multi levels, collectibles, enemies, started player damage or death
This commit is contained in:
parent
54f9fda72e
commit
7f787903b7
BIN
assets/graphics/collectibles/coin.png
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assets/graphics/enemies/slime_green.png
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@ -15,6 +15,10 @@ run/main_scene="res://scenes/game.tscn"
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@ -12,7 +11,8 @@
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@ -291,6 +291,7 @@ texture_region_size = Vector2i(32, 32)
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@ -301,6 +302,7 @@ texture_region_size = Vector2i(32, 32)
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@ -402,7 +404,7 @@ size = Vector2(55.5, 41)
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|
||||||
@ -484,35 +486,38 @@ shape = SubResource("WorldBoundaryShape2D_16wxc")
|
|||||||
|
|
||||||
[node name="crates" type="Node2D" parent="."]
|
[node name="crates" type="Node2D" parent="."]
|
||||||
|
|
||||||
[node name="RigidBody2D" parent="crates" instance=ExtResource("4_iywne")]
|
|
||||||
position = Vector2(407, 407)
|
|
||||||
|
|
||||||
[node name="RigidBody2D2" parent="crates" instance=ExtResource("4_iywne")]
|
|
||||||
position = Vector2(508, 303)
|
|
||||||
|
|
||||||
[node name="RigidBody2D3" parent="crates" instance=ExtResource("4_iywne")]
|
[node name="RigidBody2D3" parent="crates" instance=ExtResource("4_iywne")]
|
||||||
position = Vector2(576, 221)
|
position = Vector2(367, 271)
|
||||||
|
|
||||||
[node name="RigidBody2D4" parent="crates" instance=ExtResource("4_iywne")]
|
[node name="triggers" type="Node2D" parent="."]
|
||||||
position = Vector2(403, 324)
|
|
||||||
|
|
||||||
[node name="RigidBody2D5" parent="crates" instance=ExtResource("4_iywne")]
|
[node name="Trigger" parent="triggers" instance=ExtResource("3_jlag1")]
|
||||||
position = Vector2(357, 331)
|
position = Vector2(324, 259)
|
||||||
|
|
||||||
[node name="Trigger" parent="." instance=ExtResource("3_jlag1")]
|
[node name="Trigger2" parent="triggers" instance=ExtResource("3_jlag1")]
|
||||||
position = Vector2(-39, 214)
|
position = Vector2(719, 82)
|
||||||
|
|
||||||
[node name="Trigger2" parent="." instance=ExtResource("3_jlag1")]
|
|
||||||
position = Vector2(638, 390)
|
|
||||||
effect = "teleport"
|
effect = "teleport"
|
||||||
|
|
||||||
[node name="Area2D" parent="." instance=ExtResource("6_p57ef")]
|
|
||||||
position = Vector2(366, 300)
|
|
||||||
|
|
||||||
[node name="DirectionalLight2D" type="DirectionalLight2D" parent="."]
|
[node name="DirectionalLight2D" type="DirectionalLight2D" parent="."]
|
||||||
color = Color(0.328443, 0.958547, 0.863958, 1)
|
color = Color(0.328443, 0.958547, 0.863958, 1)
|
||||||
energy = 0.23
|
energy = 0.23
|
||||||
blend_mode = 1
|
blend_mode = 1
|
||||||
|
|
||||||
[connection signal="triggerFired" from="Trigger" to="." method="_on_trigger_fired"]
|
[node name="coins" type="Node2D" parent="."]
|
||||||
[connection signal="triggerFired" from="Trigger2" to="." method="_on_trigger_fired"]
|
|
||||||
|
[node name="Area2D" parent="coins" instance=ExtResource("12_dinhu")]
|
||||||
|
position = Vector2(281, 250)
|
||||||
|
|
||||||
|
[node name="Area2D2" parent="coins" instance=ExtResource("12_dinhu")]
|
||||||
|
position = Vector2(557, 314)
|
||||||
|
|
||||||
|
[node name="enemies" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="Area2D" parent="enemies" instance=ExtResource("13_kvuet")]
|
||||||
|
position = Vector2(396, 275)
|
||||||
|
|
||||||
|
[node name="Area2D2" parent="enemies" instance=ExtResource("13_kvuet")]
|
||||||
|
position = Vector2(594, 309)
|
||||||
|
|
||||||
|
[connection signal="triggerFired" from="triggers/Trigger" to="." method="_on_trigger_fired"]
|
||||||
|
[connection signal="triggerFired" from="triggers/Trigger2" to="." method="_on_trigger_fired"]
|
||||||
|
519
scenes/level2.tscn
Normal file
519
scenes/level2.tscn
Normal file
@ -0,0 +1,519 @@
|
|||||||
|
[gd_scene load_steps=19 format=4 uid="uid://d0qq6qkntfckg"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://bus3b1g717jlm" path="res://scripts/scene_manager.gd" id="1_76toy"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dhkx31lax12gl" path="res://assets/graphics/background/sky_far.png" id="2_8g4ke"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://uswj5ignpua4" path="res://assets/graphics/background/forestbackground_mid.png" id="3_56gwk"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cfbvrcr2cxndb" path="res://assets/graphics/background/trees_foreground.png" id="4_ve5ok"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bu2davrqnpe" path="res://assets/graphics/background/plane.png" id="5_cleqw"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://c386aypkw54oc" path="res://assets/graphics/terrain/Terrain (32x32).png" id="6_wvb8j"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dq8nlvjv522pc" path="res://assets/graphics/terrain/vegetation/mushroom_32x64.png" id="7_g8vcy"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cfkcsnjdu1hyu" path="res://assets/graphics/terrain/vegetation/veg_32x32.png" id="8_cqal4"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cgk1d1f5ffbbd" path="res://scenes/player.tscn" id="9_o3sye"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cym46ub26gs80" path="res://scenes/crate.tscn" id="10_24ks5"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://clf5mhteceas4" path="res://scenes/trigger.tscn" id="11_s4es8"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://c0b4iaixh56in" path="res://scenes/coin.tscn" id="12_8g4ke"]
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
|
||||||
|
texture = ExtResource("6_wvb8j")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 0
|
||||||
|
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
0:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:0/0 = 0
|
||||||
|
1:0/0/terrain_set = 0
|
||||||
|
1:0/0/terrain = 0
|
||||||
|
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:0/0 = 0
|
||||||
|
2:0/0/terrain_set = 0
|
||||||
|
2:0/0/terrain = 0
|
||||||
|
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:0/0 = 0
|
||||||
|
4:0/0/terrain_set = 0
|
||||||
|
4:0/0/terrain = 0
|
||||||
|
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:0/0 = 0
|
||||||
|
6:0/0/terrain_set = 0
|
||||||
|
6:0/0/terrain = 0
|
||||||
|
6:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
7:0/0 = 0
|
||||||
|
7:0/0/terrain_set = 0
|
||||||
|
7:0/0/terrain = 0
|
||||||
|
7:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
9:0/0 = 0
|
||||||
|
9:0/0/terrain_set = 0
|
||||||
|
9:0/0/terrain = 0
|
||||||
|
9:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:0/0 = 0
|
||||||
|
10:0/0/terrain_set = 0
|
||||||
|
10:0/0/terrain = 0
|
||||||
|
10:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:0/0 = 0
|
||||||
|
12:0/0/terrain_set = 0
|
||||||
|
12:0/0/terrain = 0
|
||||||
|
12:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:0/0 = 0
|
||||||
|
13:0/0/terrain_set = 0
|
||||||
|
13:0/0/terrain = 0
|
||||||
|
13:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
13:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:0/0 = 0
|
||||||
|
15:0/0/terrain_set = 0
|
||||||
|
15:0/0/terrain = 0
|
||||||
|
15:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 0
|
||||||
|
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
0:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:1/0 = 0
|
||||||
|
2:1/0 = 0
|
||||||
|
2:1/0/terrain_set = 0
|
||||||
|
2:1/0/terrain = 0
|
||||||
|
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
4:1/0 = 0
|
||||||
|
4:1/0/terrain_set = 0
|
||||||
|
4:1/0/terrain = 0
|
||||||
|
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
4:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:1/0 = 0
