[gd_scene load_steps=8 format=3 uid="uid://cwuxdg5c8ylmp"] [ext_resource type="Script" path="res://scripts/player.gd" id="1_8x5qb"] [ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_wj22x"] [ext_resource type="PackedScene" uid="uid://clf5mhteceas4" path="res://scenes/trigger.tscn" id="3_jlag1"] [sub_resource type="CircleShape2D" id="CircleShape2D_ryu2m"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_um86g"] size = Vector2(55.5, 41) [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_16wxc"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_gk4xx"] [node name="Game" type="Node2D"] script = ExtResource("1_wj22x") [node name="CharacterBody2D" type="CharacterBody2D" parent="."] position = Vector2(471, 287) script = ExtResource("1_8x5qb") metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] shape = SubResource("CircleShape2D_ryu2m") debug_color = Color(0.287381, 0.616681, 0.378827, 0.42) [node name="level" type="Node2D" parent="."] [node name="StaticBody2D" type="StaticBody2D" parent="level"] position = Vector2(461, 335) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"] position = Vector2(-0.75, 10.5) shape = SubResource("RectangleShape2D_um86g") [node name="StaticBody2D2" type="StaticBody2D" parent="level"] position = Vector2(520, 335) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D2"] position = Vector2(-0.75, 10.5) shape = SubResource("RectangleShape2D_um86g") [node name="StaticBody2D3" type="StaticBody2D" parent="level"] position = Vector2(586, 271) metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D3"] position = Vector2(-0.75, 10.5) shape = SubResource("RectangleShape2D_um86g") [node name="Floor" type="StaticBody2D" parent="level"] [node name="CollisionShape2D" type="CollisionShape2D" parent="level/Floor"] position = Vector2(473, 428) shape = SubResource("WorldBoundaryShape2D_16wxc") [node name="crates" type="Node2D" parent="."] [node name="RigidBody2D" type="RigidBody2D" parent="crates"] position = Vector2(468, 257) rotation = 1.13734 metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="crates/RigidBody2D"] shape = SubResource("RectangleShape2D_gk4xx") debug_color = Color(0.854534, 0.360936, 0.197499, 0.42) [node name="RigidBody2D2" type="RigidBody2D" parent="crates"] position = Vector2(458, 227) rotation = 0.693203 metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="crates/RigidBody2D2"] shape = SubResource("RectangleShape2D_gk4xx") debug_color = Color(0.854534, 0.360936, 0.197499, 0.42) [node name="RigidBody2D3" type="RigidBody2D" parent="crates"] position = Vector2(451, 306) rotation = -2.5155 metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="crates/RigidBody2D3"] shape = SubResource("RectangleShape2D_gk4xx") debug_color = Color(0.854534, 0.360936, 0.197499, 0.42) [node name="Trigger" parent="." instance=ExtResource("3_jlag1")] position = Vector2(396, 385) [node name="Trigger2" parent="." instance=ExtResource("3_jlag1")] position = Vector2(638, 390) effect = "teleport" [connection signal="triggerFired" from="Trigger" to="." method="_on_trigger_fired"] [connection signal="triggerFired" from="Trigger2" to="." method="_on_trigger_fired"]