AprilGameExample/assets/graphics/player
2026-06-01 21:06:00 -04:00
..
dead damage, dying, custom resources, simple UI 2026-06-01 21:06:00 -04:00
hurt damage, dying, custom resources, simple UI 2026-06-01 21:06:00 -04:00
idle camera, textures, game scaling, tilemap 2026-05-11 21:04:27 -04:00
jump_fall camera, textures, game scaling, tilemap 2026-05-11 21:04:27 -04:00
run grenades, dynamic instantiation, state machine 2026-05-04 21:00:27 -04:00