|
||||||
|
6:1/0/terrain_set = 0
|
||||||
|
6:1/0/terrain = 0
|
||||||
|
6:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:1/0 = 0
|
||||||
|
7:1/0/terrain_set = 0
|
||||||
|
7:1/0/terrain = 0
|
||||||
|
7:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
9:1/0 = 0
|
||||||
|
9:1/0/terrain_set = 0
|
||||||
|
9:1/0/terrain = 0
|
||||||
|
9:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
10:1/0 = 0
|
||||||
|
10:1/0/terrain_set = 0
|
||||||
|
10:1/0/terrain = 0
|
||||||
|
10:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
12:1/0 = 0
|
||||||
|
12:1/0/terrain_set = 0
|
||||||
|
12:1/0/terrain = 0
|
||||||
|
12:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
13:1/0 = 0
|
||||||
|
13:1/0/terrain_set = 0
|
||||||
|
13:1/0/terrain = 0
|
||||||
|
13:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0 = 0
|
||||||
|
15:1/0/terrain_set = 0
|
||||||
|
15:1/0/terrain = 0
|
||||||
|
15:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
15:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
16:1/0 = 0
|
||||||
|
16:1/0/terrain_set = 0
|
||||||
|
16:1/0/terrain = 0
|
||||||
|
16:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0 = 0
|
||||||
|
0:2/0/terrain_set = 0
|
||||||
|
0:2/0/terrain = 0
|
||||||
|
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
0:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:2/0 = 0
|
||||||
|
1:2/0/terrain_set = 0
|
||||||
|
1:2/0/terrain = 0
|
||||||
|
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:2/0 = 0
|
||||||
|
2:2/0/terrain_set = 0
|
||||||
|
2:2/0/terrain = 0
|
||||||
|
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
2:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
4:2/0 = 0
|
||||||
|
4:2/0/terrain_set = 0
|
||||||
|
4:2/0/terrain = 0
|
||||||
|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
4:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0 = 0
|
||||||
|
6:3/0/terrain_set = 0
|
||||||
|
6:3/0/terrain = 0
|
||||||
|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0, -16, -0.31863, 16, -16, 16)
|
||||||
|
6:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
7:3/0 = 0
|
||||||
|
7:3/0/terrain_set = 0
|
||||||
|
7:3/0/terrain = 0
|
||||||
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.54905, -16, 16, -16, 16, 16, 2.54905, 16)
|
||||||
|
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:3/0 = 0
|
||||||
|
9:3/0/terrain_set = 0
|
||||||
|
9:3/0/terrain = 0
|
||||||
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -3.18631, -16, -1.59315)
|
||||||
|
9:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:3/0 = 0
|
||||||
|
10:3/0/terrain_set = 0
|
||||||
|
10:3/0/terrain = 0
|
||||||
|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -3.18631, -16, -1.59315)
|
||||||
|
10:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:3/0 = 0
|
||||||
|
12:3/0/terrain_set = 0
|
||||||
|
12:3/0/terrain = 0
|
||||||
|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -6.69124, -16, -7.00988, 16, -16, 16)
|
||||||
|
12:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:3/0 = 0
|
||||||
|
13:3/0/terrain_set = 0
|
||||||
|
13:3/0/terrain = 0
|
||||||
|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -3.82357, -16, -2.86768)
|
||||||
|
13:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:3/0 = 0
|
||||||
|
15:3/0/terrain_set = 0
|
||||||
|
15:3/0/terrain = 0
|
||||||
|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -0.955893, -0.955891, -0.955893, -0.63726, 16, -16, 16)
|
||||||
|
15:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0 = 0
|
||||||
|
16:3/0/terrain_set = 0
|
||||||
|
16:3/0/terrain = 0
|
||||||
|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 1.27452, 16, 0, -0.31863, -16, -0.955893)
|
||||||
|
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
0:4/0 = 0
|
||||||
|
0:4/0/terrain_set = 0
|
||||||
|
0:4/0/terrain = 0
|
||||||
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
0:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0 = 0
|
||||||
|
1:4/0/terrain_set = 0
|
||||||
|
1:4/0/terrain = 0
|
||||||
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:4/0 = 0
|
||||||
|
2:4/0/terrain_set = 0
|
||||||
|
2:4/0/terrain = 0
|
||||||
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
2:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:4/0 = 0
|
||||||
|
4:4/0/terrain_set = 0
|
||||||
|
4:4/0/terrain = 0
|
||||||
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
6:4/0 = 0
|
||||||
|
6:4/0/terrain_set = 0
|
||||||
|
6:4/0/terrain = 0
|
||||||
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0, -16, -0.31863, 16, -16, 16)
|
||||||
|
6:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:4/0 = 0
|
||||||
|
7:4/0/terrain_set = 0
|
||||||
|
7:4/0/terrain = 0
|
||||||
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.54905, -16, 16, -16, 16, 16, 2.54905, 16)
|
||||||
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:4/0 = 0
|
||||||
|
9:4/0/terrain_set = 0
|
||||||
|
9:4/0/terrain = 0
|
||||||
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -0.63726, 16, -0.955893, 16, 16, -16, 16)
|
||||||
|
9:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0 = 0
|
||||||
|
10:4/0/terrain_set = 0
|
||||||
|
10:4/0/terrain = 0
|
||||||
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -0.63726, 16, -0.955893, 16, 16, -16, 16)
|
||||||
|
10:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
12:4/0 = 0
|
||||||
|
12:4/0/terrain_set = 0
|
||||||
|
12:4/0/terrain = 0
|
||||||
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 3.50494, 16, 3.18631, 16, 16, -16, 16)
|
||||||
|
12:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:4/0 = 0
|
||||||
|
13:4/0/terrain_set = 0
|
||||||
|
13:4/0/terrain = 0
|
||||||
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(5.73536, -16, 16, -16, 16, 16, 5.09809, 16)
|
||||||
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:4/0 = 0
|
||||||
|
15:4/0/terrain_set = 0
|
||||||
|
15:4/0/terrain = 0
|
||||||
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, 1.59315, 0.63726, 16, 0.955891, 16, 16, -16, 16, -16, -16)
|
||||||
|
15:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
16:4/0 = 0
|
||||||
|
16:4/0/terrain_set = 0
|
||||||
|
16:4/0/terrain = 0
|
||||||
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.637264, -16, 16, -16, 16, 16, -16, 16, -16, 0.955891, 1.59315, 1.91179)
|
||||||
|
16:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"]
|
||||||
|
texture = ExtResource("7_g8vcy")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 1
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 1
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"]
|
||||||
|
texture = ExtResource("8_cqal4")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 1
|
||||||
|
|
||||||
|
[sub_resource type="TileSet" id="TileSet_0tnpc"]
|
||||||
|
tile_size = Vector2i(32, 32)
|
||||||
|
physics_layer_0/collision_layer = 1
|
||||||
|
terrain_set_0/mode = 0
|
||||||
|
terrain_set_0/terrain_0/name = "LeafyRocks"
|
||||||
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||||
|
terrain_set_0/terrain_1/name = "veg"
|
||||||
|
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||||
|
sources/0 = SubResource("TileSetAtlasSource_gee14")
|
||||||
|
sources/1 = SubResource("TileSetAtlasSource_kvpfn")
|
||||||
|
sources/2 = SubResource("TileSetAtlasSource_dinhu")
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_um86g"]
|
||||||
|
size = Vector2(55.5, 41)
|
||||||
|
|
||||||
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_16wxc"]
|
||||||
|
|
||||||
|
[node name="Game" type="Node2D"]
|
||||||
|
|
||||||
|
[node name="SceneManager" type="Node" parent="."]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
script = ExtResource("1_76toy")
|
||||||
|
|
||||||
|
[node name="Parallax2D" type="Parallax2D" parent="."]
