scene manager update

This commit is contained in:
OddlyTimbot 2024-10-07 13:52:03 -04:00
parent 7f4bc01dbe
commit a6fc6acc12

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@ -64,7 +64,7 @@ func crateFactory():
return myCrate return myCrate
func killPlayer(): func killPlayer():
print("kill the player now") # tell player to die - starts death animation
player.killPlayer() player.killPlayer()
if timer.is_stopped(): if timer.is_stopped():
timer.start(4) timer.start(4)