void:
|
||||||
|
match current_player_state:
|
||||||
|
PlayerState.IDLE:
|
||||||
|
player_graphic.play("idle")
|
||||||
|
PlayerState.RUNNING:
|
||||||
|
player_graphic.play("run")
|
||||||
|
|
||||||
|
|||||||
@ -1,6 +1,7 @@
|
|||||||
class_name SceneManager extends Node2D
|
class_name SceneManager extends Node2D
|
||||||
@onready var game: Node2D = $".."
|
@onready var game: Node2D = $".."
|
||||||
@onready var crates: Node2D = $"../Crates"
|
@onready var crates: Node2D = $"../Crates"
|
||||||
|
var grenade = preload("res://Scenes/grenade.tscn")
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
print("Scene manager is ready!")
|
print("Scene manager is ready!")
|
||||||
@ -25,3 +26,11 @@ func updateCrates()->void:
|
|||||||
_crateTotal +=1
|
_crateTotal +=1
|
||||||
print("Number of crates: "+str(_crateTotal))
|
print("Number of crates: "+str(_crateTotal))
|
||||||
game.totalCrates(_crateTotal)
|
game.totalCrates(_crateTotal)
|
||||||
|
|
||||||
|
func makeGrenade(_grenadePosition, _grenadeDirection)->void:
|
||||||
|
print("SM wants to make a grenade")
|
||||||
|
var myGrenade:Grenade = grenade.instantiate()
|
||||||
|
owner.add_child(myGrenade)
|
||||||
|
myGrenade.transform = _grenadePosition
|
||||||
|
myGrenade.apply_central_impulse(Vector2(_grenadeDirection,-1)*200)
|
||||||
|
|
||||||
|
|||||||
BIN
assets/graphics/player/idle/Player Idle 48x48.png
Normal file
BIN
assets/graphics/player/idle/Player Idle 48x48.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.8 KiB |
40
assets/graphics/player/idle/Player Idle 48x48.png.import
Normal file
40
assets/graphics/player/idle/Player Idle 48x48.png.import
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dlax6d4nhkl4p"
|
||||||
|
path="res://.godot/imported/Player Idle 48x48.png-9f43f14976963a2821a06ddf8579a76a.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/graphics/player/idle/Player Idle 48x48.png"
|
||||||
|
dest_files=["res://.godot/imported/Player Idle 48x48.png-9f43f14976963a2821a06ddf8579a76a.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
assets/graphics/player/run/player run 48x48.png
Normal file
BIN
assets/graphics/player/run/player run 48x48.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.1 KiB |
40
assets/graphics/player/run/player run 48x48.png.import
Normal file
40
assets/graphics/player/run/player run 48x48.png.import
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://bc251ptp8ujsv"
|
||||||
|
path="res://.godot/imported/player run 48x48.png-6d66612d48bfa4c8721495ba557ab7c6.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://assets/graphics/player/run/player run 48x48.png"
|
||||||
|
dest_files=["res://.godot/imported/player run 48x48.png-6d66612d48bfa4c8721495ba557ab7c6.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
@ -44,6 +44,11 @@ right={
|
|||||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
chuck={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":67,"key_label":0,"unicode":99,"location":0,"echo":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
[physics]
|
[physics]
|
||||||
|
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user