|
||||||
|
repeat_size = Vector2(320, 180)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(160, 90)
|
||||||
|
texture = ExtResource("2_8g4ke")
|
||||||
|
|
||||||
|
[node name="Parallax2D2" type="Parallax2D" parent="."]
|
||||||
|
scroll_scale = Vector2(0.5, 0.5)
|
||||||
|
repeat_size = Vector2(320, 0)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D2"]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(160, 300)
|
||||||
|
texture = ExtResource("3_56gwk")
|
||||||
|
|
||||||
|
[node name="Parallax2D3" type="Parallax2D" parent="."]
|
||||||
|
scroll_scale = Vector2(0.8, 0.8)
|
||||||
|
repeat_size = Vector2(320, 0)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D3"]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(160, 300)
|
||||||
|
texture = ExtResource("4_ve5ok")
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(684, 372)
|
||||||
|
texture = ExtResource("5_cleqw")
|
||||||
|
|
||||||
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(1, 0)
|
||||||
|
tile_map_data = PackedByteArray("AAAOAAoAAAAEAAQAAAAQAAoAAAAPAAQAAAARAAoAAAABAAQAAAASAAoAAAABAAQAAAATAAoAAAAQAAQAAAAJAAoAAAAEAAIAAAAJAAkAAAANAAMAAAAIAAkAAAAPAAQAAAAIAAgAAAAQAAMAAAAHAAgAAAAPAAQAAAAHAAcAAAAEAAAAAAATAAkAAAAEAAAAAAAQAAkAAAAEAAAAAAAEAA0AAAABAAIAAAAFAA0AAAABAAIAAAAGAA0AAAABAAIAAAAHAA0AAAABAAIAAAAIAA0AAAABAAIAAAAJAA0AAAABAAIAAAAKAA0AAAABAAIAAAALAA0AAAAJAAQAAAAMAA0AAAABAAQAAAANAA0AAAAKAAQAAAAOAA0AAAABAAIAAAAPAA0AAAABAAIAAAAQAA0AAAABAAIAAAARAA0AAAABAAIAAAASAA0AAAABAAIAAAATAA0AAAABAAIAAAAUAA0AAAABAAIAAAAVAA0AAAABAAIAAAAWAA0AAAABAAIAAAAXAA0AAAABAAIAAAAYAA0AAAABAAIAAAAZAA0AAAACAAIAAAAEAAwAAAABAAAAAAAFAAwAAAABAAAAAAAGAAwAAAABAAAAAAAHAAwAAAABAAAAAAAIAAwAAAABAAAAAAAJAAwAAAABAAAAAAAKAAwAAAABAAAAAAALAAwAAAACAAAAAAANAAwAAAAAAAAAAAAOAAwAAAABAAAAAAAPAAwAAAABAAAAAAAQAAwAAAABAAAAAAARAAwAAAABAAAAAAASAAwAAAABAAAAAAATAAwAAAABAAAAAAAUAAwAAAABAAAAAAAVAAwAAAABAAAAAAAWAAwAAAABAAAAAAAXAAwAAAABAAAAAAAYAAwAAAABAAAAAAAZAAwAAAACAAAAAAAQAAgAAgAAAAAAAAAVAAsAAQAAAAEAAAAVAAoAAQAAAAAAAAAWAAsAAQAAAAEAAAAWAAoAAQAAAAAAAAAZAAsAAgAAAAAAAAAYAAsAAQAAAAEAAAAYAAoAAQAAAAAAAAAXAAsAAQAAAAEAAAAXAAoAAQAAAAAAAAAMAAkAAAABAAQAAAALAAkAAAABAAQAAAAKAAkAAAABAAQAAAADAAwAAAABAAAAAAACAAwAAAABAAAAAAABAAwAAAABAAAAAAAAAAwAAAAGAAQAAAADAA0AAAABAAIAAAACAA0AAAABAAIAAAABAA0AAAABAAIAAAAAAA0AAAAAAAIAAAANAAkAAAACAAQAAAA=")
|
||||||
|
tile_set = SubResource("TileSet_0tnpc")
|
||||||
|
|
||||||
|
[node name="CharacterBody2D" parent="." instance=ExtResource("9_o3sye")]
|
||||||
|
position = Vector2(471, 287)
|
||||||
|
|
||||||
|
[node name="level" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="StaticBody2D" type="StaticBody2D" parent="level"]
|
||||||
|
position = Vector2(1050, 300)
|
||||||
|
scale = Vector2(0.600002, 1)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"]
|
||||||
|
position = Vector2(-0.75, 10.5)
|
||||||
|
shape = SubResource("RectangleShape2D_um86g")
|
||||||
|
|
||||||
|
[node name="StaticBody2D2" type="StaticBody2D" parent="level"]
|
||||||
|
position = Vector2(1091, 498)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D2"]
|
||||||
|
position = Vector2(-0.75, 10.5)
|
||||||
|
shape = SubResource("RectangleShape2D_um86g")
|
||||||
|
|
||||||
|
[node name="StaticBody2D3" type="StaticBody2D" parent="level"]
|
||||||
|
position = Vector2(1051, 368)
|
||||||
|
scale = Vector2(2.2, 1)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D3"]
|
||||||
|
position = Vector2(-0.75, 10.5)
|
||||||
|
shape = SubResource("RectangleShape2D_um86g")
|
||||||
|
|
||||||
|
[node name="Floor" type="StaticBody2D" parent="level"]
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/Floor"]
|
||||||
|
position = Vector2(473, 428)
|
||||||
|
shape = SubResource("WorldBoundaryShape2D_16wxc")
|
||||||
|
|
||||||
|
[node name="crates" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="RigidBody2D" parent="crates" instance=ExtResource("10_24ks5")]
|
||||||
|
position = Vector2(407, 407)
|
||||||
|
|
||||||
|
[node name="RigidBody2D2" parent="crates" instance=ExtResource("10_24ks5")]
|
||||||
|
position = Vector2(508, 303)
|
||||||
|
|
||||||
|
[node name="RigidBody2D3" parent="crates" instance=ExtResource("10_24ks5")]
|
||||||
|
position = Vector2(576, 221)
|
||||||
|
|
||||||
|
[node name="RigidBody2D4" parent="crates" instance=ExtResource("10_24ks5")]
|
||||||
|
position = Vector2(403, 324)
|
||||||
|
|
||||||
|
[node name="RigidBody2D5" parent="crates" instance=ExtResource("10_24ks5")]
|
||||||
|
position = Vector2(357, 331)
|
||||||
|
|
||||||
|
[node name="DirectionalLight2D" type="DirectionalLight2D" parent="."]
