diff --git a/augustgamecourse/scripts/scene_manager.gd b/augustgamecourse/scripts/scene_manager.gd index da43279..cfe910c 100644 --- a/augustgamecourse/scripts/scene_manager.gd +++ b/augustgamecourse/scripts/scene_manager.gd @@ -70,5 +70,6 @@ func killPlayer(): func resetWorld(): + print("screne manager resetting world") GameController.resetPlayer() get_tree().reload_current_scene()