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1a4f030097
damage, dying, custom resources, simple UI
main
OddlyTimbot
2026-06-01 21:06:00 -0400
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fd6ad5e001
enemies, multi levels
OddlyTimbot
2026-05-25 21:03:43 -0400
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b40dad2de0
camera, textures, game scaling, tilemap
OddlyTimbot
2026-05-11 21:04:27 -0400
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a200dd1a51
grenades, dynamic instantiation, state machine
OddlyTimbot
2026-05-04 21:00:27 -0400
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7384736795
scenemanager, raycasts, shove attack
OddlyTimbot
2026-04-27 21:08:43 -0400
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60729215f2
static body, rigidbody, characterbody, area, signals
OddlyTimbot
2026-04-20 21:12:58 -0400