|
||||||
|
color = Color(0.328443, 0.958547, 0.863958, 1)
|
||||||
|
energy = 0.23
|
||||||
|
blend_mode = 1
|
||||||
|
|
||||||
|
[node name="triggers" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="Trigger" parent="triggers" instance=ExtResource("11_s4es8")]
|
||||||
|
position = Vector2(348, 258)
|
||||||
|
|
||||||
|
[node name="Trigger2" parent="triggers" instance=ExtResource("11_s4es8")]
|
||||||
|
position = Vector2(719, 82)
|
||||||
|
effect = "teleport"
|
||||||
|
|
||||||
|
[node name="coins" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="Area2D" parent="coins" instance=ExtResource("12_8g4ke")]
|
||||||
|
position = Vector2(433, 282)
|
520
scenes/level3.tscn
Normal file
520
scenes/level3.tscn
Normal file
@ -0,0 +1,520 @@
|
|||||||
|
[gd_scene load_steps=19 format=4 uid="uid://bcdsen05n88xb"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://bus3b1g717jlm" path="res://scripts/scene_manager.gd" id="1_fh4ka"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dhkx31lax12gl" path="res://assets/graphics/background/sky_far.png" id="2_qewby"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://uswj5ignpua4" path="res://assets/graphics/background/forestbackground_mid.png" id="3_bradm"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cfbvrcr2cxndb" path="res://assets/graphics/background/trees_foreground.png" id="4_got4s"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bu2davrqnpe" path="res://assets/graphics/background/plane.png" id="5_e40mx"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://c386aypkw54oc" path="res://assets/graphics/terrain/Terrain (32x32).png" id="6_a114e"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dq8nlvjv522pc" path="res://assets/graphics/terrain/vegetation/mushroom_32x64.png" id="7_y1e0c"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cfkcsnjdu1hyu" path="res://assets/graphics/terrain/vegetation/veg_32x32.png" id="8_s4dsi"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cgk1d1f5ffbbd" path="res://scenes/player.tscn" id="9_07lh1"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cym46ub26gs80" path="res://scenes/crate.tscn" id="10_6uuvf"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://clf5mhteceas4" path="res://scenes/trigger.tscn" id="11_x008a"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://c0b4iaixh56in" path="res://scenes/coin.tscn" id="12_qewby"]
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
|
||||||
|
texture = ExtResource("6_a114e")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 0
|
||||||
|
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
0:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:0/0 = 0
|
||||||
|
1:0/0/terrain_set = 0
|
||||||
|
1:0/0/terrain = 0
|
||||||
|
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:0/0 = 0
|
||||||
|
2:0/0/terrain_set = 0
|
||||||
|
2:0/0/terrain = 0
|
||||||
|
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:0/0 = 0
|
||||||
|
4:0/0/terrain_set = 0
|
||||||
|
4:0/0/terrain = 0
|
||||||
|
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:0/0 = 0
|
||||||
|
6:0/0/terrain_set = 0
|
||||||
|
6:0/0/terrain = 0
|
||||||
|
6:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
7:0/0 = 0
|
||||||
|
7:0/0/terrain_set = 0
|
||||||
|
7:0/0/terrain = 0
|
||||||
|
7:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
9:0/0 = 0
|
||||||
|
9:0/0/terrain_set = 0
|
||||||
|
9:0/0/terrain = 0
|
||||||
|
9:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:0/0 = 0
|
||||||
|
10:0/0/terrain_set = 0
|
||||||
|
10:0/0/terrain = 0
|
||||||
|
10:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:0/0 = 0
|
||||||
|
12:0/0/terrain_set = 0
|
||||||
|
12:0/0/terrain = 0
|
||||||
|
12:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:0/0 = 0
|
||||||
|
13:0/0/terrain_set = 0
|
||||||
|
13:0/0/terrain = 0
|
||||||
|
13:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
13:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:0/0 = 0
|
||||||
|
15:0/0/terrain_set = 0
|
||||||
|
15:0/0/terrain = 0
|
||||||
|
15:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 0
|
||||||
|
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
0:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:1/0 = 0
|
||||||
|
2:1/0 = 0
|
||||||
|
2:1/0/terrain_set = 0
|
||||||
|
2:1/0/terrain = 0
|
||||||
|
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
4:1/0 = 0
|
||||||
|
4:1/0/terrain_set = 0
|
||||||
|
4:1/0/terrain = 0
|
||||||
|
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
4:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:1/0 = 0
|
||||||
|
6:1/0/terrain_set = 0
|
||||||
|
6:1/0/terrain = 0
|
||||||
|
6:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:1/0 = 0
|
||||||
|
7:1/0/terrain_set = 0
|
||||||
|
7:1/0/terrain = 0
|
||||||
|
7:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
9:1/0 = 0
|
||||||
|
9:1/0/terrain_set = 0
|
||||||
|
9:1/0/terrain = 0
|
||||||
|
9:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
10:1/0 = 0
|
||||||
|
10:1/0/terrain_set = 0
|
||||||
|
10:1/0/terrain = 0
|
||||||
|
10:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
12:1/0 = 0
|
||||||
|
12:1/0/terrain_set = 0
|
||||||
|
12:1/0/terrain = 0
|
||||||
|
12:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
13:1/0 = 0
|
||||||
|
13:1/0/terrain_set = 0
|
||||||
|
13:1/0/terrain = 0
|
||||||
|
13:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0 = 0
|
||||||
|
15:1/0/terrain_set = 0
|
||||||
|
15:1/0/terrain = 0
|
||||||
|
15:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
15:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
16:1/0 = 0
|
||||||
|
16:1/0/terrain_set = 0
|
||||||
|
16:1/0/terrain = 0
|
||||||
|
16:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0 = 0
|
||||||
|
0:2/0/terrain_set = 0
|
||||||
|
0:2/0/terrain = 0
|
||||||
|
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
0:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
1:2/0 = 0
|
||||||
|
1:2/0/terrain_set = 0
|
||||||
|
1:2/0/terrain = 0
|
||||||
|
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
2:2/0 = 0
|
||||||
|
2:2/0/terrain_set = 0
|
||||||
|
2:2/0/terrain = 0
|
||||||
|
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
2:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
4:2/0 = 0
|
||||||
|
