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OddlyTimbot/AprilGameExample
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fd6ad5e0018021058841720b87da9d211d9f0aa5
AprilGameExample/Scripts
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History
OddlyTimbot fd6ad5e001 enemies, multi levels
2026-05-25 21:03:43 -04:00
..
crate.gd
scenemanager, raycasts, shove attack
2026-04-27 21:08:43 -04:00
crate.gd.uid
scenemanager, raycasts, shove attack
2026-04-27 21:08:43 -04:00
gameController.gd
enemies, multi levels
2026-05-25 21:03:43 -04:00
gameController.gd.uid
static body, rigidbody, characterbody, area, signals
2026-04-20 21:12:58 -04:00
grenade.gd
grenades, dynamic instantiation, state machine
2026-05-04 21:00:27 -04:00
grenade.gd.uid
grenades, dynamic instantiation, state machine
2026-05-04 21:00:27 -04:00
player.gd
enemies, multi levels
2026-05-25 21:03:43 -04:00
player.gd.uid
static body, rigidbody, characterbody, area, signals
2026-04-20 21:12:58 -04:00
scene_manager.gd
enemies, multi levels
2026-05-25 21:03:43 -04:00
scene_manager.gd.uid
scenemanager, raycasts, shove attack
2026-04-27 21:08:43 -04:00
slime.gd
enemies, multi levels
2026-05-25 21:03:43 -04:00
slime.gd.uid
enemies, multi levels
2026-05-25 21:03:43 -04:00
trigger.gd
static body, rigidbody, characterbody, area, signals
2026-04-20 21:12:58 -04:00
trigger.gd.uid
static body, rigidbody, characterbody, area, signals
2026-04-20 21:12:58 -04:00
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