AprilGodotGame/scripts/ui.gd

18 lines
540 B
GDScript

extends Control
@onready var health: Label = $VBoxContainer/HBoxContainer/MarginContainer/health
@onready var timer: Label = $VBoxContainer/HBoxContainer/MarginContainer2/timer
@onready var coins: Label = $VBoxContainer/HBoxContainer/MarginContainer3/coins
func _ready() -> void:
health.text = "Health 100"
func healthUpdate(currentHealth, maxHealth):
health.text = "Health"+str(currentHealth)
func coinsUpdate(amt) -> void:
coins.text = "Coins "+str(amt)
func timerUpdate(timeRemaining)-> void:
timer.text = str(timeRemaining)