4:2/0/terrain_set = 0
|
||||||
|
4:2/0/terrain = 0
|
||||||
|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
4:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0 = 0
|
||||||
|
6:3/0/terrain_set = 0
|
||||||
|
6:3/0/terrain = 0
|
||||||
|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0, -16, -0.31863, 16, -16, 16)
|
||||||
|
6:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
7:3/0 = 0
|
||||||
|
7:3/0/terrain_set = 0
|
||||||
|
7:3/0/terrain = 0
|
||||||
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.54905, -16, 16, -16, 16, 16, 2.54905, 16)
|
||||||
|
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:3/0 = 0
|
||||||
|
9:3/0/terrain_set = 0
|
||||||
|
9:3/0/terrain = 0
|
||||||
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -3.18631, -16, -1.59315)
|
||||||
|
9:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:3/0 = 0
|
||||||
|
10:3/0/terrain_set = 0
|
||||||
|
10:3/0/terrain = 0
|
||||||
|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -3.18631, -16, -1.59315)
|
||||||
|
10:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:3/0 = 0
|
||||||
|
12:3/0/terrain_set = 0
|
||||||
|
12:3/0/terrain = 0
|
||||||
|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -6.69124, -16, -7.00988, 16, -16, 16)
|
||||||
|
12:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:3/0 = 0
|
||||||
|
13:3/0/terrain_set = 0
|
||||||
|
13:3/0/terrain = 0
|
||||||
|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -3.82357, -16, -2.86768)
|
||||||
|
13:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:3/0 = 0
|
||||||
|
15:3/0/terrain_set = 0
|
||||||
|
15:3/0/terrain = 0
|
||||||
|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -0.955893, -0.955891, -0.955893, -0.63726, 16, -16, 16)
|
||||||
|
15:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0 = 0
|
||||||
|
16:3/0/terrain_set = 0
|
||||||
|
16:3/0/terrain = 0
|
||||||
|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 1.27452, 16, 0, -0.31863, -16, -0.955893)
|
||||||
|
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
0:4/0 = 0
|
||||||
|
0:4/0/terrain_set = 0
|
||||||
|
0:4/0/terrain = 0
|
||||||
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
0:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0 = 0
|
||||||
|
1:4/0/terrain_set = 0
|
||||||
|
1:4/0/terrain = 0
|
||||||
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:4/0 = 0
|
||||||
|
2:4/0/terrain_set = 0
|
||||||
|
2:4/0/terrain = 0
|
||||||
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
2:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
4:4/0 = 0
|
||||||
|
4:4/0/terrain_set = 0
|
||||||
|
4:4/0/terrain = 0
|
||||||
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
6:4/0 = 0
|
||||||
|
6:4/0/terrain_set = 0
|
||||||
|
6:4/0/terrain = 0
|
||||||
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 0, -16, -0.31863, 16, -16, 16)
|
||||||
|
6:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:4/0 = 0
|
||||||
|
7:4/0/terrain_set = 0
|
||||||
|
7:4/0/terrain = 0
|
||||||
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(2.54905, -16, 16, -16, 16, 16, 2.54905, 16)
|
||||||
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:4/0 = 0
|
||||||
|
9:4/0/terrain_set = 0
|
||||||
|
9:4/0/terrain = 0
|
||||||
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -0.63726, 16, -0.955893, 16, 16, -16, 16)
|
||||||
|
9:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0 = 0
|
||||||
|
10:4/0/terrain_set = 0
|
||||||
|
10:4/0/terrain = 0
|
||||||
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -0.63726, 16, -0.955893, 16, 16, -16, 16)
|
||||||
|
10:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
12:4/0 = 0
|
||||||
|
12:4/0/terrain_set = 0
|
||||||
|
12:4/0/terrain = 0
|
||||||
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 3.50494, 16, 3.18631, 16, 16, -16, 16)
|
||||||
|
12:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
13:4/0 = 0
|
||||||
|
13:4/0/terrain_set = 0
|
||||||
|
13:4/0/terrain = 0
|
||||||
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(5.73536, -16, 16, -16, 16, 16, 5.09809, 16)
|
||||||
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:4/0 = 0
|
||||||
|
15:4/0/terrain_set = 0
|
||||||
|
15:4/0/terrain = 0
|
||||||
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, 1.59315, 0.63726, 16, 0.955891, 16, 16, -16, 16, -16, -16)
|
||||||
|
15:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
16:4/0 = 0
|
||||||
|
16:4/0/terrain_set = 0
|
||||||
|
16:4/0/terrain = 0
|
||||||
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.637264, -16, 16, -16, 16, 16, -16, 16, -16, 0.955891, 1.59315, 1.91179)
|
||||||
|
16:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"]
|
||||||
|
texture = ExtResource("7_y1e0c")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 1
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 1
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"]
|
||||||
|
texture = ExtResource("8_s4dsi")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 1
|
||||||
|
|
||||||
|
[sub_resource type="TileSet" id="TileSet_0tnpc"]
|
||||||
|
tile_size = Vector2i(32, 32)
|
||||||
|
physics_layer_0/collision_layer = 1
|
||||||
|
terrain_set_0/mode = 0
|
||||||
|
terrain_set_0/terrain_0/name = "LeafyRocks"
|
||||||
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||||
|
terrain_set_0/terrain_1/name = "veg"
|
||||||
|
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||||
|
sources/0 = SubResource("TileSetAtlasSource_gee14")
|
||||||
|
sources/1 = SubResource("TileSetAtlasSource_kvpfn")
|
||||||
|
sources/2 = SubResource("TileSetAtlasSource_dinhu")
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_um86g"]
|
||||||
|
size = Vector2(55.5, 41)
|
||||||
|
|
||||||
|
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_16wxc"]
|
||||||
|
|
||||||
|
[node name="Game" type="Node2D"]
|
||||||
|
|
||||||
|
[node name="SceneManager" type="Node" parent="."]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
script = ExtResource("1_fh4ka")
|
||||||
|
|
||||||
|
[node name="Parallax2D" type="Parallax2D" parent="."]
|
||||||
|
repeat_size = Vector2(320, 180)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(160, 90)
|
||||||
|
texture = ExtResource("2_qewby")
|
||||||
|
|
||||||
|
[node name="Parallax2D2" type="Parallax2D" parent="."]
