AprilGodotGame/scenes/slime.tscn

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[gd_scene load_steps=13 format=3 uid="uid://cro4avvf0dbbr"]
[ext_resource type="Script" uid="uid://bk0hrjj1738iy" path="res://scripts/slime.gd" id="1_p2gj0"]
[ext_resource type="Texture2D" uid="uid://bc5qrj3rg2rey" path="res://assets/graphics/enemies/slime_green.png" id="2_n6pvg"]
[sub_resource type="AtlasTexture" id="AtlasTexture_p2gj0"]
atlas = ExtResource("2_n6pvg")
region = Rect2(0, 48, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_n6pvg"]
atlas = ExtResource("2_n6pvg")
region = Rect2(24, 48, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_v5wyi"]
atlas = ExtResource("2_n6pvg")
region = Rect2(48, 48, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_0l8pv"]
atlas = ExtResource("2_n6pvg")
region = Rect2(72, 48, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_pjw23"]
atlas = ExtResource("2_n6pvg")
region = Rect2(0, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_2npkn"]
atlas = ExtResource("2_n6pvg")
region = Rect2(24, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_fd6lc"]
atlas = ExtResource("2_n6pvg")
region = Rect2(48, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_gstla"]
atlas = ExtResource("2_n6pvg")
region = Rect2(72, 24, 24, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_v5wyi"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_p2gj0")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_n6pvg")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_v5wyi")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_0l8pv")
}],
"loop": false,
"name": &"hurt",
"speed": 12.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_pjw23")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_2npkn")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fd6lc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gstla")
}],
"loop": true,
"name": &"run",
"speed": 12.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0l8pv"]
size = Vector2(14, 15)
[node name="Area2D" type="Area2D"]
script = ExtResource("1_p2gj0")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
texture_filter = 1
sprite_frames = SubResource("SpriteFrames_v5wyi")
animation = &"hurt"
autoplay = "run"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 4.5)
shape = SubResource("RectangleShape2D_0l8pv")
[node name="RightSideCast" type="RayCast2D" parent="."]
target_position = Vector2(13, 0)
[node name="RightDownCast" type="RayCast2D" parent="."]
position = Vector2(7, 0)
target_position = Vector2(0, 14)
[node name="LeftDownCast" type="RayCast2D" parent="."]
position = Vector2(-7, 0)
target_position = Vector2(0, 14)
[node name="LeftSideCast" type="RayCast2D" parent="."]
target_position = Vector2(-13, 0)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]