|
dead
|
damage, dying, custom resources, simple UI
|
2026-06-01 21:06:00 -04:00 |
|
hurt
|
damage, dying, custom resources, simple UI
|
2026-06-01 21:06:00 -04:00 |
|
idle
|
camera, textures, game scaling, tilemap
|
2026-05-11 21:04:27 -04:00 |
|
jump_fall
|
camera, textures, game scaling, tilemap
|
2026-05-11 21:04:27 -04:00 |
|
run
|
grenades, dynamic instantiation, state machine
|
2026-05-04 21:00:27 -04:00 |