|
||||||
|
scroll_scale = Vector2(0.5, 0.5)
|
||||||
|
repeat_size = Vector2(320, 0)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D2"]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(160, 300)
|
||||||
|
texture = ExtResource("3_bradm")
|
||||||
|
|
||||||
|
[node name="Parallax2D3" type="Parallax2D" parent="."]
|
||||||
|
scroll_scale = Vector2(0.8, 0.8)
|
||||||
|
repeat_size = Vector2(320, 0)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D3"]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(160, 300)
|
||||||
|
texture = ExtResource("4_got4s")
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(684, 372)
|
||||||
|
texture = ExtResource("5_e40mx")
|
||||||
|
|
||||||
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
position = Vector2(1, 0)
|
||||||
|
tile_map_data = PackedByteArray("AAAOAAoAAAAEAAQAAAAQAAoAAAAPAAQAAAARAAoAAAABAAQAAAASAAoAAAABAAQAAAATAAoAAAAQAAQAAAAJAAoAAAAEAAIAAAAJAAkAAAANAAMAAAAIAAkAAAAPAAQAAAAIAAgAAAAQAAMAAAAHAAgAAAAPAAQAAAAHAAcAAAAEAAAAAAATAAkAAAAEAAAAAAAQAAkAAAAEAAAAAAAEAA0AAAABAAIAAAAFAA0AAAABAAIAAAAGAA0AAAABAAIAAAAHAA0AAAABAAIAAAAIAA0AAAABAAIAAAAJAA0AAAABAAIAAAAKAA0AAAABAAIAAAALAA0AAAAJAAQAAAAMAA0AAAABAAQAAAANAA0AAAAKAAQAAAAOAA0AAAABAAIAAAAPAA0AAAABAAIAAAAQAA0AAAABAAIAAAARAA0AAAABAAIAAAASAA0AAAABAAIAAAATAA0AAAABAAIAAAAUAA0AAAABAAIAAAAVAA0AAAABAAIAAAAWAA0AAAABAAIAAAAXAA0AAAABAAIAAAAYAA0AAAABAAIAAAAZAA0AAAACAAIAAAAEAAwAAAABAAAAAAAFAAwAAAABAAAAAAAGAAwAAAABAAAAAAAHAAwAAAABAAAAAAAIAAwAAAABAAAAAAAJAAwAAAABAAAAAAAKAAwAAAABAAAAAAALAAwAAAACAAAAAAANAAwAAAAAAAAAAAAOAAwAAAABAAAAAAAPAAwAAAABAAAAAAAQAAwAAAABAAAAAAARAAwAAAABAAAAAAASAAwAAAABAAAAAAATAAwAAAABAAAAAAAUAAwAAAABAAAAAAAVAAwAAAABAAAAAAAWAAwAAAABAAAAAAAXAAwAAAABAAAAAAAYAAwAAAABAAAAAAAZAAwAAAACAAAAAAAQAAgAAgAAAAAAAAAVAAsAAQAAAAEAAAAVAAoAAQAAAAAAAAAWAAsAAQAAAAEAAAAWAAoAAQAAAAAAAAAZAAsAAgAAAAAAAAAYAAsAAQAAAAEAAAAYAAoAAQAAAAAAAAAXAAsAAQAAAAEAAAAXAAoAAQAAAAAAAAAMAAkAAAABAAQAAAALAAkAAAABAAQAAAAKAAkAAAABAAQAAAADAAwAAAABAAAAAAACAAwAAAABAAAAAAABAAwAAAABAAAAAAAAAAwAAAAGAAQAAAADAA0AAAABAAIAAAACAA0AAAABAAIAAAABAA0AAAABAAIAAAAAAA0AAAAAAAIAAAANAAkAAAACAAQAAAA=")
|
||||||
|
tile_set = SubResource("TileSet_0tnpc")
|
||||||
|
|
||||||
|
[node name="CharacterBody2D" parent="." instance=ExtResource("9_07lh1")]
|
||||||
|
position = Vector2(471, 287)
|
||||||
|
|
||||||
|
[node name="level" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="StaticBody2D" type="StaticBody2D" parent="level"]
|
||||||
|
position = Vector2(1050, 300)
|
||||||
|
scale = Vector2(0.600002, 1)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"]
|
||||||
|
position = Vector2(-0.75, 10.5)
|
||||||
|
shape = SubResource("RectangleShape2D_um86g")
|
||||||
|
|
||||||
|
[node name="StaticBody2D2" type="StaticBody2D" parent="level"]
|
||||||
|
position = Vector2(1091, 498)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D2"]
|
||||||
|
position = Vector2(-0.75, 10.5)
|
||||||
|
shape = SubResource("RectangleShape2D_um86g")
|
||||||
|
|
||||||
|
[node name="StaticBody2D3" type="StaticBody2D" parent="level"]
|
||||||
|
position = Vector2(1051, 368)
|
||||||
|
scale = Vector2(2.2, 1)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D3"]
|
||||||
|
position = Vector2(-0.75, 10.5)
|
||||||
|
shape = SubResource("RectangleShape2D_um86g")
|
||||||
|
|
||||||
|
[node name="Floor" type="StaticBody2D" parent="level"]
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/Floor"]
|
||||||
|
position = Vector2(473, 428)
|
||||||
|
shape = SubResource("WorldBoundaryShape2D_16wxc")
|
||||||
|
|
||||||
|
[node name="crates" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="RigidBody2D" parent="crates" instance=ExtResource("10_6uuvf")]
|
||||||
|
position = Vector2(407, 407)
|
||||||
|
|
||||||
|
[node name="RigidBody2D2" parent="crates" instance=ExtResource("10_6uuvf")]
|
||||||
|
position = Vector2(508, 303)
|
||||||
|
|
||||||
|
[node name="RigidBody2D3" parent="crates" instance=ExtResource("10_6uuvf")]
|
||||||
|
position = Vector2(576, 221)
|
||||||
|
|
||||||
|
[node name="RigidBody2D4" parent="crates" instance=ExtResource("10_6uuvf")]
|
||||||
|
position = Vector2(403, 324)
|
||||||
|
|
||||||
|
[node name="RigidBody2D5" parent="crates" instance=ExtResource("10_6uuvf")]
|
||||||
|
position = Vector2(357, 331)
|
||||||
|
|
||||||
|
[node name="Trigger" parent="." instance=ExtResource("11_x008a")]
|
||||||
|
position = Vector2(-39, 214)
|
||||||
|
|
||||||
|
[node name="Trigger2" parent="." instance=ExtResource("11_x008a")]
|
||||||
|
position = Vector2(638, 390)
|
||||||
|
effect = "teleport"
|
||||||
|
|
||||||
|
[node name="DirectionalLight2D" type="DirectionalLight2D" parent="."]
|
||||||
|
color = Color(0.328443, 0.958547, 0.863958, 1)
|
||||||
|
energy = 0.23
|
||||||
|
blend_mode = 1
|
||||||
|
|
||||||
|
[node name="coins" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="Area2D" parent="coins" instance=ExtResource("12_qewby")]
|
||||||
|
position = Vector2(433, 282)
|
||||||
|
|
||||||
|
[connection signal="triggerFired" from="Trigger" to="." method="_on_trigger_fired"]
|
||||||
|
[connection signal="triggerFired" from="Trigger2" to="." method="_on_trigger_fired"]
|
73
scenes/slime.tscn
Normal file
73
scenes/slime.tscn
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
[gd_scene load_steps=9 format=3 uid="uid://cro4avvf0dbbr"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://bk0hrjj1738iy" path="res://scripts/slime.gd" id="1_p2gj0"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bc5qrj3rg2rey" path="res://assets/graphics/enemies/slime_green.png" id="2_n6pvg"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_pjw23"]
|
||||||
|
atlas = ExtResource("2_n6pvg")
|
||||||
|
region = Rect2(0, 24, 24, 24)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_2npkn"]
|
||||||
|
atlas = ExtResource("2_n6pvg")
|
||||||
|
region = Rect2(24, 24, 24, 24)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_fd6lc"]
|
||||||
|
atlas = ExtResource("2_n6pvg")
|
||||||
|
region = Rect2(48, 24, 24, 24)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_gstla"]
|
||||||
|
atlas = ExtResource("2_n6pvg")
|
||||||
|
region = Rect2(72, 24, 24, 24)
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_v5wyi"]
|
||||||
|
animations = [{
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_pjw23")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_2npkn")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_fd6lc")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_gstla")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"run",
|
||||||
|
"speed": 12.0
|
||||||
|
}]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0l8pv"]
|
||||||
|
size = Vector2(14, 15)
|
||||||
|
|
||||||
|
[node name="Area2D" type="Area2D"]
|
||||||
|
script = ExtResource("1_p2gj0")
|
||||||
|
|
||||||
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
sprite_frames = SubResource("SpriteFrames_v5wyi")
|
||||||
|
animation = &"run"
|
||||||
|
autoplay = "run"
|
||||||
|
frame_progress = 0.677109
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
position = Vector2(0, 4.5)
|
||||||
|
shape = SubResource("RectangleShape2D_0l8pv")
|
||||||
|
|
||||||
|
[node name="RightSideCast" type="RayCast2D" parent="."]
|
||||||
|
target_position = Vector2(13, 0)
|
||||||
|
|
||||||
|
[node name="RightDownCast" type="RayCast2D" parent="."]
|
||||||
|
position = Vector2(7, 0)
|
||||||
|
target_position = Vector2(0, 14)
|
||||||
|
|
||||||
|
[node name="LeftDownCast" type="RayCast2D" parent="."]
|
||||||
|
position = Vector2(-7, 0)
|
||||||
|
target_position = Vector2(0, 14)
|
||||||
|
|
||||||
|
[node name="LeftSideCast" type="RayCast2D" parent="."]
|
||||||
|
target_position = Vector2(-13, 0)
|
||||||
|
|
||||||
|
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
7
scripts/coin.gd
Normal file
7
scripts/coin.gd
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
class_name Coin extends Area2D
|
||||||
|
|
||||||
|
signal coinCollectedSignal(body, coin)
|
||||||
|
|
||||||
|
func _on_body_entered(body: Node2D) -> void:
|
||||||
|
print("Coin collision")
|
||||||
|
coinCollectedSignal.emit(body, self)
|
1
scripts/coin.gd.uid
Normal file
1
scripts/coin.gd.uid
Normal file
@ -0,0 +1 @@
|
|||||||
|
uid://cp61o6khv0k24
|
@ -3,6 +3,19 @@ var totalCrates = 3
|
|||||||
var timeLimit = 10
|
var timeLimit = 10
|
||||||
var timer = Timer.new()
|
var timer = Timer.new()
|
||||||
|
|
||||||
|
var coinsCollectedTotal := 0
|
||||||
|
|
||||||
|
var levels = ["res://scenes/game.tscn","res://scenes/level2.tscn","res://scenes/level3.tscn"]
|
||||||
|
var timers = [10, 15, 25]
|
||||||
|
var currentLevel = 0
|
||||||
|
|
||||||
|
var playerHealth = 100
|
||||||
|
|
||||||
|
signal levelCompleteSignal(level)
|
||||||
|
signal destroySignal(body)
|
||||||
|
signal playerDamage
|
||||||
|
signal playerDeath
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
add_child(timer)
|
add_child(timer)
|
||||||
@ -14,27 +27,53 @@ func secondCounter():
|
|||||||
|
|
||||||
timeLimit -=1
|
timeLimit -=1
|
||||||
if timeLimit <= 0:
|
if timeLimit <= 0:
|
||||||
|
#loser!!!!
|
||||||
get_tree().reload_current_scene()
|
levelCompleteSignal.emit(levels[currentLevel])
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
func _process(delta: float) -> void:
|
func _process(delta: float) -> void:
|
||||||
pass
|
if totalCrates == 0:
|
||||||
|
print("YOU WIN!")
|
||||||
|
currentLevel +=1
|
||||||
|
if currentLevel >= levels.size():
|
||||||
|
currentLevel = 0
|
||||||
|
levelCompleteSignal.emit(levels[currentLevel])
|
||||||
|
|
||||||
|
|
||||||
func _on_trigger_fired(effect: Variant, body: Variant) -> void:
|
func _on_trigger_fired(effect: Variant, body: Variant) -> void:
|
||||||
print("Game controller knows :: "+effect)
|
print("Game controller knows :: "+effect)
|
||||||
if effect=="destroy":
|
if effect=="destroy":
|
||||||
totalCrates -= 1
|
if body is Crate:
|
||||||
print("Crates Remaining " + str(totalCrates) )
|
print("Crates Remaining " + str(totalCrates) )
|
||||||
body.queue_free()
|
destroySignal.emit(body)
|
||||||
if totalCrates == 0:
|
|
||||||
print("YOU WIN!")
|
func _on_coin_collected(body, coin):
|
||||||
get_tree().reload_current_scene()
|
coinsCollectedTotal += 1
|
||||||
|
destroySignal.emit(coin)
|
||||||
|
print("GC knows coin collected")
|
||||||
|
|
||||||
|
func _on_player_damage(body, enemy):
|
||||||
|
if enemy is Slime:
|
||||||
|
print("slime attack!!!")
|
||||||
|
playerHealth -= 10
|
||||||
|
|
||||||
|
if playerHealth >0:
|
||||||
|
print("Player damaged")
|
||||||
|
playerDamage.emit()
|
||||||
|
else:
|
||||||
|
print("Player dead")
|
||||||
|
playerDeath.emit()
|
||||||
|
|
||||||
func numberOfCrates(value):
|
func numberOfCrates(value):
|
||||||
totalCrates = value
|
totalCrates = value
|
||||||
print("Total crates at GC: "+str(totalCrates) )
|
print("Total crates at GC: "+str(totalCrates) )
|
||||||
|
|
||||||
func bulletDamage(body, bullet):
|
func bulletDamage(body, bullet):
|
||||||
print("Game controller knows about bullet hit")
|
print("Game controller knows about bullet hit")
|
||||||
|
|
||||||
|
func reset():
|
||||||
|
timeLimit = timers[currentLevel]
|
||||||
|
playerHealth = 100
|
||||||
|
|
||||||
|
func death():
|
||||||
|
print("player death animation complete")
|
||||||
|
@ -29,6 +29,13 @@ var pushTarget:RigidBody2D
|
|||||||
var pushEnabled:bool = false
|
var pushEnabled:bool = false
|
||||||
var upJump:bool = false
|
var upJump:bool = false
|
||||||
|
|
||||||
|
signal deathComplete
|
||||||
|
|
||||||
|
func _player_damage():
|
||||||
|
print("Player taking damage!")
|
||||||
|
func _player_death():
|
||||||
|
print("Player dead!!")
|
||||||
|
|
||||||
func _physics_process(delta: float) -> void:
|
func _physics_process(delta: float) -> void:
|
||||||
|
|
||||||
|
|
||||||
|
@ -1,20 +1,52 @@
|
|||||||
extends Node
|
extends Node
|
||||||
|
|
||||||
@onready var game: GameController = $".."
|
|
||||||
@onready var crates: Node2D = $"../crates"
|
@onready var crates: Node2D = $"../crates"
|
||||||
|
@onready var triggers: Node2D = $"../triggers"
|
||||||
|
@onready var coins: Node2D = $"../coins"
|
||||||
|
@onready var enemies: Node2D = $"../enemies"
|
||||||
|
@onready var player: Player = $"../CharacterBody2D"
|
||||||
|
|
||||||
var bullet = preload("res://scenes/bullet.tscn")
|
var bullet = preload("res://scenes/bullet.tscn")
|
||||||
var bulletArray=[]
|
var bulletArray=[]
|
||||||
var totalAllowedBullets = 7
|
var totalAllowedBullets = 7
|
||||||
|
|
||||||
func buildLevel()->void:
|
func buildLevel()->void:
|
||||||
|
Gamecontroller.reset()
|
||||||
#count crates
|
#count crates
|
||||||
|
|
||||||
|
# tell the game controller
|
||||||
|
Gamecontroller.numberOfCrates( countCrates() )
|
||||||
|
if triggers:
|
||||||
|
for obj in triggers.get_children():
|
||||||
|
if obj is Trigger:
|
||||||
|
obj.triggerFired.connect(Gamecontroller._on_trigger_fired)
|
||||||
|
# coins
|
||||||
|
if coins:
|
||||||
|
for obj in coins.get_children():
|
||||||
|
if obj is Coin:
|
||||||
|
obj.coinCollectedSignal.connect(Gamecontroller._on_coin_collected)
|
||||||
|
|
||||||
|
# enemies
|
||||||
|
if enemies:
|
||||||
|
for obj in enemies.get_children():
|
||||||
|
if obj is Slime:
|
||||||
|
obj.playerDamageSignal.connect(Gamecontroller._on_player_damage)
|
||||||
|
|
||||||
|
#Wire up signals
|
||||||
|
Gamecontroller.levelCompleteSignal.connect(loadLevel)
|
||||||
|
Gamecontroller.destroySignal.connect(destroy)
|
||||||
|
Gamecontroller.playerDamage.connect(player._player_damage)
|
||||||
|
Gamecontroller.playerDeath.connect(player._player_death)
|
||||||
|
#player connection
|
||||||
|
player.deathComplete.connect(Gamecontroller.death)
|
||||||
|
|
||||||
|
func countCrates()->int:
|
||||||
var totalCrates = 0
|
var totalCrates = 0
|
||||||
for obj in crates.get_children():
|
for obj in crates.get_children():
|
||||||
if obj is Crate:
|
if obj is Crate:
|
||||||
totalCrates +=1
|
totalCrates +=1
|
||||||
# tell the game controller
|
return totalCrates
|
||||||
game.numberOfCrates(totalCrates)
|
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
buildLevel()
|
buildLevel()
|
||||||
@ -24,7 +56,7 @@ func bulletFactory():
|
|||||||
if bulletArray.size() < totalAllowedBullets:
|
if bulletArray.size() < totalAllowedBullets:
|
||||||
#new bullet
|
#new bullet
|
||||||
mybullet = bullet.instantiate()
|
mybullet = bullet.instantiate()
|
||||||
mybullet.connect("bulletHit", game.bulletDamage)
|
mybullet.connect("bulletHit", Gamecontroller.bulletDamage)
|
||||||
owner.add_child(mybullet)
|
owner.add_child(mybullet)
|
||||||
else:
|
else:
|
||||||
#recycled bullet
|
#recycled bullet
|
||||||
@ -38,3 +70,12 @@ func makeBullet(position, speed):
|
|||||||
var mybullet = bulletFactory()
|
var mybullet = bulletFactory()
|
||||||
mybullet.setSpeed(speed)
|
mybullet.setSpeed(speed)
|
||||||
mybullet.transform = position
|
mybullet.transform = position
|
||||||
|
|
||||||
|
func loadLevel(level):
|
||||||
|
get_tree().call_deferred("change_scene_to_file", level)
|
||||||
|
|
||||||
|
func destroy(body):
|
||||||
|
if body is Crate:
|
||||||
|
Gamecontroller.numberOfCrates( countCrates() -1 )
|
||||||
|
body.queue_free()
|
||||||
|
|
||||||
|
24
scripts/slime.gd
Normal file
24
scripts/slime.gd
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
class_name Slime extends Area2D
|
||||||
|
signal playerDamageSignal(body, slime)
|
||||||
|
@onready var right_side_cast: RayCast2D = $RightSideCast
|
||||||
|
@onready var right_down_cast: RayCast2D = $RightDownCast
|
||||||
|
@onready var left_down_cast: RayCast2D = $LeftDownCast
|
||||||
|
@onready var left_side_cast: RayCast2D = $LeftSideCast
|
||||||
|
@onready var sprite: AnimatedSprite2D = $AnimatedSprite2D
|
||||||
|
|
||||||
|
var speed = 100
|
||||||
|
var direction = 1
|
||||||
|
|
||||||
|
func _process(delta: float) -> void:
|
||||||
|
if not right_down_cast.is_colliding() or right_side_cast.is_colliding():
|
||||||
|
direction = -1
|
||||||
|
sprite.flip_h = true
|
||||||
|
if not left_down_cast.is_colliding() or left_side_cast.is_colliding():
|
||||||
|
direction = 1
|
||||||
|
sprite.flip_h = false
|
||||||
|
|
||||||
|
position.x += direction * speed * delta
|
||||||
|
|
||||||
|
func _on_body_entered(body: Node2D) -> void:
|
||||||
|
print("Slime Contact")
|
||||||
|
playerDamageSignal.emit(body, self)
|
1
scripts/slime.gd.uid
Normal file
1
scripts/slime.gd.uid
Normal file
@ -0,0 +1 @@
|
|||||||
|
uid://bk0hrjj1738iy
|
@ -1,4 +1,4 @@
|
|||||||
extends Area2D
|
class_name Trigger extends Area2D
|
||||||
|
|
||||||
@export var effect = "destroy"
|
@export var effect = "destroy"
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user